Player Matchup

Danzaburou
Danzaburou
Crist28
Danzaburou
Level 89
God Stats
405W - 276L
1,629 SR
Queue Stats
422W - 296L
1,600 Elo+
Party 2
Chiron
Chiron
KRVA1994
Chiron
Level 106
God Stats
2W - 1L
1,431 SR
Queue Stats
11W - 12L
1,444 Elo+
Solo
Geb
Geb
Pamer93
Geb
Level 128
God Stats
37W - 11L
1,836 SR
Queue Stats
714W - 587L
1,572 Elo+
Party 2
Ah Puch
Ah Puch
Pedmor94
Ah Puch
Level 108
God Stats
123W - 106L
1,565 SR
Queue Stats
604W - 505L
1,560 Elo+
Party 2
Mercury
Mercury
ruben9874
Mercury
Level 61
God Stats
4W - 1L
1,698 SR
Queue Stats
168W - 185L
1,424 Elo+
Solo
Team Averages
Level 98
1,632 SR
1,520 Elo+

VS

Team Averages
Level 76
1,529 SR
1,459 Elo+
Fafnir
Fafnir
 
Fafnir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlackBlade90_
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Bon Elite
Ah Puch
Level 107
God Stats
2W - 2L
1,619 SR
Queue Stats
166W - 186L
1,496 Elo+
Solo
Thanatos
Thanatos
OnlyTheBraveTR
Thanatos
Level 122
God Stats
0W - 2L
1,619 SR
Queue Stats
118W - 125L
1,539 Elo+
Solo
Ymir
Ymir
ragnarot89
Ymir
Level 66
God Stats
3W - 5L
1,409 SR
Queue Stats
6W - 12L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crist28
Danzaburou
19
16 / 0 / 14
12,558
1,256
30,127
9,738
4,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
KRVA1994
Chiron
17
5 / 1 / 16
10,755
1,076
12,399
5,565
2,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
18
2 / 0 / 28
11,375
1,138
6,853
8,440
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Pedmor94
Ah Puch
16
6 / 0 / 8
9,890
989
12,744
3,124
1,153
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
ruben9874
Mercury
16
4 / 1 / 10
9,828
983
5,364
7,895
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

334

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
0 / 5 / 2
9,214
921
3,384
14,644
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 9 / 0
8,814
881
5,263
14,031
4,745
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Bon Elite
Ah Puch
14
0 / 6 / 0
8,207
821
11,203
13,806
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
14
0 / 10 / 2
8,370
837
7,156
18,206
7,001
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 3 / 2
8,175
818
2,437
10,846
6,956
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
8
33
Kills
2
2
Deaths
33
76
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
5
2
0.2
L
2
9
0
0.22
L
Ah Puch
Bon Elite
Ah Puch
0
6
0
0
W
Danzaburou
Crist28
Danzaburou
16
0
14
23
W
Chiron
KRVA1994
Chiron
5
1
16
13
L
Thanatos
0
10
2
0.1
W
Geb
2
0
28
16
W
Ah Puch
Pedmor94
Ah Puch
6
0
8
10
L
0
3
2
0.33
W
Mercury
ruben9874
Mercury
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
29,443
34,762
Taken
71,533
21,096
Mitigated
42,114
10,510
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,384
1,266
0
1,969
14,644
19,087
0
5,428
9,216
15,884
0
L
5,263
1,238
0
34
14,031
4,745
0
2,947
11,084
16,149
0
L
Ah Puch
Bon Elite
Ah Puch
11,203
603
0
1,203
13,806
4,325
0
3,365
10,441
21,728
0
W
Danzaburou
Crist28
Danzaburou
30,127
22,439
0
4,463
9,738
4,391
0
6,192
3,546
0
49,630
W
Chiron
KRVA1994
Chiron
12,399
4,704
997
1,505
5,565
2,387
0
3,865
1,700
0
39,369
L
Thanatos
7,156
2,395
212
3,615
18,206
7,001
0
3,534
14,672
0
19,116
W
Geb
6,853
813
233
1,486
8,440
10,090
0
4,991
3,449
12,853
0
W
Ah Puch
Pedmor94
Ah Puch
12,744
620
0
1,204
3,124
1,153
0
2,486
638
30,228
0
L
2,437
0
0
149
10,846
6,956
0
4,323
6,523
14,551
0
W
Mercury
ruben9874
Mercury
5,364
2,453
0
622
7,895
3,075
0
4,753
3,142
0
14,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,406
Gold Earned
42,780
197
Minions Killed
140
12
Camps Cleared
3
996,468
Distance Traveled
772,342
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,214
921
29
3
0
178,325
0
L
Nox
8,814
881
16
2
0
136,578
3
L
Ah Puch
8,207
821
28
3
0
162,850
0
W
Danzaburou
12,558
1,256
40
4
6
187,249
1
W
Chiron
10,755
1,076
73
7
0
188,345
0
L
Thanatos
8,370
837
41
4
3
183,779
4
W
Geb
11,375
1,138
13
1
1
198,582
0
W
Ah Puch
9,890
989
51
5
0
174,154
0
L
Ymir
8,175
818
26
3
0
110,810
0
W
Mercury
9,828
983
20
2
5
248,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role