Player Matchup

Cabrakan
Cabrakan
Gold IV
Iver974
Cabrakan
Gold IV
Level 148
God Stats
394W - 295L
1,646 SR
Queue Stats
1,057W - 1,070L
1,463 MMR
Solo
Scylla
Scylla
Gold IV
PapaCIvtch
Scylla
Gold IV
Level 109
God Stats
0W - 2L
1,519 SR
Queue Stats
103W - 105L
1,398 MMR
Solo
Apollo
Apollo
Gold IV
Thoth MK
Apollo
Gold IV
Level 98
God Stats
2W - 4L
1,470 SR
Queue Stats
208W - 215L
1,411 MMR
Solo
Xing Tian
Xing Tian
Silver III
Tony Gibroni
Xing Tian
Silver III
Level 84
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 6L
1,516 MMR
Solo
Osiris
Osiris
Silver II
WardNextTime
Osiris
Silver II
Level 147
God Stats
3W - 2L
1,773 SR
Queue Stats
23W - 16L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,622 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,591 SR
1,450 MMR
Skadi
Skadi
Gold III
ASMR MELLOW
Skadi
Gold III
Level 109
God Stats
49W - 22L
1,676 SR
Queue Stats
158W - 157L
1,501 MMR
Solo
Loki
Loki
Gold IV
AirrxJordannx23
Loki
Gold IV
Level 124
God Stats
77W - 55L
1,620 SR
Queue Stats
158W - 157L
1,492 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Blue Atom1527
Cu Chulainn
Bronze III
Level 117
God Stats
1W - 0L
1,634 SR
Queue Stats
2W - 1L
1,498 MMR
Solo
Bacchus
Bacchus
Gold V
Irving255
Bacchus
Gold V
Level 150
God Stats
5W - 8L
1,486 SR
Queue Stats
304W - 313L
1,253 MMR
Solo
Nu Wa
Nu Wa
Gold IV
lClhino_antrax
Nu Wa
Gold IV
Level 155
God Stats
7W - 6L
1,537 SR
Queue Stats
323W - 321L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iver974
Cabrakan
19
5 / 9 / 2
12,093
484
11,346
23,793
19,214
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
PapaCIvtch
Scylla
18
2 / 3 / 4
11,148
446
11,295
11,381
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Thoth MK
Apollo
17
0 / 8 / 3
10,609
424
7,844
19,920
6,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Tony Gibroni
Xing Tian
18
1 / 4 / 0
11,247
450
6,434
19,494
19,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
19
6 / 4 / 3
12,645
506
14,801
18,850
14,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GilgameshNeithGebSol

VS

Bans
CharybdisMulanAchillesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
15,052
602
17,017
13,393
4,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 1 / 10
15,706
628
12,506
16,713
6,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Blue Atom1527
Cu Chulainn
18
5 / 2 / 9
13,030
521
13,195
19,853
19,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Irving255
Bacchus
16
1 / 2 / 22
12,235
489
8,590
18,602
28,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 7 / 7
13,604
544
18,045
14,781
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
14
Kills
28
28
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
2
5
7.25
W
7
1
10
12
W
Cu Chulainn
Blue Atom1527
Cu Chulainn
5
2
9
4.75
W
Bacchus
Irving255
Bacchus
1
2
22
6
L
Cabrakan
Iver974
Cabrakan
5
9
2
0.67
L
Scylla
PapaCIvtch
Scylla
2
3
4
1.33
L
Apollo
Thoth MK
Apollo
0
8
3
0.19
L
Xing Tian
Tony Gibroni
Xing Tian
1
4
0
0.25
L
Osiris
6
4
3
1.88
W
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,720
Damage
69,353
93,438
Taken
83,342
62,221
Mitigated
64,597
16,477
Healing
14,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,017
9,536
0
4,868
13,393
4,768
5,649
4,411
8,946
0
129,260
W
12,506
3,388
0
1,330
16,713
6,891
1,195
4,285
12,311
0
166,700
W
Cu Chulainn
Blue Atom1527
Cu Chulainn
13,195
2,920
0
3,221
19,853
19,896
462
7,950
11,056
4,109
71,731
W
Bacchus
Irving255
Bacchus
8,590
1,085
539
2,001
18,602
28,208
280
6,345
12,030
26,364
0
L
Cabrakan
Iver974
Cabrakan
11,346
1,141
0
3,867
23,793
19,214
0
7,358
15,973
80,483
0
L
Scylla
PapaCIvtch
Scylla
11,295
97
0
624
11,381
3,458
0
5,041
6,134
77,984
0
L
Apollo
Thoth MK
Apollo
7,844
3,529
751
6,154
19,920
6,154
0
5,783
13,901
0
80,091
L
Xing Tian
Tony Gibroni
Xing Tian
6,434
174
173
1,766
19,494
19,025
557
3,947
14,545
68,821
0
L
Osiris
14,801
5,186
0
3,142
18,850
14,370
0
5,217
13,283
0
103,521
W
18,045
3,406
224
2,524
14,781
4,834
727
6,570
7,967
112,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,742
Gold Earned
69,627
700
Minions Killed
747
0
Camps Cleared
0
2,273,841
Distance Traveled
2,546,694
37
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,052
602
192
8
0
508,422
0
W
Loki
15,706
628
207
8
0
589,410
1
W
Cu Chulainn
13,030
521
123
5
0
499,621
8
W
Bacchus
12,235
489
34
1
0
502,586
6
L
Cabrakan
12,093
484
143
6
0
411,633
11
L
Scylla
11,148
446
152
6
0
449,307
10
L
Apollo
10,609
424
133
5
0
467,852
9
L
Xing Tian
11,247
450
143
6
0
445,744
4
L
Osiris
12,645
506
129
5
0
499,305
3
W
Nu Wa
13,604
544
191
8
0
446,655
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role