Player Matchup

Tyr
Tyr
Illuminati HIVS
Tyr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,469 Elo+
Solo
Olorun
Olorun
MBLXGOD
Olorun
Level 119
God Stats
2W - 0L
1,493 SR
Queue Stats
54W - 44L
1,557 Elo+
Party 3
Bacchus
Bacchus
bwr_94
Bacchus
Level 45
God Stats
1W - 0L
1,381 SR
Queue Stats
28W - 40L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
needforfifi
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,529 Elo+
Party 3
Vamana
Vamana
shadow_simba
Vamana
Level 29
God Stats
1W - 0L
1,664 SR
Queue Stats
4W - 6L
1,373 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,469 Elo+

VS

Team Averages
Level 89
1,468 SR
1,464 Elo+
Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Feelatioh
Cupid
Level 27
God Stats
0W - 3L
1,243 SR
Queue Stats
74W - 95L
1,489 Elo+
Solo
Fenrir
Fenrir
Keny-kun91
Fenrir
Level 136
God Stats
10W - 7L
1,549 SR
Queue Stats
329W - 370L
1,411 Elo+
Party 2
Izanami
Izanami
seb-90-1988
Izanami
Level 118
God Stats
8W - 7L
1,546 SR
Queue Stats
344W - 384L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 13
11,018
735
14,456
18,931
28,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
MBLXGOD
Olorun
20
20 / 7 / 5
14,702
980
36,104
25,201
17,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
bwr_94
Bacchus
20
2 / 3 / 17
12,127
808
10,923
18,749
41,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
needforfifi
Kukulkan
16
5 / 8 / 6
10,548
703
16,768
14,682
6,659
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
19
3 / 6 / 9
11,651
777
11,180
19,552
21,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
6 / 3 / 14
12,178
812
14,488
26,111
34,669
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
 
Pele
19
5 / 8 / 17
11,864
791
13,750
18,271
17,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
Feelatioh
Cupid
17
4 / 8 / 13
10,530
702
16,157
15,315
6,935
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Fenrir
Keny-kun91
Fenrir
19
12 / 7 / 11
12,259
817
13,689
29,481
14,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
seb-90-1988
Izanami
17
4 / 9 / 16
10,328
689
14,399
16,612
7,519
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
102
35
Kills
31
31
Deaths
35
50
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
3
14
4.33
L
Pele
 
Pele
5
8
17
1.69
L
Cupid
Feelatioh
Cupid
4
8
13
1.31
W
5
7
13
1.64
L
Fenrir
Keny-kun91
Fenrir
12
7
11
2.5
W
Olorun
MBLXGOD
Olorun
20
7
5
3.21
W
Bacchus
bwr_94
Bacchus
2
3
17
3.5
W
Kukulkan
needforfifi
Kukulkan
5
8
6
1
L
Izanami
seb-90-1988
Izanami
4
9
16
1.33
W
Vamana
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,431
Damage
72,483
97,115
Taken
105,790
115,469
Mitigated
81,987
37,210
Healing
40,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,488
3,126
2,434
12,636
26,111
34,669
330
13,151
12,960
677
27,182
L
Pele
 
Pele
13,750
2,288
1,139
1,868
18,271
17,988
0
13,494
4,777
0
33,907
L
Cupid
Feelatioh
Cupid
16,157
7,076
5,843
3,266
15,315
6,935
336
8,190
7,125
0
25,416
W
14,456
1,554
1,000
3,980
18,931
28,020
431
0
18,506
0
22,042
L
Fenrir
Keny-kun91
Fenrir
13,689
2,914
1,574
8,940
29,481
14,876
39
15,822
13,659
0
17,292
W
Olorun
MBLXGOD
Olorun
36,104
23,119
5,357
12,160
25,201
17,687
1,817
245
24,495
59,907
6,191
W
Bacchus
bwr_94
Bacchus
10,923
842
1,723
3,480
18,749
41,198
1,129
77
18,303
26,004
0
W
Kukulkan
needforfifi
Kukulkan
16,768
3,043
1,027
3,213
14,682
6,659
249
202
14,214
25,146
0
L
Izanami
seb-90-1988
Izanami
14,399
7,676
2,035
1,256
16,612
7,519
931
9,853
6,759
0
29,734
W
Vamana
11,180
5,934
177
5,093
19,552
21,905
3,140
0
19,254
2,186
22,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,046
Gold Earned
57,159
143
Minions Killed
132
0
Camps Cleared
0
1,365,751
Distance Traveled
1,314,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,178
812
31
2
0
303,725
0
L
Pele
11,864
791
43
3
0
266,015
0
L
Cupid
10,530
702
20
1
0
251,492
0
W
Tyr
11,018
735
13
1
0
265,089
0
L
Fenrir
12,259
817
11
1
0
261,734
0
W
Olorun
14,702
980
60
4
0
227,825
0
W
Bacchus
12,127
808
28
2
0
321,519
0
W
Kukulkan
10,548
703
21
1
0
258,391
0
L
Izanami
10,328
689
27
2
0
231,535
1
W
Vamana
11,651
777
21
1
0
292,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role