Player Matchup

Mulan
Mulan
JAMtheSeagull
Mulan
Level 97
God Stats
2W - 3L
1,448 SR
Queue Stats
67W - 41L
1,546 Elo+
Solo
Serqet
Serqet
Th34LCh3MI5T
Serqet
Level 160
God Stats
2W - 7L
1,541 SR
Queue Stats
405W - 408L
1,479 Elo+
Solo
Atlas
Atlas
hanok19
Atlas
Level 105
God Stats
2W - 4L
1,474 SR
Queue Stats
1,224W - 1,268L
1,471 Elo+
Solo
Nu Wa
Nu Wa
i750 JuGgX
Nu Wa
Level 143
God Stats
1W - 4L
1,610 SR
Queue Stats
234W - 236L
1,476 Elo+
Solo
Hachiman
Hachiman
thebobbylobby
Hachiman
Level 105
God Stats
2W - 9L
1,205 SR
Queue Stats
252W - 238L
1,499 Elo+
Solo
Team Averages
Level 122
1,456 SR
1,494 Elo+

VS

Team Averages
Level 128
1,518 SR
1,484 Elo+
Ah Puch
Ah Puch
Berserker650
Ah Puch
Level 157
God Stats
4W - 4L
1,438 SR
Queue Stats
402W - 413L
1,519 Elo+
Solo
Vulcan
Vulcan
Devilsmerc
Vulcan
Level 89
God Stats
2W - 2L
1,181 SR
Queue Stats
205W - 177L
1,543 Elo+
Solo
Atlas
Atlas
Phoenix7417
Atlas
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,404 Elo+
Solo
Chronos
Chronos
PrimeSigmatic
Chronos
Level 89
God Stats
4W - 1L
1,650 SR
Queue Stats
276W - 272L
1,480 Elo+
Solo
Izanami
Izanami
SoL0Player
Izanami
Level 147
God Stats
1W - 0L
1,821 SR
Queue Stats
22W - 24L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 12
15,473
737
27,956
34,069
40,161
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
19
1 / 7 / 19
12,382
590
10,755
25,497
17,407
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
hanok19
Atlas
20
7 / 4 / 13
13,300
633
24,175
33,993
35,428
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
20
5 / 5 / 14
12,865
613
27,937
17,686
7,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
thebobbylobby
Hachiman
20
3 / 10 / 10
13,880
661
18,479
26,324
10,702
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Berserker650
Ah Puch
20
11 / 3 / 18
17,747
845
36,338
26,060
16,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Devilsmerc
Vulcan
19
5 / 7 / 7
13,082
623
18,910
17,182
8,236
20
3 / 4 / 20
14,259
679
13,429
33,487
41,008
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
17
3 / 7 / 13
12,389
590
20,283
22,361
10,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
SoL0Player
Izanami
20
11 / 9 / 8
14,964
713
34,809
21,096
11,966
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
99
30
Kills
33
33
Deaths
30
68
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Berserker650
Ah Puch
11
3
18
6.67
W
Vulcan
Devilsmerc
Vulcan
5
7
7
1.21
L
14
7
12
2.86
W
3
4
20
3.25
W
Chronos
3
7
13
1.36
W
Izanami
SoL0Player
Izanami
11
9
8
1.67
L
Serqet
1
7
19
1.5
L
Atlas
hanok19
Atlas
7
4
13
3.38
L
Nu Wa
5
5
14
2.4
L
Hachiman
thebobbylobby
Hachiman
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,302
Damage
123,769
137,569
Taken
120,186
111,249
Mitigated
88,387
57,476
Healing
40,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Berserker650
Ah Puch
36,338
973
1,644
14,146
26,060
16,269
364
13,290
11,956
102,147
0
W
Vulcan
Devilsmerc
Vulcan
18,910
6,258
2,238
2,467
17,182
8,236
256
7,647
9,397
40,227
0
L
27,956
1,258
5,727
11,750
34,069
40,161
634
20,418
13,651
6,004
40,156
W
13,429
4,333
739
9,103
33,487
41,008
219
14,280
18,668
28,140
0
W
Chronos
20,283
6,949
1,677
2,372
22,361
10,908
1,276
10,004
11,917
34,369
0
W
Izanami
SoL0Player
Izanami
34,809
22,704
3,096
3,063
21,096
11,966
3,293
9,207
11,651
0
58,644
L
Serqet
10,755
873
1,728
5,726
25,497
17,407
603
15,917
9,580
0
14,089
L
Atlas
hanok19
Atlas
24,175
8,524
2,455
12,838
33,993
35,428
457
19,555
14,438
46,435
0
L
Nu Wa
27,937
4,191
3,859
5,042
17,686
7,551
10
14,515
3,171
60,284
0
L
Hachiman
thebobbylobby
Hachiman
18,479
6,281
1,957
6,394
26,324
10,702
2,040
18,555
7,769
0
48,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,900
Gold Earned
72,441
240
Minions Killed
264
0
Camps Cleared
0
1,799,746
Distance Traveled
1,795,486
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
17,747
845
117
6
0
396,149
3
W
Vulcan
13,082
623
58
3
0
337,147
3
L
Mulan
15,473
737
49
2
0
377,583
0
W
Atlas
14,259
679
28
1
0
373,419
0
W
Chronos
12,389
590
20
1
0
355,430
2
W
Izanami
14,964
713
41
2
0
333,341
0
L
Serqet
12,382
590
12
1
0
385,394
0
L
Atlas
13,300
633
36
2
0
385,480
0
L
Nu Wa
12,865
613
74
4
0
308,412
5
L
Hachiman
13,880
661
69
3
0
342,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role