Player Matchup

Ymir
Ymir
Kimberly n P
Ymir
Level 28
God Stats
59W - 46L
1,566 SR
Queue Stats
59W - 46L
1,497 Elo+
Party 1
Achilles
Achilles
RiiZe47
Achilles
Level 128
God Stats
4W - 5L
1,387 SR
Queue Stats
480W - 412L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
Schdiev420
Kukulkan
Level 115
God Stats
287W - 245L
1,624 SR
Queue Stats
292W - 266L
1,595 Elo+
Party 1
Anhur
Anhur
SilentMo86
Anhur
Level 85
God Stats
11W - 5L
1,729 SR
Queue Stats
367W - 326L
1,560 Elo+
Party 1
Bastet
Bastet
SkillrJeNsi
Bastet
Level 129
God Stats
16W - 7L
1,678 SR
Queue Stats
482W - 433L
1,597 Elo+
Party 1
Team Averages
Level 97
1,597 SR
1,573 Elo+

VS

Team Averages
Level 113
1,535 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Cmoikevla
Cliodhna
Level 47
God Stats
15W - 9L
1,701 SR
Queue Stats
116W - 115L
1,472 Elo+
Party 2
Bacchus
Bacchus
Illuminati HIVS
Bacchus
Level 125
God Stats
4W - 7L
1,455 SR
Queue Stats
128W - 112L
1,518 Elo+
Solo
Guan Yu
Guan Yu
ecksbeats
Guan Yu
Level 123
God Stats
6W - 8L
1,518 SR
Queue Stats
612W - 640L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,224
522
1,871
3,088
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
RiiZe47
Achilles
12
7 / 1 / 1
6,967
697
7,739
8,258
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Schdiev420
Kukulkan
10
3 / 0 / 1
5,939
594
3,374
2,805
846
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
9
3 / 0 / 0
5,585
559
3,138
4,508
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
10
1 / 0 / 2
5,692
569
3,669
6,328
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 0 / 1
4,807
481
2,633
6,167
2,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
8
0 / 3 / 0
4,763
476
2,195
4,828
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Cmoikevla
Cliodhna
8
0 / 4 / 1
4,911
491
2,954
7,240
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
5,180
518
1,935
5,294
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
ecksbeats
Guan Yu
7
0 / 5 / 1
4,607
461
1,724
8,230
3,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
14
Kills
1
1
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
1
0.5
L
Apollo
 
Apollo
0
3
0
0
L
Cliodhna
Cmoikevla
Cliodhna
0
4
1
0.13
L
1
2
0
0.5
W
0
0
3
1.5
W
Achilles
RiiZe47
Achilles
7
1
1
7.5
W
Kukulkan
Schdiev420
Kukulkan
3
0
1
3.5
W
Anhur
3
0
0
3
W
Bastet
1
0
2
2
L
Guan Yu
ecksbeats
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,791
Damage
11,441
24,987
Taken
31,759
9,735
Mitigated
13,419
10,755
Healing
11,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,633
186
800
3,007
6,167
2,428
0
1,251
4,916
25,308
0
L
Apollo
 
Apollo
2,195
1,077
0
500
4,828
1,131
0
736
4,092
0
26,309
L
Cliodhna
Cmoikevla
Cliodhna
2,954
293
0
3,084
7,240
2,115
0
1,544
5,590
0
24,783
L
1,935
282
261
1,665
5,294
4,021
0
1,381
3,842
10,830
0
W
1,871
498
200
1,031
3,088
1,420
275
403
2,685
12,998
0
W
Achilles
RiiZe47
Achilles
7,739
3,227
0
2,454
8,258
4,517
376
1,394
6,864
2,376
29,667
W
Kukulkan
Schdiev420
Kukulkan
3,374
355
0
623
2,805
846
0
980
1,825
33,445
0
W
Anhur
3,138
1,485
0
1,722
4,508
1,145
770
807
3,701
0
31,003
W
Bastet
3,669
863
0
4,725
6,328
1,807
0
984
5,344
0
36,429
L
Guan Yu
ecksbeats
Guan Yu
1,724
205
110
2,072
8,230
3,724
0
495
7,327
0
19,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
24,268
306
Minions Killed
224
0
Camps Cleared
0
954,266
Distance Traveled
937,389
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,807
481
47
5
0
188,962
5
L
Apollo
4,763
476
49
5
0
188,514
1
L
Cliodhna
4,911
491
58
6
0
187,476
2
L
Bacchus
5,180
518
17
2
0
178,804
0
W
Ymir
5,224
522
26
3
0
187,833
3
W
Achilles
6,967
697
80
8
0
193,584
3
W
Kukulkan
5,939
594
69
7
0
191,102
1
W
Anhur
5,585
559
57
6
0
158,844
3
W
Bastet
5,692
569
74
7
0
222,903
0
L
Guan Yu
4,607
461
53
5
0
193,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role