Player Matchup

Sol
Sol
Platinum II
Fox-Crow-Grizzly
Sol
Platinum II
Level 101
God Stats
7W - 12L
1,553 SR
Queue Stats
328W - 342L
2,010 MMR
Solo
Awilix
Awilix
Diamond IV
Krazy KATnapper
Awilix
Diamond IV
Level 60
God Stats
0W - 2L
1,311 SR
Queue Stats
66W - 49L
2,200 MMR
Solo
Hou Yi
Hou Yi
Platinum I
LVNXCER
Hou Yi
Platinum I
Level 109
God Stats
8W - 7L
1,644 SR
Queue Stats
727W - 713L
1,923 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
XxKing Alien6xX
Gilgamesh
Diamond III
Level 122
God Stats
5W - 2L
1,755 SR
Queue Stats
87W - 57L
2,614 MMR
Solo
Cabrakan
Cabrakan
Platinum I
zLymee
Cabrakan
Platinum I
Level 117
God Stats
16W - 15L
1,555 SR
Queue Stats
501W - 494L
1,880 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 102
1,564 SR
2,126 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,587 SR
1,968 MMR
Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
EverSoDarkly
Kumbhakarna
Platinum II
Level 151
God Stats
5W - 5L
1,609 SR
Queue Stats
147W - 134L
1,942 MMR
Solo
Medusa
Medusa
Platinum V
Optikcal
Medusa
Platinum V
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,915 MMR
Solo
Scylla
Scylla
Masters
Pharaoh_robber
Scylla
Masters
Level 157
God Stats
1W - 3L
1,629 SR
Queue Stats
161W - 140L
2,616 MMR
Solo
Ravana
Ravana
Platinum III
The Astounding
Ravana
Platinum III
Level 160
God Stats
47W - 26L
1,699 SR
Queue Stats
680W - 678L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,135
571
2,656
6,920
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 5 / 0
5,864
652
3,268
6,534
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
LVNXCER
Hou Yi
7
0 / 4 / 1
4,516
502
2,639
6,829
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
XxKing Alien6xX
Gilgamesh
10
1 / 1 / 0
5,728
636
6,761
6,516
2,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
zLymee
Cabrakan
7
0 / 3 / 1
4,512
501
1,276
7,707
3,467
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bans
OdinCliodhnaGebAh Muzen Cab

VS

Bans
AchillesBastetLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
5,426
603
3,320
8,683
4,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
EverSoDarkly
Kumbhakarna
9
0 / 0 / 8
5,595
622
1,562
8,210
3,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Optikcal
Medusa
10
5 / 1 / 1
5,629
625
5,835
5,567
1,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 2 / 6
5,806
645
5,004
4,283
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
11 / 0 / 3
6,846
761
5,904
4,465
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
0
0
W
Kumbhakarna
EverSoDarkly
Kumbhakarna
0
0
8
4
L
0
5
1
0.1
L
3
5
0
0.6
L
Hou Yi
LVNXCER
Hou Yi
0
4
1
0.13
W
Medusa
Optikcal
Medusa
5
1
1
5.5
W
2
2
6
2.5
W
11
0
3
12.5
L
Gilgamesh
XxKing Alien6xX
Gilgamesh
1
1
0
1
L
Cabrakan
zLymee
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
21,625
34,506
Taken
31,208
10,543
Mitigated
12,521
10,259
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,320
499
0
5,521
8,683
4,147
0
0
8,015
0
30,563
W
Kumbhakarna
EverSoDarkly
Kumbhakarna
1,562
176
270
4,169
8,210
3,737
27
596
7,574
12,798
0
L
2,656
1,654
0
1,664
6,920
1,689
0
3,019
3,696
28,123
0
L
3,268
1,089
0
1,540
6,534
1,598
0
1,329
5,093
0
27,306
L
Hou Yi
LVNXCER
Hou Yi
2,639
1,290
0
1,750
6,829
1,179
0
387
6,442
0
20,370
W
Medusa
Optikcal
Medusa
5,835
2,944
0
2,519
5,567
1,502
429
623
4,944
0
30,032
W
5,004
783
0
1,435
4,283
1,140
0
2,058
2,225
31,709
0
W
5,904
1,604
0
1,009
4,465
1,995
0
655
3,810
0
28,617
L
Gilgamesh
XxKing Alien6xX
Gilgamesh
6,761
1,679
0
2,788
6,516
2,610
0
332
5,663
0
32,133
L
Cabrakan
zLymee
Cabrakan
1,276
194
644
1,873
7,707
3,467
0
1,144
6,525
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
29,302
234
Minions Killed
278
0
Camps Cleared
0
881,800
Distance Traveled
992,536
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,426
603
73
8
0
209,100
2
W
Kumbhakarna
5,595
622
21
2
0
208,499
1
L
Sol
5,135
571
50
6
0
171,421
3
L
Awilix
5,864
652
58
6
0
211,215
1
L
Hou Yi
4,516
502
40
4
0
136,080
1
W
Medusa
5,629
625
61
7
0
182,555
2
W
Scylla
5,806
645
66
7
0
172,150
3
W
Ravana
6,846
761
57
6
0
220,232
1
L
Gilgamesh
5,728
636
66
7
0
198,098
4
L
Cabrakan
4,512
501
20
2
0
164,986
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role