Player Matchup

Arachne
Arachne
 
Arachne
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Freedomeagle000
Atlas
Level 89
God Stats
17W - 25L
1,424 SR
Queue Stats
134W - 131L
1,499 Elo+
Party 1
Tiamat
Tiamat
KycielTheGOAT
Tiamat
Level 108
God Stats
6W - 7L
1,525 SR
Queue Stats
207W - 252L
1,424 Elo+
Solo
Artemis
Artemis
ODSTPIO
Artemis
Level 27
God Stats
11W - 4L
1,696 SR
Queue Stats
55W - 43L
1,507 Elo+
Party 1
Bellona
Bellona
yellowblindjudge
Bellona
Level 150
God Stats
2W - 12L
1,147 SR
Queue Stats
156W - 177L
1,378 Elo+
Solo
Team Averages
Level 82
1,458 SR
1,462 Elo+

VS

Team Averages
Level 117
1,594 SR
1,537 Elo+
Ra
Ra
Akincrayon30167
Ra
Level 105
God Stats
1W - 2L
1,314 SR
Queue Stats
113W - 110L
1,379 Elo+
Solo
Apollo
Apollo
Syn__ergy
Apollo
Level 160
God Stats
5W - 1L
1,669 SR
Queue Stats
352W - 295L
1,589 Elo+
Party 2
Serqet
Serqet
TheCripledNinja
Serqet
Level 151
God Stats
2W - 0L
1,908 SR
Queue Stats
487W - 404L
1,563 Elo+
Party 2
Achilles
Achilles
adkay368
Achilles
Level 28
God Stats
5W - 3L
1,486 SR
Queue Stats
92W - 45L
1,617 Elo+
Party 2
Nox
Nox
ccode_mann
Nox
Level 140
God Stats
2W - 0L
1,594 SR
Queue Stats
146W - 168L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 1 / 0
4,710
294
25
1,271
216
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 2
7,019
439
6,771
12,508
11,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
7,755
485
7,835
12,365
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
ODSTPIO
Artemis
12
2 / 5 / 1
7,420
464
11,418
12,346
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 1
7,798
487
11,655
13,756
13,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
8,819
551
7,607
10,065
3,870
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Syn__ergy
Apollo
18
4 / 3 / 1
10,437
652
8,195
15,551
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 0 / 3
9,696
606
7,317
10,688
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
adkay368
Achilles
14
2 / 1 / 4
8,753
547
10,333
14,261
11,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 2
7,485
468
4,512
9,246
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
15
15
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
2
1
1
2.5
L
2
2
2
1.5
L
1
3
0
0.33
L
Artemis
ODSTPIO
Artemis
2
5
1
0.5
W
Apollo
Syn__ergy
Apollo
4
3
1
1.5
W
7
0
3
8.5
W
Achilles
adkay368
Achilles
2
1
4
4
W
0
1
2
1
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
37,964
52,246
Taken
59,811
34,890
Mitigated
31,074
11,996
Healing
27,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
25
25
0
138
1,271
216
0
0
1,271
0
2,798
W
7,607
2,089
78
4,843
10,065
3,870
1,191
5,630
3,967
57,909
0
L
6,771
2,740
486
1,033
12,508
11,506
0
3,505
8,539
22,472
0
L
7,835
954
48
4,226
12,365
5,807
0
6,493
5,310
49,670
0
L
Artemis
ODSTPIO
Artemis
11,418
5,351
99
2,818
12,346
3,597
0
1,725
10,575
113
49,476
W
Apollo
Syn__ergy
Apollo
8,195
5,464
0
9,742
15,551
4,443
2,534
789
14,762
0
87,554
W
7,317
1,690
0
4,034
10,688
3,910
280
3,572
7,042
0
62,946
W
Achilles
adkay368
Achilles
10,333
3,398
0
6,608
14,261
11,641
0
2,342
11,915
3,744
44,957
W
4,512
801
259
2,263
9,246
7,210
759
2,455
6,719
22,488
0
L
11,655
5,175
0
3,148
13,756
13,764
0
1,271
11,510
4,961
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
45,190
287
Minions Killed
559
0
Camps Cleared
0
1,229,077
Distance Traveled
1,596,786
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,710
294
5
0
0
37,863
0
W
Ra
8,819
551
129
8
0
303,340
1
L
Atlas
7,019
439
21
1
0
322,677
7
L
Tiamat
7,755
485
89
6
0
299,722
3
L
Artemis
7,420
464
82
5
0
282,806
3
W
Apollo
10,437
652
169
11
0
291,013
2
W
Serqet
9,696
606
111
7
0
388,626
1
W
Achilles
8,753
547
111
7
0
312,471
3
W
Nox
7,485
468
39
2
0
301,336
1
L
Bellona
7,798
487
90
6
0
286,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role