Player Matchup

Anhur
Anhur
ArmandoWar-
Anhur
Level 98
God Stats
0W - 2L
1,216 SR
Queue Stats
35W - 48L
1,395 Elo+
Party 1
Artemis
Artemis
JointMaker
Artemis
Level 25
God Stats
1W - 1L
1,529 SR
Queue Stats
3W - 4L
1,614 Elo+
Solo
Zeus
Zeus
R3my7
Zeus
Level 140
God Stats
0W - 1L
1,224 SR
Queue Stats
3W - 4L
1,409 Elo+
Solo
Discordia
Discordia
Satzujinsama
Discordia
Level 87
God Stats
0W - 1L
1,582 SR
Queue Stats
1W - 2L
1,307 Elo+
Solo
Nike
Nike
i_AnTraX
Nike
Level 85
God Stats
2W - 2L
1,639 SR
Queue Stats
122W - 129L
1,491 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,443 Elo+

VS

Team Averages
Level 100
1,569 SR
1,488 Elo+
Bellona
Bellona
BattleBoy1991
Bellona
Level 124
God Stats
1W - 1L
1,589 SR
Queue Stats
148W - 155L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Killspree95
Nu Wa
Level 122
God Stats
5W - 6L
1,499 SR
Queue Stats
36W - 43L
1,480 Elo+
Solo
Poseidon
Poseidon
SWAROVSK1
Poseidon
Level 149
God Stats
5W - 0L
1,487 SR
Queue Stats
14W - 10L
1,561 Elo+
Solo
Hou Yi
Hou Yi
blurry44
Hou Yi
Level 84
God Stats
10W - 2L
1,770 SR
Queue Stats
11W - 4L
1,519 Elo+
Solo
Kali
Kali
zzdeazdazdaz
Kali
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,525
653
1,589
10,368
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
JointMaker
Artemis
12
0 / 6 / 2
6,227
623
7,260
9,724
2,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
R3my7
Zeus
12
1 / 4 / 0
6,274
627
5,873
5,949
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Satzujinsama
Discordia
13
3 / 5 / 1
7,062
706
6,285
6,604
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
12
0 / 5 / 2
6,476
648
5,223
13,423
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
3 / 0 / 10
8,403
840
7,393
8,592
7,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 16
8,487
849
9,384
6,334
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
SWAROVSK1
Poseidon
17
6 / 0 / 8
9,244
924
10,124
7,165
2,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
blurry44
Hou Yi
17
13 / 0 / 7
10,700
1,070
9,059
6,231
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 16
8,038
804
3,844
10,034
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
83
5
Kills
26
26
Deaths
5
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bellona
3
0
10
8
L
Artemis
JointMaker
Artemis
0
6
2
0.17
W
3
1
16
11
L
Zeus
R3my7
Zeus
1
4
0
0.25
W
Poseidon
SWAROVSK1
Poseidon
6
0
8
10
L
Discordia
Satzujinsama
Discordia
3
5
1
0.7
W
Hou Yi
blurry44
Hou Yi
13
0
7
16.5
L
Nike
0
5
2
0.2
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
39,804
46,068
Taken
38,356
16,509
Mitigated
19,698
5,533
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,589
368
0
481
10,368
2,613
0
5,513
4,855
0
14,592
W
Bellona
7,393
982
0
1,073
8,592
7,792
0
3,259
5,113
0
21,429
L
Artemis
JointMaker
Artemis
7,260
2,208
368
2,702
9,724
2,966
49
4,624
5,100
0
18,772
W
9,384
1,541
0
250
6,334
2,203
1,483
1,682
4,522
23,871
0
L
Zeus
R3my7
Zeus
5,873
207
0
510
5,949
1,891
0
1,425
4,524
22,202
0
W
Poseidon
SWAROVSK1
Poseidon
10,124
1,121
43
2,798
7,165
2,647
211
2,332
4,771
45,571
0
L
Discordia
Satzujinsama
Discordia
6,285
686
0
0
6,604
2,057
1
2,594
4,010
22,350
0
W
Hou Yi
blurry44
Hou Yi
9,059
4,696
0
1,636
6,231
2,592
3,103
1,142
5,025
0
27,287
L
Nike
5,223
329
0
1,472
13,423
6,982
0
5,394
8,029
423
17,374
W
3,844
1,350
0
2,000
10,034
4,464
273
3,702
6,172
0
14,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
44,872
181
Minions Killed
253
3
Camps Cleared
14
799,456
Distance Traveled
1,012,169
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,525
653
36
4
1
159,532
3
W
Bellona
8,403
840
34
3
2
234,009
3
L
Artemis
6,227
623
38
4
0
151,375
2
W
Nu Wa
8,487
849
43
4
1
189,892
0
L
Zeus
6,274
627
38
4
1
153,262
2
W
Poseidon
9,244
924
84
8
4
215,311
0
L
Discordia
7,062
706
35
4
0
170,165
0
W
Hou Yi
10,700
1,070
67
7
2
186,128
1
L
Nike
6,476
648
34
3
1
165,122
1
W
Kali
8,038
804
25
3
5
186,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role