Player Matchup

Skadi
Skadi
BigRooster2475
Skadi
Level 69
God Stats
4W - 4L
1,388 SR
Queue Stats
229W - 263L
1,383 Elo+
Party 3
Ymir
Ymir
Goon234
Ymir
Level 82
God Stats
1W - 0L
1,502 SR
Queue Stats
15W - 17L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
The Gear Wars
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
XTegX
Kukulkan
Level 143
God Stats
8W - 7L
1,525 SR
Queue Stats
369W - 359L
1,499 Elo+
Solo
Vulcan
Vulcan
XxBigBear15xX
Vulcan
Level 104
God Stats
5W - 7L
1,369 SR
Queue Stats
224W - 265L
1,364 Elo+
Party 3
Team Averages
Level 101
1,457 SR
1,399 Elo+

VS

Team Averages
Level 76
1,462 SR
1,354 Elo+
Chronos
Chronos
AlphaGheist
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,264 Elo+
Party 1
Tyr
Tyr
Armos765
Tyr
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
10W - 20L
1,292 Elo+
Party 1
Vulcan
Vulcan
F_a_i_r_e_s_s
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 114L
1,356 Elo+
Solo
Sol
Sol
Prvt SnowBall92
Sol
Level 148
God Stats
4W - 8L
1,327 SR
Queue Stats
417W - 478L
1,377 Elo+
Solo
Bellona
Bellona
SuckerPunchm8
Bellona
Level 107
God Stats
0W - 1L
1,708 SR
Queue Stats
112W - 123L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 17
10,237
853
15,464
10,175
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Goon234
Ymir
15
2 / 4 / 22
9,582
799
5,115
16,306
18,296
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
17
6 / 3 / 19
10,417
868
7,829
14,894
22,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
XTegX
Kukulkan
16
7 / 2 / 14
10,475
873
16,294
7,690
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 2 / 16
11,710
976
24,201
6,732
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlphaGheist
Chronos
14
0 / 8 / 6
8,054
671
6,581
14,327
5,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
3 / 4 / 9
9,358
780
10,789
20,580
19,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 5 / 3
9,806
817
10,333
9,426
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 6 / 6
10,130
844
10,847
12,813
4,563
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bellona
14
2 / 7 / 7
8,969
747
5,483
20,476
22,339
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
44
30
Kills
13
14
Deaths
30
88
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
AlphaGheist
Chronos
0
8
6
0.38
L
3
4
9
1.88
W
5
3
17
4.5
L
4
5
3
1.1
W
Ymir
Goon234
Ymir
2
4
22
3.25
L
4
6
6
1.17
L
Bellona
2
7
7
0.79
W
Kuzenbo
6
3
19
5.17
W
Kukulkan
XTegX
Kukulkan
7
2
14
7
W
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,903
Damage
44,033
55,797
Taken
77,622
52,154
Mitigated
54,711
21,134
Healing
23,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
AlphaGheist
Chronos
6,581
2,190
500
1,639
14,327
5,146
358
11,249
3,078
15,910
0
L
10,789
1,570
1,794
8,454
20,580
19,035
63
14,341
6,239
0
15,625
W
15,464
7,099
1,401
2,278
10,175
4,671
2,636
4,881
5,294
0
30,080
L
10,333
3,774
1,483
1,312
9,426
3,628
342
7,868
1,558
39,539
0
W
Ymir
Goon234
Ymir
5,115
223
1,618
2,606
16,306
18,296
511
7,213
9,093
10,729
0
L
10,847
3,232
729
3,443
12,813
4,563
1,092
10,404
2,386
30,020
0
L
Bellona
5,483
1,306
796
3,163
20,476
22,339
61
9,513
10,922
0
12,462
W
Kuzenbo
7,829
3,015
2,322
2,129
14,894
22,671
603
8,341
6,193
14,860
0
W
Kukulkan
XTegX
Kukulkan
16,294
1,563
3,187
1,417
7,690
3,622
1,135
2,913
4,777
35,929
0
W
24,201
9,277
2,456
1,720
6,732
2,894
1,105
4,413
2,319
43,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,421
Gold Earned
46,317
143
Minions Killed
142
0
Camps Cleared
0
1,191,789
Distance Traveled
1,103,106
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,054
671
13
1
0
195,405
0
L
Tyr
9,358
780
11
1
0
269,389
0
W
Skadi
10,237
853
33
3
0
212,718
0
L
Vulcan
9,806
817
43
4
0
217,254
1
W
Ymir
9,582
799
10
1
0
234,496
0
L
Sol
10,130
844
55
5
0
207,588
1
L
Bellona
8,969
747
20
2
0
213,470
0
W
Kuzenbo
10,417
868
7
1
0
251,411
0
W
Kukulkan
10,475
873
42
4
0
236,695
2
W
Vulcan
11,710
976
51
4
0
256,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role