Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Advenue
Sol
Masters
Level 155
God Stats
6W - 1L
1,855 SR
Queue Stats
95W - 88L
2,635 MMR
Solo
Camazotz
Camazotz
Diamond III
Krazy KATnapper
Camazotz
Diamond III
Level 60
God Stats
2W - 0L
1,830 SR
Queue Stats
66W - 49L
2,200 MMR
Solo
Da Ji
Da Ji
Masters
Toakah
Da Ji
Masters
Level 157
God Stats
4W - 1L
1,729 SR
Queue Stats
295W - 189L
3,067 MMR
Solo
Xing Tian
Xing Tian
Masters
Wife of Kyle
Xing Tian
Masters
Level 79
God Stats
2W - 1L
1,844 SR
Queue Stats
215W - 185L
2,625 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,752 SR
2,405 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,546 SR
2,540 MMR
Nox
Nox
Masters
DoppelgangerH
Nox
Masters
Level 160
God Stats
0W - 2L
1,393 SR
Queue Stats
934W - 951L
2,067 MMR
Solo
Ganesha
Ganesha
Diamond III
HeroicBroly
Ganesha
Diamond III
Level 160
God Stats
14W - 10L
1,678 SR
Queue Stats
125W - 107L
2,288 MMR
Solo
Izanami
Izanami
Diamond V
KamehameSean
Izanami
Diamond V
Level 151
God Stats
1W - 4L
1,411 SR
Queue Stats
130W - 113L
2,228 MMR
Solo
Achilles
Achilles
Masters
Zakumbaya
Achilles
Masters
Level 148
God Stats
2W - 4L
1,550 SR
Queue Stats
316W - 294L
2,784 MMR
Solo
Thor
Thor
Masters
ovatsug 96
Thor
Masters
Level 160
God Stats
12W - 11L
1,697 SR
Queue Stats
192W - 163L
3,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 0 / 1
10,440
614
6,624
8,666
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
16
1 / 1 / 5
10,243
603
11,419
9,924
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
17
5 / 0 / 2
10,793
635
11,644
19,572
13,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Toakah
Da Ji
17
6 / 1 / 7
10,940
644
11,698
12,865
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Wife of Kyle
Xing Tian
14
4 / 0 / 8
9,626
566
8,175
17,710
18,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
Ah Muzen CabArtioGebLoki

VS

Bans
BastetOdinCliodhnaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,709
453
3,066
9,589
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
HeroicBroly
Ganesha
10
0 / 4 / 1
6,721
395
5,928
17,966
15,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
KamehameSean
Izanami
15
1 / 3 / 0
8,513
501
4,493
8,648
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zakumbaya
Achilles
13
1 / 6 / 0
8,030
472
12,677
17,785
11,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 3 / 1
7,643
450
5,876
10,219
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
18
Kills
2
2
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
W
Sol
1
1
5
3.5
L
0
2
1
0.25
L
Ganesha
HeroicBroly
Ganesha
0
4
1
0.13
L
Izanami
KamehameSean
Izanami
1
3
0
0.33
W
Camazotz
5
0
2
6
W
Da Ji
Toakah
Da Ji
6
1
7
9.5
W
Xing Tian
Wife of Kyle
Xing Tian
4
0
8
8
L
Achilles
Zakumbaya
Achilles
1
6
0
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,560
Damage
32,040
68,737
Taken
64,207
44,733
Mitigated
37,510
38,570
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,624
3,193
0
4,466
8,666
3,168
2,064
2,184
6,482
0
88,478
W
Sol
11,419
4,124
0
5,948
9,924
4,215
6,549
2,294
7,568
88,906
8,688
L
3,066
205
0
997
9,589
3,821
0
4,047
5,456
48,475
0
L
Ganesha
HeroicBroly
Ganesha
5,928
820
843
3,759
17,966
15,743
0
8,965
8,905
21,627
0
L
Izanami
KamehameSean
Izanami
4,493
3,280
0
2,957
8,648
2,878
690
773
7,777
0
68,154
W
Camazotz
11,644
2,570
319
15,683
19,572
13,129
1,000
946
17,701
0
59,450
W
Da Ji
Toakah
Da Ji
11,698
3,631
0
5,723
12,865
5,425
813
1,196
10,961
0
71,000
W
Xing Tian
Wife of Kyle
Xing Tian
8,175
1,159
789
5,642
17,710
18,796
166
3,394
14,227
30,049
0
L
Achilles
Zakumbaya
Achilles
12,677
4,423
0
5,215
17,785
11,831
0
1,928
14,822
0
46,873
L
5,876
1,144
0
3,512
10,219
3,237
0
2,682
7,423
0
51,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
38,616
545
Minions Killed
485
0
Camps Cleared
0
1,727,130
Distance Traveled
1,554,111
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,440
614
147
9
0
339,378
4
W
Sol
10,243
603
153
9
0
303,352
3
L
Nox
7,709
453
134
8
0
319,504
2
L
Ganesha
6,721
395
12
1
0
326,315
8
L
Izanami
8,513
501
145
9
0
291,070
4
W
Camazotz
10,793
635
112
7
0
362,869
3
W
Da Ji
10,940
644
114
7
0
357,796
3
W
Xing Tian
9,626
566
19
1
0
363,735
3
L
Achilles
8,030
472
88
5
0
275,852
2
L
Thor
7,643
450
106
6
0
341,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role