Player Matchup

Ymir
Ymir
Sh4dYn4sTy
Ymir
Level 25
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 14L
1,377 Elo+
Solo
Fafnir
Fafnir
Superkevin27
Fafnir
Level 108
God Stats
2W - 2L
1,336 SR
Queue Stats
123W - 118L
1,384 Elo+
Solo
Merlin
Merlin
TDS_DarkFollem
Merlin
Level 108
God Stats
3W - 1L
1,831 SR
Queue Stats
158W - 162L
1,388 Elo+
Solo
Ne Zha
Ne Zha
gingerbeef12345
Ne Zha
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,374 Elo+
Party 1
Chang'e
Chang'e
philipou1999
Chang'e
Level 87
God Stats
3W - 2L
1,473 SR
Queue Stats
110W - 121L
1,396 Elo+
Party 1
Team Averages
Level 84
1,580 SR
1,384 Elo+

VS

Team Averages
Level 101
1,370 SR
1,413 Elo+
Odin
Odin
Blind Pierre
Odin
Level 157
God Stats
12W - 10L
1,506 SR
Queue Stats
861W - 889L
1,420 Elo+
Party 2
Anubis
Anubis
DrNappstein
Anubis
Level 29
God Stats
0W - 3L
1,208 SR
Queue Stats
111W - 147L
1,438 Elo+
Party 2
Bacchus
Bacchus
Gold0Fur
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,360 Elo+
Solo
Terra
Terra
Tyme2Fart
Terra
Level 123
God Stats
1W - 2L
1,455 SR
Queue Stats
382W - 405L
1,428 Elo+
Solo
Thor
Thor
headshotguru74
Thor
Level 125
God Stats
0W - 3L
1,181 SR
Queue Stats
208W - 217L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
11,362
710
9,512
20,719
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
20
6 / 4 / 17
11,773
736
16,083
21,447
34,245
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
4 / 1 / 17
11,904
744
29,112
7,803
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 15
12,421
776
27,133
19,387
17,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
philipou1999
Chang'e
17
5 / 6 / 14
11,111
694
10,338
18,204
13,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
11,275
705
19,880
26,869
20,825
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
19
6 / 7 / 8
12,050
753
19,907
15,976
9,589
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Gold0Fur
Bacchus
20
7 / 3 / 7
11,766
735
16,223
24,398
29,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Tyme2Fart
Terra
14
1 / 9 / 9
9,900
619
5,707
23,988
26,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 11
9,353
585
10,088
16,905
9,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
64
27
Kills
19
19
Deaths
27
84
Assists
45
Player
Kills
Deaths
Assists
KDA
L
4
3
10
3
L
Anubis
6
7
8
1.43
L
Bacchus
Gold0Fur
Bacchus
7
3
7
3.5
W
2
2
21
6.25
W
Fafnir
6
4
17
3.63
W
4
1
17
12.5
L
Terra
Tyme2Fart
Terra
1
9
9
0.61
W
10
6
15
2.92
L
1
5
11
1.3
W
Chang'e
philipou1999
Chang'e
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,178
Damage
71,805
87,560
Taken
108,136
97,153
Mitigated
96,015
39,103
Healing
47,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,880
285
1,081
11,533
26,869
20,825
78
15,722
11,147
0
31,973
L
Anubis
19,907
837
353
3,703
15,976
9,589
0
9,535
6,441
38,843
0
L
Bacchus
Gold0Fur
Bacchus
16,223
1,020
861
8,943
24,398
29,583
58
14,337
10,061
31,696
0
W
9,512
1,691
1,949
3,023
20,719
26,889
1,050
10,231
10,267
15,998
0
W
Fafnir
16,083
3,768
1,131
2,595
21,447
34,245
207
9,447
11,740
31,202
0
W
29,112
1,070
4,012
1,841
7,803
4,055
208
3,809
3,831
62,229
0
L
Terra
Tyme2Fart
Terra
5,707
897
7,946
6,007
23,988
26,545
519
16,010
7,978
11,694
0
W
27,133
10,904
1,709
6,273
19,387
17,983
3,107
8,093
11,035
0
40,718
L
10,088
1,107
2,090
4,890
16,905
9,473
492
9,441
7,464
0
18,125
W
Chang'e
philipou1999
Chang'e
10,338
2,816
10,915
5,655
18,204
13,981
893
10,257
7,347
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,571
Gold Earned
54,344
164
Minions Killed
127
0
Camps Cleared
0
1,387,561
Distance Traveled
1,367,364
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,275
705
34
2
0
339,487
0
L
Anubis
12,050
753
46
3
0
228,655
0
L
Bacchus
11,766
735
23
1
0
289,330
2
W
Ymir
11,362
710
7
0
0
280,932
0
W
Fafnir
11,773
736
37
2
0
281,323
0
W
Merlin
11,904
744
85
5
0
274,970
0
L
Terra
9,900
619
4
0
0
266,408
0
W
Ne Zha
12,421
776
19
1
0
298,485
0
L
Thor
9,353
585
20
1
0
243,484
0
W
Chang'e
11,111
694
16
1
0
251,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role