Player Matchup

Zeus
Zeus
 
Zeus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Crude Blu
Merlin
Level 83
God Stats
31W - 36L
1,505 SR
Queue Stats
601W - 620L
1,469 Elo+
Party 2
Nike
Nike
ElecTricksCity
Nike
Level 89
God Stats
6W - 7L
1,497 SR
Queue Stats
765W - 711L
1,458 Elo+
Party 2
Cupid
Cupid
HUGH B CRYIN
Cupid
Level 103
God Stats
4W - 4L
1,421 SR
Queue Stats
109W - 117L
1,451 Elo+
Solo
Geb
Geb
spartan 117j
Geb
Level 146
God Stats
29W - 16L
1,630 SR
Queue Stats
188W - 198L
1,478 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,471 Elo+

VS

Team Averages
Level 102
1,418 SR
1,436 Elo+
Nu Wa
Nu Wa
AJ_Fancycool
Nu Wa
Level 148
God Stats
46W - 43L
1,541 SR
Queue Stats
331W - 389L
1,440 Elo+
Solo
Bastet
Bastet
Hyuga_Gray
Bastet
Level 50
God Stats
26W - 35L
1,421 SR
Queue Stats
46W - 77L
1,331 Elo+
Party 1
Charybdis
Charybdis
L1L COCO
Charybdis
Level 126
God Stats
3W - 5L
1,429 SR
Queue Stats
38W - 34L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Shunshine
Zhong Kui
Level 160
God Stats
4W - 7L
1,560 SR
Queue Stats
821W - 829L
1,545 Elo+
Solo
Hercules
Hercules
Uch1h4-P4tr1ck
Hercules
Level 28
God Stats
1W - 8L
1,140 SR
Queue Stats
20W - 37L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 0 / 2
11,550
1,155
11,902
5,025
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Crude Blu
Merlin
16
2 / 2 / 9
10,041
1,004
10,686
5,739
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 9
10,041
1,004
10,569
14,590
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 2 / 6
9,791
979
5,291
5,466
1,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
1 / 2 / 11
10,780
1,078
10,974
11,105
11,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

265

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
10,117
1,012
9,461
2,776
1,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Hyuga_Gray
Bastet
15
2 / 6 / 3
9,608
961
10,225
15,180
5,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Charybdis
L1L COCO
Charybdis
15
0 / 2 / 3
9,070
907
3,401
8,346
3,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Shunshine
Zhong Kui
16
1 / 1 / 5
9,593
959
8,697
6,983
7,004
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
15
1 / 6 / 4
9,385
939
6,000
18,956
25,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
15
Kills
7
7
Deaths
15
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
0
2
9
L
3
0
1
3.5
W
Merlin
Crude Blu
Merlin
2
2
9
3.25
W
3
1
9
7.5
W
1
2
6
2
L
Bastet
Hyuga_Gray
Bastet
2
6
3
0.58
L
Charybdis
L1L COCO
Charybdis
0
2
3
0.75
L
Zhong Kui
Shunshine
Zhong Kui
1
1
5
3.5
L
Hercules
1
6
4
0.5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,422
Damage
37,784
41,925
Taken
52,241
27,695
Mitigated
42,131
5,354
Healing
7,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,902
1,519
0
362
5,025
2,561
0
2,153
2,872
34,706
0
L
9,461
1,995
0
7
2,776
1,023
0
1,414
1,362
35,229
0
W
Merlin
Crude Blu
Merlin
10,686
412
315
777
5,739
1,883
0
3,388
2,351
35,119
0
W
10,569
1,720
0
951
14,590
9,424
0
6,140
8,450
0
17,612
W
5,291
1,706
895
1,010
5,466
1,868
0
3,369
2,097
0
26,362
L
Bastet
Hyuga_Gray
Bastet
10,225
2,206
199
1,243
15,180
5,738
0
10,773
4,122
0
21,532
L
Charybdis
L1L COCO
Charybdis
3,401
1,936
0
0
8,346
3,242
0
5,688
2,624
0
17,113
L
Zhong Kui
Shunshine
Zhong Kui
8,697
600
0
1,577
6,983
7,004
0
4,422
2,411
25,780
0
L
Hercules
6,000
1,762
0
4,246
18,956
25,124
0
11,265
6,902
0
11,762
W
10,974
303
0
1,044
11,105
11,959
0
3,108
7,997
26,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,203
Gold Earned
47,773
234
Minions Killed
170
12
Camps Cleared
4
996,783
Distance Traveled
969,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,550
1,155
60
6
7
194,982
0
L
Nu Wa
10,117
1,012
48
5
0
200,470
0
W
Merlin
10,041
1,004
64
6
1
183,349
0
W
Nike
10,041
1,004
21
2
1
218,882
0
W
Cupid
9,791
979
60
6
2
189,060
0
L
Bastet
9,608
961
27
3
1
215,712
0
L
Charybdis
9,070
907
40
4
2
156,015
0
L
Zhong Kui
9,593
959
39
4
1
202,871
2
L
Hercules
9,385
939
16
2
0
194,726
0
W
Geb
10,780
1,078
29
3
1
210,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role