Player Matchup

Sylvanus
Sylvanus
PRO-GANKS-
Sylvanus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 230L
1,410 Elo+
Solo
Achilles
Achilles
SIMP-lyReal
Achilles
Level 85
God Stats
6W - 2L
1,530 SR
Queue Stats
110W - 128L
1,409 Elo+
Solo
Hachiman
Hachiman
Sh-t_Winds
Hachiman
Level 137
God Stats
24W - 24L
1,474 SR
Queue Stats
446W - 467L
1,387 Elo+
Solo
Nu Wa
Nu Wa
nickalide
Nu Wa
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 20L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
sadrazam26
Tsukuyomi
Level 83
God Stats
3W - 2L
1,564 SR
Queue Stats
386W - 443L
1,388 Elo+
Solo
Team Averages
Level 87
1,513 SR
1,382 Elo+

VS

Team Averages
Level 86
1,500 SR
1,384 Elo+
Geb
Geb
Amazing_Adri7
Geb
Level 85
God Stats
0W - 9L
1,061 SR
Queue Stats
221W - 261L
1,380 Elo+
Solo
Cerberus
Cerberus
Joona_Over
Cerberus
Level 65
God Stats
3W - 1L
1,851 SR
Queue Stats
94W - 131L
1,367 Elo+
Party 1
Nike
Nike
Lolli_Police
Nike
Level 84
God Stats
6W - 4L
1,627 SR
Queue Stats
175W - 212L
1,390 Elo+
Party 1
Merlin
Merlin
Ropski86
Merlin
Level 129
God Stats
9W - 10L
1,510 SR
Queue Stats
441W - 468L
1,395 Elo+
Solo
Charybdis
Charybdis
jonsa08
Charybdis
Level 69
God Stats
3W - 4L
1,451 SR
Queue Stats
111W - 125L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PRO-GANKS-
Sylvanus
9
1 / 2 / 7
6,424
535
4,662
11,451
6,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
SIMP-lyReal
Achilles
12
1 / 0 / 1
6,841
570
5,164
6,940
5,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Sh-t_Winds
Hachiman
11
5 / 0 / 2
6,602
550
11,827
6,096
1,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
nickalide
Nu Wa
12
2 / 1 / 0
7,287
607
3,428
3,124
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
sadrazam26
Tsukuyomi
11
3 / 2 / 2
6,796
566
2,927
8,771
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,924
494
3,947
9,835
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Joona_Over
Cerberus
8
1 / 2 / 1
5,548
462
4,203
11,751
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 0
6,180
515
3,903
7,918
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Ropski86
Merlin
11
2 / 4 / 0
6,328
527
5,773
6,066
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
jonsa08
Charybdis
9
1 / 3 / 1
5,363
447
4,251
5,563
1,350
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cerberus
Joona_Over
Cerberus
1
2
1
0.75
L
1
1
0
1
W
Sylvanus
PRO-GANKS-
Sylvanus
1
2
7
2.25
L
Merlin
Ropski86
Merlin
2
4
0
0.5
W
Achilles
SIMP-lyReal
Achilles
1
0
1
1.5
W
Hachiman
Sh-t_Winds
Hachiman
5
0
2
6
L
Charybdis
jonsa08
Charybdis
1
3
1
0.5
W
Nu Wa
nickalide
Nu Wa
2
1
0
2
W
Tsukuyomi
sadrazam26
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
22,077
36,382
Taken
41,133
17,607
Mitigated
18,646
13,125
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
776
0
3,010
9,835
3,172
0
1,475
8,316
29,026
0
L
Cerberus
Joona_Over
Cerberus
4,203
627
425
4,985
11,751
7,578
433
2,560
9,127
18,864
0
L
3,903
196
151
1,148
7,918
4,658
0
317
7,577
4,768
25,578
W
Sylvanus
PRO-GANKS-
Sylvanus
4,662
1,659
2,608
3,676
11,451
6,178
15
6,076
5,249
13,878
0
L
Merlin
Ropski86
Merlin
5,773
458
0
0
6,066
1,888
0
1,973
3,917
38,029
0
W
Achilles
SIMP-lyReal
Achilles
5,164
864
0
1,876
6,940
5,567
0
820
6,120
0
36,532
W
Hachiman
Sh-t_Winds
Hachiman
11,827
8,411
0
1,176
6,096
1,810
0
3,038
2,974
0
38,211
L
Charybdis
jonsa08
Charybdis
4,251
2,468
0
637
5,563
1,350
1,098
1,393
4,106
0
27,453
W
Nu Wa
nickalide
Nu Wa
3,428
375
0
617
3,124
894
494
1,261
1,611
40,847
0
W
Tsukuyomi
sadrazam26
Tsukuyomi
2,927
1,031
225
2,947
8,771
3,158
0
2,781
5,958
0
40,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,950
Gold Earned
29,343
328
Minions Killed
293
0
Camps Cleared
0
1,147,356
Distance Traveled
1,091,945
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,924
494
69
6
0
262,194
0
L
Cerberus
5,548
462
30
3
0
238,472
1
L
Nike
6,180
515
52
4
0
202,612
1
W
Sylvanus
6,424
535
18
2
0
214,664
1
L
Merlin
6,328
527
81
7
0
190,843
3
W
Achilles
6,841
570
78
7
0
238,917
3
W
Hachiman
6,602
550
57
5
0
214,635
6
L
Charybdis
5,363
447
61
5
0
197,824
2
W
Nu Wa
7,287
607
97
8
0
217,788
2
W
Tsukuyomi
6,796
566
78
7
0
261,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role