Player Matchup

Baron Samedi
Baron Samedi
F3arMyLazerface
Baron Samedi
Level 130
God Stats
2W - 5L
1,235 SR
Queue Stats
80W - 102L
1,403 Elo+
Party 1
Vamana
Vamana
TiredNeverSoft
Vamana
Level 40
God Stats
6W - 0L
1,920 SR
Queue Stats
103W - 78L
1,545 Elo+
Solo
Loki
Loki
ZacharyD
Loki
Level 43
God Stats
2W - 4L
1,626 SR
Queue Stats
47W - 40L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
ÐÅߪ
Danzaburou
Level 147
God Stats
5W - 0L
1,546 SR
Queue Stats
15W - 18L
1,430 Elo+
Party 1
Hades
Hades
Ÿmiř
Hades
Level 126
God Stats
13W - 5L
1,639 SR
Queue Stats
84W - 83L
1,497 Elo+
Party 1
Team Averages
Level 97
1,593 SR
1,479 Elo+

VS

Team Averages
Level 44
1,542 SR
1,474 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BluJayR
Nemesis
Level 14
God Stats
0W - 2L
1,357 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
Jamaicankidddd
Cerberus
Level 13
God Stats
0W - 2L
1,626 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2
Olorun
Olorun
SwaggestKiller
Olorun
Level 151
God Stats
0W - 1L
1,729 SR
Queue Stats
85W - 89L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
l0stbones
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F3arMyLazerface
Baron Samedi
10
4 / 0 / 6
6,924
692
2,440
4,306
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 2
6,376
638
2,261
4,638
2,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
11
6 / 1 / 0
6,769
677
3,310
6,449
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ÐÅߪ
Danzaburou
10
3 / 0 / 5
6,659
666
2,912
3,387
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Ÿmiř
Hades
11
2 / 1 / 5
6,748
675
3,703
5,244
2,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
2 / 5 / 0
4,878
488
2,382
5,659
1,719
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Nemesis
BluJayR
Nemesis
7
0 / 4 / 0
4,369
437
3,349
5,868
2,942
Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
1
0 / 1 / 0
3,372
337
147
743
250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

1
0 / 0 / 0
3,333
333
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
l0stbones
Jing Wei
7
0 / 6 / 1
4,155
416
961
6,919
1,883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
2
2
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
0
0.4
L
Nemesis
BluJayR
Nemesis
0
4
0
0
W
Baron Samedi
F3arMyLazerface
Baron Samedi
4
0
6
7
L
Cerberus
0
1
0
0
L
0
0
0
0
W
1
0
2
2
W
Loki
6
1
0
6
L
Jing Wei
l0stbones
Jing Wei
0
6
1
0.08
W
Danzaburou
ÐÅߪ
Danzaburou
3
0
5
5.5
W
Hades
Ÿmiř
Hades
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,626
Damage
6,839
24,024
Taken
19,189
11,799
Mitigated
6,794
12,888
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,382
843
0
444
5,659
1,719
0
2,349
3,310
0
10,973
L
Nemesis
BluJayR
Nemesis
3,349
1,769
0
421
5,868
2,942
346
0
5,868
0
13,891
W
Baron Samedi
F3arMyLazerface
Baron Samedi
2,440
183
310
1,878
4,306
3,518
472
141
4,165
17,391
0
L
Cerberus
147
0
0
26
743
250
0
69
674
572
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,261
1,224
0
2,738
4,638
2,214
412
0
4,638
0
24,752
W
Loki
3,310
1,448
0
3,922
6,449
1,844
0
0
6,449
0
39,855
L
Jing Wei
l0stbones
Jing Wei
961
642
0
254
6,919
1,883
0
3,725
3,194
0
8,307
W
Danzaburou
ÐÅߪ
Danzaburou
2,912
891
0
1,309
3,387
1,235
3,374
93
3,268
0
36,703
W
Hades
Ÿmiř
Hades
3,703
79
40
2,691
5,244
2,988
1,431
0
5,244
32,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
20,107
325
Minions Killed
57
0
Camps Cleared
0
883,874
Distance Traveled
581,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,878
488
11
1
0
179,188
2
L
Nemesis
4,369
437
28
3
0
174,232
0
W
Baron Samedi
6,924
692
31
3
0
176,473
0
L
Cerberus
3,372
337
1
0
0
36,112
0
L
Olorun
3,333
333
0
0
0
9,426
0
W
Vamana
6,376
638
61
6
0
163,330
0
W
Loki
6,769
677
92
9
0
209,132
0
L
Jing Wei
4,155
416
17
2
0
182,403
0
W
Danzaburou
6,659
666
74
7
0
163,291
0
W
Hades
6,748
675
67
7
0
171,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role