Player Matchup

Geb
Geb
REXXXAR432
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,352 Elo+
Solo
Chiron
Chiron
TONIODIGGY
Chiron
Level 129
God Stats
8W - 14L
1,346 SR
Queue Stats
1,052W - 1,203L
1,417 Elo+
Solo
Chaac
Chaac
boxboyant
Chaac
Level 59
God Stats
28W - 18L
1,533 SR
Queue Stats
37W - 42L
1,407 Elo+
Solo
Anubis
Anubis
satt_Rekord
Anubis
Level 61
God Stats
2W - 6L
1,336 SR
Queue Stats
42W - 45L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
telliristo
Baron Samedi
Level 52
God Stats
7W - 12L
1,390 SR
Queue Stats
126W - 152L
1,295 Elo+
Solo
Team Averages
Level 73
1,421 SR
1,379 Elo+

VS

Team Averages
Level 40
1,552 SR
1,354 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Authentic216
Bacchus
Level 31
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 1
Ratatoskr
Ratatoskr
I Spit Anhur
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,317 Elo+
Party 1
Izanami
Izanami
OxymoronZzz
Izanami
Level 18
God Stats
2W - 2L
1,713 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1
Fenrir
Fenrir
kingrns15
Fenrir
Level 10
God Stats
2W - 4L
1,335 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 8
11,311
943
13,868
17,734
16,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
TONIODIGGY
Chiron
18
8 / 14 / 2
12,873
1,073
16,464
24,009
6,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
boxboyant
Chaac
18
6 / 6 / 4
12,274
1,023
15,845
25,627
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
18
1 / 9 / 5
11,246
937
11,770
16,443
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
telliristo
Baron Samedi
18
1 / 9 / 9
11,627
969
12,692
15,968
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 6 / 15
11,892
991
6,871
12,030
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Authentic216
Bacchus
20
7 / 4 / 23
13,348
1,112
14,602
17,972
26,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
I Spit Anhur
Ratatoskr
20
20 / 3 / 17
16,038
1,337
40,374
19,059
7,589
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
OxymoronZzz
Izanami
19
5 / 2 / 17
13,094
1,091
17,111
12,321
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
kingrns15
Fenrir
19
9 / 2 / 16
13,184
1,099
14,560
16,447
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
133
17
Kills
45
45
Deaths
17
28
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
6
15
1.92
W
Bacchus
Authentic216
Bacchus
7
4
23
4.63
W
Ratatoskr
I Spit Anhur
Ratatoskr
20
3
17
9.5
W
Izanami
OxymoronZzz
Izanami
5
2
17
6.75
L
1
7
8
0.71
L
Chiron
TONIODIGGY
Chiron
8
14
2
0.64
L
Chaac
boxboyant
Chaac
6
6
4
1.33
W
Fenrir
kingrns15
Fenrir
9
2
16
8.5
L
Anubis
1
9
5
0.39
L
Baron Samedi
telliristo
Baron Samedi
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,639
Damage
93,518
99,781
Taken
77,829
61,366
Mitigated
57,997
12,714
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,871
1,591
1,260
891
12,030
6,408
0
7,246
4,466
21,406
0
W
Bacchus
Authentic216
Bacchus
14,602
2,480
0
110
17,972
26,889
0
10,013
7,543
24,372
0
W
Ratatoskr
I Spit Anhur
Ratatoskr
40,374
15,148
0
250
19,059
7,589
0
10,585
8,014
0
65,381
W
Izanami
OxymoronZzz
Izanami
17,111
11,364
0
2,876
12,321
4,410
0
6,368
5,865
0
50,993
L
13,868
1,995
205
838
17,734
16,503
0
5,617
11,810
32,062
0
L
Chiron
TONIODIGGY
Chiron
16,464
6,843
418
2,289
24,009
6,941
0
4,276
19,461
0
29,915
L
Chaac
boxboyant
Chaac
15,845
2,781
0
4,691
25,627
26,351
0
5,488
19,585
9,138
23,326
W
Fenrir
kingrns15
Fenrir
14,560
3,782
0
1,782
16,447
12,701
0
7,850
8,236
132
23,301
L
Anubis
11,770
1,811
0
121
16,443
5,767
0
2,553
13,845
43,716
0
L
Baron Samedi
telliristo
Baron Samedi
12,692
1,396
2,642
1,510
15,968
5,804
0
3,671
12,213
30,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,331
Gold Earned
67,556
203
Minions Killed
222
4
Camps Cleared
9
1,039,599
Distance Traveled
1,116,134
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,892
991
45
4
2
184,262
0
W
Bacchus
13,348
1,112
17
1
0
243,200
2
W
Ratatoskr
16,038
1,337
51
4
7
259,900
2
W
Izanami
13,094
1,091
94
8
0
192,247
0
L
Geb
11,311
943
20
2
0
192,627
0
L
Chiron
12,873
1,073
24
2
1
211,733
3
L
Chaac
12,274
1,023
36
3
1
247,740
0
W
Fenrir
13,184
1,099
15
1
0
236,525
0
L
Anubis
11,246
937
82
7
1
191,305
0
L
Baron Samedi
11,627
969
41
3
1
196,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role