Player Matchup

Hera
Hera
ChiefWolfZ
Hera
Level 88
God Stats
2W - 2L
1,325 SR
Queue Stats
43W - 39L
1,534 Elo+
Solo
King Arthur
King Arthur
Mrman21
King Arthur
Level 51
God Stats
45W - 57L
1,464 SR
Queue Stats
176W - 168L
1,468 Elo+
Party 2
Geb
Geb
Nyamiya
Geb
Level 37
God Stats
15W - 7L
1,760 SR
Queue Stats
98W - 50L
1,665 Elo+
Solo
Thanatos
Thanatos
Wendtcod
Thanatos
Level 40
God Stats
11W - 7L
1,594 SR
Queue Stats
113W - 107L
1,548 Elo+
Solo
Freya
Freya
oknow321
Freya
Level 84
God Stats
4W - 1L
1,691 SR
Queue Stats
306W - 332L
1,509 Elo+
Party 2
Team Averages
Level 60
1,567 SR
1,545 Elo+

VS

Team Averages
Level 80
1,473 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
Electra773
Morgan Le Fay
Level 49
God Stats
45W - 54L
1,490 SR
Queue Stats
196W - 227L
1,399 Elo+
Solo
Chiron
Chiron
Sh0rtSt0p2121
Chiron
Level 128
God Stats
26W - 20L
1,577 SR
Queue Stats
775W - 641L
1,617 Elo+
Party 1
Susano
Susano
Slivrshadow6
Susano
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 90L
1,651 Elo+
Party 1
Sun Wukong
Sun Wukong
awesomeclash09
Sun Wukong
Level 67
God Stats
0W - 2L
1,299 SR
Queue Stats
227W - 281L
1,448 Elo+
Solo
Cthulhu
Cthulhu
mcjuggerg
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
14,461
964
19,177
10,425
4,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Mrman21
King Arthur
20
5 / 0 / 10
13,948
930
22,451
18,375
27,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Geb
20
1 / 1 / 15
13,770
918
17,655
27,009
34,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Wendtcod
Thanatos
18
3 / 4 / 3
12,261
817
5,374
7,334
3,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
oknow321
Freya
20
5 / 6 / 10
13,650
910
30,303
26,361
11,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

121

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Electra773
Morgan Le Fay
18
0 / 1 / 4
11,582
772
4,850
2,780
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
6 / 2 / 4
14,145
943
25,489
17,675
8,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
19
1 / 9 / 5
12,265
818
17,093
22,523
10,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
awesomeclash09
Sun Wukong
19
4 / 1 / 6
13,525
902
18,922
24,224
22,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cthulhu
mcjuggerg
Cthulhu
19
3 / 5 / 6
14,130
942
18,411
32,442
48,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
39
18
Kills
14
14
Deaths
18
48
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Morgan Le Fay
Electra773
Morgan Le Fay
0
1
4
2
W
King Arthur
Mrman21
King Arthur
5
0
10
10
W
Geb
1
1
15
8.5
L
6
2
4
4
L
Susano
1
9
5
0.39
W
Thanatos
Wendtcod
Thanatos
3
4
3
1.13
L
Sun Wukong
awesomeclash09
Sun Wukong
4
1
6
7
L
Cthulhu
mcjuggerg
Cthulhu
3
5
6
1.2
W
Freya
oknow321
Freya
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,960
Damage
84,765
89,504
Taken
99,644
81,099
Mitigated
90,172
27,798
Healing
15,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,177
5,921
273
1,607
10,425
4,689
0
3,220
7,121
65,912
0
L
Morgan Le Fay
Electra773
Morgan Le Fay
4,850
464
41
892
2,780
986
0
1,377
1,403
18,155
0
W
King Arthur
Mrman21
King Arthur
22,451
1,208
795
1,846
18,375
27,270
0
4,596
13,674
0
43,968
W
Geb
17,655
2,599
2,796
7,475
27,009
34,254
0
7,399
19,406
44,964
0
L
25,489
7,246
2,046
3,485
17,675
8,371
0
12,099
5,373
0
75,994
L
Susano
17,093
2,102
0
295
22,523
10,585
0
14,359
7,829
0
25,762
W
Thanatos
Wendtcod
Thanatos
5,374
496
0
3,180
7,334
3,074
0
1,619
5,651
0
11,242
L
Sun Wukong
awesomeclash09
Sun Wukong
18,922
3,797
294
5,200
24,224
22,203
0
15,667
8,173
0
39,676
L
Cthulhu
mcjuggerg
Cthulhu
18,411
1,009
1,938
867
32,442
48,027
0
23,633
8,096
47,878
0
W
Freya
oknow321
Freya
30,303
10,256
0
9,826
26,361
11,812
0
5,720
20,391
46,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,090
Gold Earned
65,647
264
Minions Killed
269
8
Camps Cleared
11
1,480,676
Distance Traveled
1,296,851
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,461
964
131
9
3
314,985
0
L
Morgan Le Fay
11,582
772
23
2
0
129,788
1
W
King Arthur
13,948
930
55
4
2
347,824
1
W
Geb
13,770
918
34
2
0
336,321
1
L
Chiron
14,145
943
114
8
4
276,783
0
L
Susano
12,265
818
14
1
2
280,132
0
W
Thanatos
12,261
817
12
1
0
188,070
0
L
Sun Wukong
13,525
902
42
3
2
329,894
0
L
Cthulhu
14,130
942
76
5
3
280,254
0
W
Freya
13,650
910
32
2
3
293,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role