Player Matchup

Ra
Ra
Bobomirson
Ra
Level 144
God Stats
2W - 2L
1,345 SR
Queue Stats
631W - 632L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chinda00_
Morgan Le Fay
Level 99
God Stats
1W - 0L
1,227 SR
Queue Stats
9W - 21L
1,288 Elo+
Party 2
Thoth
Thoth
FieZzO_
Thoth
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 2
Sobek
Sobek
TheRoch01
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,307 Elo+
Party 2
Hachiman
Hachiman
temp-697465
Hachiman
Level 63
God Stats
1W - 0L
1,774 SR
Queue Stats
6W - 11L
1,333 Elo+
Party 2
Team Averages
Level 74
1,469 SR
1,340 Elo+

VS

Team Averages
Level 105
1,509 SR
1,386 Elo+
Chang'e
Chang'e
AsSsi Bier
Chang'e
Level 108
God Stats
0W - 1L
1,589 SR
Queue Stats
39W - 29L
1,482 Elo+
Party 1
Cabrakan
Cabrakan
Eromirtgn
Cabrakan
Level 109
God Stats
2W - 4L
1,432 SR
Queue Stats
127W - 152L
1,358 Elo+
Party 3
Apollo
Apollo
GIGAGUENEY
Apollo
Level 103
God Stats
1W - 2L
1,631 SR
Queue Stats
120W - 116L
1,375 Elo+
Party 1
Thor
Thor
Rhystastic
Thor
Level 68
God Stats
4W - 8L
1,393 SR
Queue Stats
343W - 403L
1,354 Elo+
Solo
Merlin
Merlin
deLaman
Merlin
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 219L
1,361 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 13
11,096
694
8,269
13,547
10,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Chinda00_
Morgan Le Fay
20
10 / 1 / 17
13,471
842
36,285
15,442
6,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
FieZzO_
Thoth
18
5 / 4 / 12
12,004
750
15,017
11,119
4,394
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
TheRoch01
Sobek
16
1 / 8 / 12
10,312
645
6,471
24,715
31,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
temp-697465
Hachiman
20
10 / 4 / 12
13,824
864
25,266
14,276
5,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsSsi Bier
Chang'e
17
1 / 5 / 16
10,406
650
15,072
21,577
10,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Eromirtgn
Cabrakan
18
3 / 6 / 13
10,633
665
13,246
22,373
37,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
GIGAGUENEY
Apollo
19
5 / 4 / 10
11,272
705
12,579
19,756
10,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 9 / 8
9,454
591
7,456
18,634
8,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
deLaman
Merlin
18
8 / 6 / 8
11,580
724
19,802
17,069
7,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
75
30
Kills
20
20
Deaths
30
66
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AsSsi Bier
Chang'e
1
5
16
1.8
W
4
3
13
3.5
W
Morgan Le Fay
Chinda00_
Morgan Le Fay
10
1
17
18.5
L
Cabrakan
Eromirtgn
Cabrakan
3
6
13
1.58
W
Thoth
FieZzO_
Thoth
5
4
12
2.75
L
Apollo
GIGAGUENEY
Apollo
5
4
10
2.5
L
3
9
8
0.78
W
Sobek
TheRoch01
Sobek
1
8
12
0.88
L
Merlin
deLaman
Merlin
8
6
8
2
W
Hachiman
temp-697465
Hachiman
10
4
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,308
Damage
68,155
79,099
Taken
99,409
58,941
Mitigated
74,303
28,825
Healing
42,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AsSsi Bier
Chang'e
15,072
892
10,460
8,890
21,577
10,144
386
15,287
6,290
32,689
0
W
8,269
974
7,623
6,194
13,547
10,394
725
8,203
5,344
22,240
0
W
Morgan Le Fay
Chinda00_
Morgan Le Fay
36,285
5,267
1,815
4,128
15,442
6,905
1,168
11,534
3,908
59,255
0
L
Cabrakan
Eromirtgn
Cabrakan
13,246
1,797
1,445
1,311
22,373
37,353
0
12,366
10,007
18,843
0
W
Thoth
FieZzO_
Thoth
15,017
157
765
895
11,119
4,394
1,163
6,109
5,010
28,967
0
L
Apollo
GIGAGUENEY
Apollo
12,579
6,208
4,188
4,757
19,756
10,189
946
13,655
6,101
0
38,495
L
7,456
1,083
2,202
2,301
18,634
8,890
0
11,539
7,095
0
12,038
W
Sobek
TheRoch01
Sobek
6,471
206
318
1,651
24,715
31,570
210
12,707
12,008
10,536
0
L
Merlin
deLaman
Merlin
19,802
971
2,884
4,486
17,069
7,727
336
13,195
3,874
52,420
0
W
Hachiman
temp-697465
Hachiman
25,266
12,231
1,143
4,293
14,276
5,678
2,169
9,567
4,709
0
59,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,707
Gold Earned
53,345
172
Minions Killed
169
0
Camps Cleared
0
1,453,160
Distance Traveled
1,331,681
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,406
650
34
2
0
277,808
2
W
Ra
11,096
694
16
1
0
282,463
0
W
Morgan Le Fay
13,471
842
50
3
0
338,588
0
L
Cabrakan
10,633
665
9
1
0
265,407
0
W
Thoth
12,004
750
33
2
0
297,630
1
L
Apollo
11,272
705
61
4
0
286,397
0
L
Thor
9,454
591
7
0
0
250,119
0
W
Sobek
10,312
645
2
0
0
273,977
0
L
Merlin
11,580
724
58
4
0
251,950
0
W
Hachiman
13,824
864
71
4
0
260,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role