Player Matchup

Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Silver I
BobSnakeOff
Awilix
Silver I
Level 89
God Stats
1W - 6L
1,577 SR
Queue Stats
201W - 207L
1,312 MMR
Solo
Chronos
Chronos
Bronze III
Raychill
Chronos
Bronze III
Level 118
God Stats
0W - 1L
1,467 SR
Queue Stats
2W - 8L
1,231 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
Risson94
Morgan Le Fay
Bronze III
Level 108
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 3L
1,353 MMR
Party 1
Khepri
Khepri
Bronze III
Yuressa
Khepri
Bronze III
Level 81
God Stats
0W - 8L
1,436 SR
Queue Stats
3W - 14L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 93
1,500 SR
1,379 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,482 SR
1,324 MMR
Guan Yu
Guan Yu
Bronze III
Arethin
Guan Yu
Bronze III
Level 83
God Stats
1W - 1L
1,334 SR
Queue Stats
3W - 5L
1,312 MMR
Party 3
Baron Samedi
Baron Samedi
Silver IV
Cerseis
Baron Samedi
Silver IV
Level 105
God Stats
1W - 0L
1,282 SR
Queue Stats
4W - 6L
1,368 MMR
Party 3
Bastet
Bastet
Gold V
Roby2001
Bastet
Gold V
Level 128
God Stats
8W - 6L
1,643 SR
Queue Stats
301W - 299L
1,350 MMR
Solo
Izanami
Izanami
Gold V
tokinterror
Izanami
Gold V
Level 147
God Stats
2W - 1L
1,591 SR
Queue Stats
22W - 27L
1,268 MMR
Solo
Sylvanus
Sylvanus
Gold IV
zephyxxthegod
Sylvanus
Gold IV
Level 61
God Stats
1W - 3L
1,559 SR
Queue Stats
52W - 51L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 7 / 1
9,742
375
10,598
18,270
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
20
9 / 7 / 3
13,394
515
21,305
23,838
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chronos
Raychill
Chronos
18
2 / 5 / 4
11,707
450
10,793
23,487
8,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
Risson94
Morgan Le Fay
18
3 / 6 / 2
11,646
448
12,708
19,199
6,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Yuressa
Khepri
16
0 / 4 / 3
10,003
385
5,664
21,911
16,368
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AthenaCliodhnaTyrDiscordia

VS

Bans
ThanatosGebChaacSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arethin
Guan Yu
20
3 / 2 / 7
14,265
549
10,066
23,489
22,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Cerseis
Baron Samedi
20
8 / 1 / 10
16,081
619
20,874
14,966
8,348
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Roby2001
Bastet
20
5 / 5 / 8
14,848
571
21,361
19,933
8,243
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
tokinterror
Izanami
20
7 / 3 / 6
16,070
618
26,091
21,129
9,052
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
zephyxxthegod
Sylvanus
20
6 / 3 / 10
14,668
564
12,649
27,522
38,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
14
Kills
29
29
Deaths
14
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
1
0.07
W
Guan Yu
Arethin
Guan Yu
3
2
7
3.25
L
Awilix
9
7
3
1.5
W
Baron Samedi
Cerseis
Baron Samedi
8
1
10
13
L
Chronos
Raychill
Chronos
2
5
4
0.8
L
Morgan Le Fay
Risson94
Morgan Le Fay
3
6
2
0.67
W
Bastet
Roby2001
Bastet
5
5
8
1.8
L
Khepri
Yuressa
Khepri
0
4
3
0.38
W
Izanami
tokinterror
Izanami
7
3
6
3.33
W
Sylvanus
zephyxxthegod
Sylvanus
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,068
Damage
91,041
106,705
Taken
107,039
44,455
Mitigated
86,753
17,075
Healing
59,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,598
5,400
0
4,280
18,270
3,583
1,400
5,236
12,948
0
76,730
W
Guan Yu
Arethin
Guan Yu
10,066
1,282
2,984
9,121
23,489
22,413
1,342
5,491
17,998
8,231
73,412
L
Awilix
21,305
8,554
0
2,303
23,838
8,708
626
5,680
17,764
0
98,301
W
Baron Samedi
Cerseis
Baron Samedi
20,874
1,644
3,287
7,633
14,966
8,348
1,764
6,560
8,406
111,934
0
L
Chronos
Raychill
Chronos
10,793
5,508
0
4,802
23,487
8,952
1,858
6,622
16,183
61,989
0
L
Morgan Le Fay
Risson94
Morgan Le Fay
12,708
1,253
0
3,054
19,199
6,844
590
8,604
10,384
74,996
0
W
Bastet
Roby2001
Bastet
21,361
4,972
0
8,408
19,933
8,243
2,012
5,368
14,565
0
115,427
L
Khepri
Yuressa
Khepri
5,664
205
0
2,636
21,911
16,368
15
6,681
14,973
37,038
0
W
Izanami
tokinterror
Izanami
26,091
19,327
0
10,470
21,129
9,052
11,227
4,748
16,381
0
179,556
W
Sylvanus
zephyxxthegod
Sylvanus
12,649
2,806
4,643
12,790
27,522
38,697
1,505
9,357
18,165
50,510
15,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,492
Gold Earned
75,932
586
Minions Killed
752
0
Camps Cleared
0
2,256,849
Distance Traveled
2,413,957
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,742
375
132
5
0
427,359
6
W
Guan Yu
14,265
549
119
5
0
503,074
4
L
Awilix
13,394
515
132
5
0
458,044
1
W
Baron Samedi
16,081
619
175
7
0
517,827
5
L
Chronos
11,707
450
126
5
0
480,516
7
L
Morgan Le Fay
11,646
448
140
5
0
442,960
11
W
Bastet
14,848
571
140
5
0
482,911
4
L
Khepri
10,003
385
56
2
0
447,970
8
W
Izanami
16,070
618
240
9
0
458,804
6
W
Sylvanus
14,668
564
78
3
0
451,341
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role