Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LEGOIgrac
Tsukuyomi
Level 109
God Stats
4W - 2L
1,567 SR
Queue Stats
291W - 312L
1,519 Elo+
Party 1
Zeus
Zeus
nikola1231230
Zeus
Level 93
God Stats
1W - 2L
1,292 SR
Queue Stats
199W - 217L
1,513 Elo+
Party 1
Team Averages
Level 96
1,472 SR
1,507 Elo+

VS

Team Averages
Level 67
1,652 SR
1,508 Elo+
Nike
Nike
Aquadoorjke
Nike
Level 38
God Stats
1W - 3L
1,541 SR
Queue Stats
82W - 73L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
CoitadinhoPT
Cthulhu
Level 103
God Stats
14W - 11L
1,609 SR
Queue Stats
45W - 43L
1,499 Elo+
Solo
Izanami
Izanami
SWesker
Izanami
Level 54
God Stats
2W - 2L
1,670 SR
Queue Stats
25W - 18L
1,524 Elo+
Party 3
Hades
Hades
TheDarkShadow57
Hades
Level 15
God Stats
4W - 2L
1,745 SR
Queue Stats
16W - 13L
1,474 Elo+
Party 3
Kali
Kali
VSEChicago
Kali
Level 124
God Stats
18W - 9L
1,697 SR
Queue Stats
612W - 589L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
8 / 2 / 8
8,820
630
13,384
12,903
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
 
Sobek
11
2 / 2 / 13
7,565
540
5,682
12,083
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
 
Guan Yu
12
0 / 2 / 6
6,466
462
3,810
11,485
5,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
LEGOIgrac
Tsukuyomi
14
11 / 5 / 3
8,659
619
9,770
11,814
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 3 / 6
8,010
572
15,979
9,331
2,317
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
7,636
545
11,278
12,889
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
CoitadinhoPT
Cthulhu
8
1 / 4 / 3
6,616
473
4,676
10,065
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
SWesker
Izanami
11
1 / 5 / 3
6,972
498
5,097
8,893
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 9 / 5
6,889
492
8,350
12,977
6,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 3 / 4
9,212
658
10,752
16,759
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
32
26
Kills
14
14
Deaths
26
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
8
2
8
6
W
Sobek
 
Sobek
2
2
13
4.25
W
Guan Yu
 
Guan Yu
0
2
6
1.5
L
3
5
3
0.9
L
Cthulhu
CoitadinhoPT
Cthulhu
1
4
3
0.63
W
Tsukuyomi
LEGOIgrac
Tsukuyomi
11
5
3
2.5
L
Izanami
SWesker
Izanami
1
5
3
0.5
L
2
9
5
0.5
L
7
3
4
3
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,625
Damage
40,153
57,616
Taken
61,583
29,221
Mitigated
22,277
19,611
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
13,384
7,490
0
4,470
12,903
5,201
1,258
3,834
8,998
0
58,925
W
Sobek
 
Sobek
5,682
575
1,155
3,372
12,083
11,936
246
4,886
7,115
19,403
0
W
Guan Yu
 
Guan Yu
3,810
1,200
380
5,509
11,485
5,925
172
775
10,010
0
20,663
L
11,278
1,583
0
2,700
12,889
6,277
608
2,258
10,631
3,364
34,948
L
Cthulhu
CoitadinhoPT
Cthulhu
4,676
399
898
2,621
10,065
2,944
0
3,662
6,403
17,286
0
W
Tsukuyomi
LEGOIgrac
Tsukuyomi
9,770
3,130
0
3,233
11,814
3,842
0
2,170
9,493
0
50,738
L
Izanami
SWesker
Izanami
5,097
3,339
0
970
8,893
1,655
360
2,944
5,949
0
34,882
L
8,350
1,816
205
2,588
12,977
6,227
92
6,487
6,490
22,899
0
L
10,752
4,232
0
5,156
16,759
5,174
0
6,310
10,449
0
52,068
W
15,979
1,987
0
1,492
9,331
2,317
304
2,503
6,749
53,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
37,325
331
Minions Killed
306
0
Camps Cleared
0
1,407,489
Distance Traveled
1,207,298
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,820
630
98
7
0
281,920
0
W
Sobek
7,565
540
36
3
0
287,733
4
W
Guan Yu
6,466
462
42
3
0
283,999
0
L
Nike
7,636
545
74
5
0
240,577
0
L
Cthulhu
6,616
473
26
2
0
213,561
6
W
Tsukuyomi
8,659
619
75
5
0
307,749
5
L
Izanami
6,972
498
72
5
0
245,906
2
L
Hades
6,889
492
45
3
0
235,167
0
L
Kali
9,212
658
89
6
0
272,087
5
W
Zeus
8,010
572
80
6
0
246,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role