Player Matchup

Hercules
Hercules
BrendanIsKenyan
Hercules
Level 98
God Stats
3W - 1L
1,407 SR
Queue Stats
55W - 72L
1,349 Elo+
Solo
Bakasura
Bakasura
RelentslyResolut
Bakasura
Level 128
God Stats
1W - 0L
1,605 SR
Queue Stats
155W - 142L
1,387 Elo+
Solo
Charybdis
Charybdis
THEoGRIMoREAPER
Charybdis
Level 155
God Stats
1W - 1L
1,385 SR
Queue Stats
303W - 321L
1,376 Elo+
Solo
Scylla
Scylla
hyperbite
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,409 Elo+
Solo
Khepri
Khepri
ice creaam2118
Khepri
Level 45
God Stats
1W - 2L
1,239 SR
Queue Stats
105W - 87L
1,432 Elo+
Solo
Team Averages
Level 88
1,427 SR
1,390 Elo+

VS

Team Averages
Level 79
1,723 SR
1,443 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
El0s4u
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 1
Skadi
Skadi
LimLamLum
Skadi
Level 45
God Stats
7W - 2L
1,754 SR
Queue Stats
123W - 154L
1,384 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MichaelMonkey
Morgan Le Fay
Level 137
God Stats
2W - 1L
2,024 SR
Queue Stats
75W - 73L
1,495 Elo+
Party 1
Anhur
Anhur
MortalHermit
Anhur
Level 29
God Stats
2W - 1L
1,836 SR
Queue Stats
83W - 110L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
7 / 4 / 10
11,987
749
11,017
19,842
11,586
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 9 / 7
10,752
672
4,376
14,156
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
THEoGRIMoREAPER
Charybdis
20
4 / 5 / 15
12,326
770
14,358
17,305
6,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
hyperbite
Scylla
20
17 / 4 / 14
16,154
1,010
39,385
19,611
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 4 / 18
11,614
726
8,566
17,289
20,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 8 / 11
10,386
649
14,504
17,163
6,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
El0s4u
Cthulhu
20
3 / 5 / 18
12,601
788
13,175
22,939
34,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Skadi
LimLamLum
Skadi
20
8 / 6 / 10
12,328
771
18,164
15,397
7,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
MichaelMonkey
Morgan Le Fay
18
6 / 7 / 8
11,503
719
21,324
15,443
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 7 / 9
11,543
721
12,422
16,478
7,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
82
33
Kills
26
26
Deaths
33
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
8
11
1.06
W
Hercules
7
4
10
3
L
Cthulhu
El0s4u
Cthulhu
3
5
18
2.4
L
Skadi
LimLamLum
Skadi
8
6
10
2.17
L
Morgan Le Fay
MichaelMonkey
Morgan Le Fay
6
7
8
1.43
L
6
7
9
1.5
W
2
9
7
0.61
W
Charybdis
THEoGRIMoREAPER
Charybdis
4
5
15
2.3
W
Scylla
hyperbite
Scylla
17
4
14
6
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,702
Damage
79,589
88,203
Taken
87,420
49,758
Mitigated
63,342
33,873
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
14,504
5,760
1,419
3,876
17,163
6,728
0
10,593
6,540
0
26,924
W
Hercules
11,017
3,207
932
5,472
19,842
11,586
504
8,912
10,930
0
23,292
L
Cthulhu
El0s4u
Cthulhu
13,175
1,006
904
3,323
22,939
34,662
210
11,205
11,723
27,297
0
L
Skadi
LimLamLum
Skadi
18,164
8,477
1,544
2,001
15,397
7,033
2,276
8,715
6,660
0
33,341
L
Morgan Le Fay
MichaelMonkey
Morgan Le Fay
21,324
2,389
1,336
2,570
15,443
7,672
240
6,700
8,743
33,981
0
L
12,422
3,837
1,222
3,167
16,478
7,247
966
10,738
5,719
0
25,095
W
4,376
3,126
2,385
971
14,156
4,385
0
5,920
8,236
0
6,024
W
Charybdis
THEoGRIMoREAPER
Charybdis
14,358
7,580
2,264
4,344
17,305
6,738
2,917
6,799
10,506
0
36,240
W
Scylla
hyperbite
Scylla
39,385
6,503
2,078
9,525
19,611
6,700
1,313
9,146
10,465
78,794
0
W
8,566
151
2,020
3,882
17,289
20,349
283
3,722
13,567
14,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,833
Gold Earned
58,361
163
Minions Killed
154
0
Camps Cleared
0
1,421,095
Distance Traveled
1,264,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,386
649
20
1
0
224,697
2
W
Hercules
11,987
749
19
1
0
297,078
0
L
Cthulhu
12,601
788
19
1
0
279,804
0
L
Skadi
12,328
771
44
3
0
253,583
2
L
Morgan Le Fay
11,503
719
33
2
0
251,924
0
L
Anhur
11,543
721
38
2
0
254,925
0
W
Bakasura
10,752
672
6
0
0
247,918
1
W
Charybdis
12,326
770
42
3
0
295,508
0
W
Scylla
16,154
1,010
89
6
0
285,998
3
W
Khepri
11,614
726
7
0
0
294,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role