Player Matchup

Sol
Sol
Dennyosia
Sol
Level 151
God Stats
11W - 11L
1,533 SR
Queue Stats
251W - 166L
1,707 Elo+
Party 1
Achilles
Achilles
Natethebait2115
Achilles
Level 42
God Stats
6W - 1L
1,510 SR
Queue Stats
102W - 126L
1,462 Elo+
Party 1
Thor
Thor
Trolljutsu
Thor
Level 49
God Stats
136W - 38L
1,840 SR
Queue Stats
253W - 97L
1,725 Elo+
Party 1
Team Averages
Level 81
1,628 SR
1,631 Elo+

VS

Team Averages
Level 100
1,394 SR
1,415 Elo+
Fenrir
Fenrir
FantheProYTR
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 73L
1,309 Elo+
Solo
Nox
Nox
Niwbe
Nox
Level 122
God Stats
2W - 14L
1,170 SR
Queue Stats
6W - 17L
1,352 Elo+
Solo
Ullr
Ullr
SixWolfD
Ullr
Level 129
God Stats
9W - 8L
1,513 SR
Queue Stats
325W - 332L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 6
7,490
749
7,519
3,177
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
10
0 / 2 / 6
6,564
656
3,107
9,818
6,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 2
7,808
781
10,989
4,842
2,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 2 / 2
5,920
592
2,864
9,690
4,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nox
Niwbe
Nox
8
0 / 5 / 1
5,639
564
3,948
8,106
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
10
2 / 1 / 0
6,290
629
4,824
8,408
4,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
Fenrir
0
2
2
0.5
W
Achilles
0
2
6
1.5
L
Nox
Niwbe
Nox
0
5
1
0.1
L
Ullr
2
1
0
2
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
11,636
17,837
Taken
26,204
10,395
Mitigated
11,326
6,356
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,519
2,684
0
1,974
3,177
1,064
1,996
860
2,317
35,173
3,502
L
Fenrir
2,864
558
0
1,911
9,690
4,746
0
3,051
6,438
0
8,744
W
Achilles
3,107
640
0
3,179
9,818
6,815
117
2,479
7,339
0
12,762
L
Nox
Niwbe
Nox
3,948
87
359
2,120
8,106
2,575
0
1,229
6,840
12,939
0
L
Ullr
4,824
2,895
0
750
8,408
4,005
0
2,795
5,414
0
26,952
W
10,989
1,072
0
1,203
4,842
2,516
906
1,137
3,705
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,862
Gold Earned
17,849
127
Minions Killed
92
6
Camps Cleared
3
561,263
Distance Traveled
535,321
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,490
749
72
7
4
185,579
4
L
Fenrir
5,920
592
19
2
0
192,455
2
W
Achilles
6,564
656
20
2
0
189,538
2
L
Nox
5,639
564
9
1
0
162,081
2
L
Ullr
6,290
629
64
6
3
180,785
3
W
Thor
7,808
781
35
4
2
186,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role