Player Matchup

Kukulkan
Kukulkan
JaySucks666
Kukulkan
Level 3
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 0L
1,719 Elo+
Party 1
Sol
Sol
Lanteas
Sol
Level 18
God Stats
2W - 0L
1,393 SR
Queue Stats
11W - 7L
1,609 Elo+
Party 1
Thor
Thor
burgerb0b
Thor
Level 53
God Stats
3W - 0L
1,421 SR
Queue Stats
49W - 38L
1,576 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,635 Elo+

VS

Team Averages
Level 58
1,357 SR
1,404 Elo+
Bakasura
Bakasura
HazardousPlayz-
Bakasura
Level 44
God Stats
4W - 5L
1,371 SR
Queue Stats
69W - 61L
1,370 Elo+
Party 2
Achilles
Achilles
Play4emBucks
Achilles
Level 113
God Stats
6W - 5L
1,524 SR
Queue Stats
438W - 473L
1,561 Elo+
Solo
Kukulkan
Kukulkan
codeman825
Kukulkan
Level 16
God Stats
1W - 4L
1,175 SR
Queue Stats
13W - 19L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JaySucks666
Kukulkan
13
2 / 0 / 10
8,275
752
5,128
2,587
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
13
7 / 0 / 6
8,821
802
10,103
2,508
939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
13
8 / 0 / 3
8,822
802
7,635
5,586
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 5 / 0
6,402
582
2,671
8,850
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Play4emBucks
Achilles
7
0 / 5 / 0
6,067
552
1,950
9,924
6,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
codeman825
Kukulkan
10
0 / 7 / 0
6,609
601
1,689
8,260
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
17
Kills
0
0
Deaths
17
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
0
0
W
Kukulkan
JaySucks666
Kukulkan
2
0
10
7
W
Sol
7
0
6
10
L
Achilles
Play4emBucks
Achilles
0
5
0
0
W
Thor
8
0
3
9.5
L
Kukulkan
codeman825
Kukulkan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,866
Damage
6,310
10,681
Taken
27,034
4,283
Mitigated
11,912
3,333
Healing
2,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
2,671
1,425
0
616
8,850
3,240
0
4,227
4,453
0
11,699
W
Kukulkan
JaySucks666
Kukulkan
5,128
870
0
523
2,587
983
423
1,048
1,491
28,396
0
W
Sol
10,103
3,718
0
1,140
2,508
939
774
81
2,317
25,671
3,025
L
Achilles
Play4emBucks
Achilles
1,950
170
220
1,527
9,924
6,006
0
6,599
3,224
0
3,628
W
Thor
7,635
1,210
0
1,670
5,586
2,361
1,161
866
4,412
0
30,689
L
Kukulkan
codeman825
Kukulkan
1,689
173
0
137
8,260
2,666
0
3,960
4,019
21,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
19,078
145
Minions Killed
101
10
Camps Cleared
2
591,619
Distance Traveled
450,508
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,402
582
34
3
2
198,638
1
W
Kukulkan
8,275
752
64
6
3
199,424
0
W
Sol
8,821
802
44
4
2
188,004
4
L
Achilles
6,067
552
3
0
0
114,454
2
W
Thor
8,822
802
37
3
5
204,191
4
L
Kukulkan
6,609
601
64
6
0
137,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role