Player Matchup

Sol
Sol
 
Sol
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
N9NETYME
Zhong Kui
Level 160
God Stats
17W - 9L
1,695 SR
Queue Stats
635W - 634L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Naul08
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,383 SR
Queue Stats
51W - 47L
1,498 Elo+
Solo
Olorun
Olorun
OHF3ND
Olorun
Level 116
God Stats
5W - 7L
1,459 SR
Queue Stats
689W - 719L
1,513 Elo+
Solo
Jing Wei
Jing Wei
shorty118
Jing Wei
Level 137
God Stats
2W - 3L
1,615 SR
Queue Stats
262W - 245L
1,535 Elo+
Party 2
Team Averages
Level 135
1,530 SR
1,516 Elo+

VS

Team Averages
Level 119
1,582 SR
1,419 Elo+
Chaac
Chaac
HotDOGSarecool
Chaac
Level 84
God Stats
3W - 5L
1,563 SR
Queue Stats
154W - 129L
1,533 Elo+
Solo
Thor
Thor
Lokie94565
Thor
Level 109
God Stats
4W - 0L
1,900 SR
Queue Stats
231W - 239L
1,470 Elo+
Solo
Ganesha
Ganesha
OrlyMtz1997
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
Tha CoddFather
Heimdallr
Level 150
God Stats
16W - 19L
1,446 SR
Queue Stats
630W - 648L
1,485 Elo+
Solo
Olorun
Olorun
xherreraa
Olorun
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 5 / 5
11,361
757
24,138
18,896
7,839
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
N9NETYME
Zhong Kui
17
6 / 8 / 12
10,893
726
17,279
25,693
27,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Naul08
Morgan Le Fay
20
6 / 5 / 11
11,979
799
18,814
17,282
7,395
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
OHF3ND
Olorun
18
3 / 6 / 12
10,688
713
12,177
20,722
10,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
shorty118
Jing Wei
15
0 / 9 / 9
9,249
617
7,319
17,445
7,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 11
12,874
858
32,567
25,383
19,355
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 16
10,231
682
9,290
15,727
6,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
OrlyMtz1997
Ganesha
20
0 / 3 / 28
12,553
837
15,985
31,975
36,028
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Tha CoddFather
Heimdallr
20
6 / 5 / 18
11,996
800
14,345
14,062
6,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
xherreraa
Olorun
20
10 / 3 / 9
12,815
854
19,416
14,175
6,742
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
115
23
Kills
33
33
Deaths
23
49
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
5
5
2.1
W
14
5
11
3.9
W
3
7
16
1.57
L
Zhong Kui
N9NETYME
Zhong Kui
6
8
12
1.5
L
Morgan Le Fay
Naul08
Morgan Le Fay
6
5
11
2.3
L
Olorun
OHF3ND
Olorun
3
6
12
1.5
W
Ganesha
OrlyMtz1997
Ganesha
0
3
28
4.67
W
Heimdallr
Tha CoddFather
Heimdallr
6
5
18
3
L
Jing Wei
shorty118
Jing Wei
0
9
9
0.5
W
Olorun
xherreraa
Olorun
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,727
Damage
91,603
100,038
Taken
101,322
60,713
Mitigated
74,525
34,094
Healing
47,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
24,138
5,838
2,560
5,659
18,896
7,839
850
6,754
12,142
45,960
0
W
32,567
4,866
3,308
12,800
25,383
19,355
372
15,451
9,932
0
53,287
W
9,290
1,543
894
1,611
15,727
6,105
513
12,123
3,604
0
15,126
L
Zhong Kui
N9NETYME
Zhong Kui
17,279
454
284
2,628
25,693
27,550
160
10,929
14,764
24,076
0
L
Morgan Le Fay
Naul08
Morgan Le Fay
18,814
2,042
2,448
3,549
17,282
7,395
200
5,745
11,537
37,905
0
L
Olorun
OHF3ND
Olorun
12,177
4,602
7,475
7,232
20,722
10,559
1,212
7,243
13,475
20,753
1,264
W
Ganesha
OrlyMtz1997
Ganesha
15,985
939
1,593
14,279
31,975
36,028
0
20,980
10,995
28,252
0
W
Heimdallr
Tha CoddFather
Heimdallr
14,345
6,957
1,149
1,955
14,062
6,295
2,709
11,791
2,271
0
37,578
L
Jing Wei
shorty118
Jing Wei
7,319
4,056
633
1,626
17,445
7,370
389
4,730
12,715
0
16,419
W
Olorun
xherreraa
Olorun
19,416
11,039
2,760
6,684
14,175
6,742
2,297
11,167
3,008
41,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,170
Gold Earned
60,469
139
Minions Killed
171
0
Camps Cleared
0
1,380,546
Distance Traveled
1,344,957
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,361
757
33
2
0
247,472
0
W
Chaac
12,874
858
47
3
0
301,464
3
W
Thor
10,231
682
14
1
0
251,670
1
L
Zhong Kui
10,893
726
23
2
0
287,569
1
L
Morgan Le Fay
11,979
799
33
2
0
322,160
1
L
Olorun
10,688
713
25
2
0
275,246
0
W
Ganesha
12,553
837
3
0
0
299,901
0
W
Heimdallr
11,996
800
47
3
0
224,635
0
L
Jing Wei
9,249
617
25
2
0
248,099
0
W
Olorun
12,815
854
60
4
0
267,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role