Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ImYourToxicVamp
Sun Wukong
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 145L
1,467 Elo+
Party 1
Vulcan
Vulcan
LadyxGreenxEyez
Vulcan
Level 99
God Stats
3W - 2L
1,655 SR
Queue Stats
251W - 264L
1,380 Elo+
Solo
Ne Zha
Ne Zha
N1FTY N1MR0D
Ne Zha
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,196 Elo+
Party 1
Sol
Sol
xKingWooKx
Sol
Level 134
God Stats
2W - 5L
1,384 SR
Queue Stats
209W - 220L
1,460 Elo+
Party 1
Team Averages
Level 103
1,508 SR
1,401 Elo+

VS

Team Averages
Level 105
1,514 SR
1,372 Elo+
Bastet
Bastet
For_Joel_Rip
Bastet
Level 83
God Stats
3W - 0L
1,593 SR
Queue Stats
120W - 124L
1,409 Elo+
Party 2
Hun Batz
Hun Batz
Im Kaprima
Hun Batz
Level 119
God Stats
3W - 3L
1,379 SR
Queue Stats
218W - 239L
1,426 Elo+
Solo
Jing Wei
Jing Wei
Lord0fTheFlame
Jing Wei
Level 129
God Stats
1W - 0L
1,596 SR
Queue Stats
5W - 5L
1,320 Elo+
Party 3
Nu Wa
Nu Wa
WombatsArentReal
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,320 Elo+
Party 3
Sun Wukong
Sun Wukong
devilzson69
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 134L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 8 / 6
7,731
644
3,875
10,975
5,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
ImYourToxicVamp
Sun Wukong
16
4 / 8 / 9
9,425
785
11,959
17,921
18,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 5 / 6
9,956
830
11,771
11,827
5,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
0 / 10 / 12
8,303
692
4,465
14,729
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 6 / 9
9,464
789
16,301
13,203
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
2 / 2 / 20
9,605
800
9,332
9,980
4,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Im Kaprima
Hun Batz
16
3 / 4 / 21
9,810
818
9,579
11,711
4,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
20
17 / 3 / 13
12,478
1,040
18,419
14,469
5,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 2 / 20
11,145
929
14,302
6,695
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
devilzson69
Sun Wukong
17
8 / 4 / 20
10,899
908
12,013
17,300
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
131
15
Kills
37
37
Deaths
15
42
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
8
6
0.63
W
Bastet
2
2
20
6
W
Hun Batz
Im Kaprima
Hun Batz
3
4
21
3.38
L
Sun Wukong
ImYourToxicVamp
Sun Wukong
4
8
9
1.06
L
4
5
6
1.4
W
Jing Wei
17
3
13
7.83
L
Ne Zha
0
10
12
0.6
W
7
2
20
8.5
W
Sun Wukong
devilzson69
Sun Wukong
8
4
20
4.5
L
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,371
Damage
63,645
68,655
Taken
60,155
39,749
Mitigated
33,697
13,680
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,875
587
208
416
10,975
5,648
0
2,655
8,119
0
7,525
W
Bastet
9,332
3,130
2,118
3,205
9,980
4,531
742
4,976
4,481
0
19,149
W
Hun Batz
Im Kaprima
Hun Batz
9,579
1,894
2,244
2,665
11,711
4,415
376
6,062
5,112
0
19,607
L
Sun Wukong
ImYourToxicVamp
Sun Wukong
11,959
2,142
1,427
2,744
17,921
18,505
0
4,748
12,974
0
23,868
L
11,771
6,221
354
1,170
11,827
5,179
0
2,231
9,388
27,377
0
W
Jing Wei
18,419
14,307
1,153
5,237
14,469
5,508
1,812
5,690
8,318
0
40,211
L
Ne Zha
4,465
2,313
1,070
2,175
14,729
5,496
0
2,903
11,587
0
14,117
W
14,302
4,440
1,536
1,067
6,695
2,311
2,124
2,101
4,036
34,258
0
W
Sun Wukong
devilzson69
Sun Wukong
12,013
1,544
1,840
4,473
17,300
16,932
234
8,162
8,263
230
22,049
L
16,301
3,907
810
3,306
13,203
4,921
0
1,965
11,049
33,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,879
Gold Earned
53,937
135
Minions Killed
143
0
Camps Cleared
0
915,086
Distance Traveled
1,276,021
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,731
644
7
1
0
139,928
3
W
Bastet
9,605
800
21
2
0
296,842
0
W
Hun Batz
9,810
818
22
2
0
241,947
4
L
Sun Wukong
9,425
785
25
2
0
182,541
3
L
Vulcan
9,956
830
34
3
0
220,128
0
W
Jing Wei
12,478
1,040
52
4
0
253,902
3
L
Ne Zha
8,303
692
19
2
0
175,214
0
W
Nu Wa
11,145
929
33
3
0
238,961
1
W
Sun Wukong
10,899
908
15
1
0
244,369
0
L
Sol
9,464
789
50
4
0
197,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role