Player Matchup

Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Khepri
Khepri
Masters
 
Khepri
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
itzTIBI
Gilgamesh
Masters
Level 160
God Stats
17W - 21L
1,527 SR
Queue Stats
545W - 521L
2,566 MMR
Party 4
Zeus
Zeus
Masters
puppydestroyer
Zeus
Masters
Level 160
God Stats
13W - 11L
1,813 SR
Queue Stats
250W - 230L
2,321 MMR
Party 4
Chronos
Chronos
Diamond I
smiteacc01
Chronos
Diamond I
Level 45
God Stats
9W - 1L
1,900 SR
Queue Stats
52W - 36L
2,387 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,648 SR
2,055 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,596 SR
2,397 MMR
Thanatos
Thanatos
Diamond V
EstoyDurmiendo
Thanatos
Diamond V
Level 88
God Stats
4W - 2L
1,776 SR
Queue Stats
49W - 36L
2,149 MMR
Party 2
Ullr
Ullr
Diamond III
KissMeImIrish
Ullr
Diamond III
Level 158
God Stats
3W - 3L
1,650 SR
Queue Stats
150W - 133L
2,324 MMR
Party 1
Mercury
Mercury
Masters
Shiniri
Mercury
Masters
Level 79
God Stats
1W - 4L
1,578 SR
Queue Stats
133W - 100L
2,748 MMR
Solo
He Bo
He Bo
Diamond II
SoloChad
He Bo
Diamond II
Level 160
God Stats
0W - 1L
1,353 SR
Queue Stats
263W - 244L
2,322 MMR
Party 1
Geb
Geb
Diamond II
lamedusita
Geb
Diamond II
Level 138
God Stats
40W - 39L
1,625 SR
Queue Stats
946W - 939L
2,442 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 6 / 4
14,844
675
21,044
21,423
10,205
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
 
Khepri
18
2 / 2 / 24
12,978
590
5,490
21,573
31,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
itzTIBI
Gilgamesh
19
10 / 7 / 10
13,643
620
18,525
23,331
14,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
11 / 0 / 13
14,774
672
24,294
8,846
4,578
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
smiteacc01
Chronos
20
3 / 4 / 4
14,262
648
15,294
16,390
8,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatAthenaSolBastet

VS

Bans
IzanamiCamazotzTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
10 / 6 / 3
12,156
553
16,246
20,638
6,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 11 / 2
10,550
480
9,393
20,391
3,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Mercury
Shiniri
Mercury
19
0 / 3 / 6
11,013
501
9,014
23,511
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
SoloChad
He Bo
15
2 / 9 / 8
9,713
442
19,847
16,268
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 8 / 4
8,257
375
5,474
26,322
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
41
37
Kills
18
19
Deaths
37
55
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
6
4
2.17
W
Khepri
 
Khepri
2
2
24
7
L
Thanatos
10
6
3
1.92
L
6
11
2
0.64
L
Mercury
Shiniri
Mercury
0
3
6
1
L
He Bo
SoloChad
He Bo
2
9
8
0.67
W
Gilgamesh
itzTIBI
Gilgamesh
10
7
10
2.14
L
0
8
4
0.25
W
11
0
13
17.5
W
Chronos
smiteacc01
Chronos
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,647
Damage
59,974
91,563
Taken
107,130
69,225
Mitigated
46,058
26,931
Healing
33,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
21,044
10,712
0
9,197
21,423
10,205
6,576
2,618
18,697
0
120,412
W
Khepri
 
Khepri
5,490
484
1,312
5,209
21,573
31,473
75
8,754
12,439
16,828
0
L
Thanatos
16,246
5,494
0
14,980
20,638
6,961
0
8,921
11,569
0
70,208
L
9,393
4,433
0
2,070
20,391
3,718
1,344
3,863
16,433
0
69,560
L
Mercury
Shiniri
Mercury
9,014
5,287
0
8,349
23,511
9,601
0
10,087
13,290
0
89,268
L
He Bo
SoloChad
He Bo
19,847
1,338
0
3,262
16,268
4,484
0
8,934
7,096
64,923
0
W
Gilgamesh
itzTIBI
Gilgamesh
18,525
5,187
0
2,616
23,331
14,936
1,220
8,089
14,863
0
94,258
L
5,474
453
424
4,044
26,322
21,294
0
10,740
15,322
15,728
0
W
24,294
2,990
0
3,281
8,846
4,578
2,297
2,708
6,042
123,270
0
W
Chronos
smiteacc01
Chronos
15,294
7,797
0
5,316
16,390
8,033
5,228
2,905
13,451
115,803
9,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,501
Gold Earned
51,689
708
Minions Killed
543
0
Camps Cleared
0
2,071,267
Distance Traveled
2,016,789
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,844
675
190
9
0
363,016
4
W
Khepri
12,978
590
17
1
0
421,512
11
L
Thanatos
12,156
553
120
5
0
422,370
1
L
Ullr
10,550
480
120
5
0
344,295
4
L
Mercury
11,013
501
168
8
0
455,308
6
L
He Bo
9,713
442
115
5
0
375,499
5
W
Gilgamesh
13,643
620
112
5
0
458,230
4
L
Geb
8,257
375
20
1
0
419,317
5
W
Zeus
14,774
672
193
9
0
442,199
3
W
Chronos
14,262
648
196
9
0
386,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role