Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DjnoahJr
Jing Wei
Level 149
God Stats
4W - 2L
1,619 SR
Queue Stats
208W - 199L
1,540 Elo+
Solo
Geb
Geb
Driving Bus
Geb
Level 159
God Stats
9W - 7L
1,631 SR
Queue Stats
883W - 898L
1,545 Elo+
Solo
Raijin
Raijin
MaestroAddak
Raijin
Level 133
God Stats
3W - 5L
1,353 SR
Queue Stats
313W - 285L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Sleepybear91
Baron Samedi
Level 125
God Stats
19W - 18L
1,524 SR
Queue Stats
1,306W - 1,296L
1,593 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,536 Elo+

VS

Team Averages
Level 132
1,440 SR
1,562 Elo+
Eset
Eset
 
Eset
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Akіra
Ymir
Level 157
God Stats
2W - 3L
1,537 SR
Queue Stats
138W - 132L
1,558 Elo+
Solo
Tyr
Tyr
Riveeraax
Tyr
Level 122
God Stats
3W - 4L
1,485 SR
Queue Stats
197W - 182L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
aNGrux
Gilgamesh
Level 160
God Stats
0W - 2L
1,300 SR
Queue Stats
72W - 61L
1,587 Elo+
Solo
Olorun
Olorun
schrutemeister
Olorun
Level 102
God Stats
4W - 8L
1,376 SR
Queue Stats
270W - 247L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 0 / 16
8,762
876
7,165
6,336
3,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
DjnoahJr
Jing Wei
16
4 / 0 / 14
8,979
898
10,340
8,804
4,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 13
7,554
755
5,419
13,555
13,268
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
11 / 2 / 7
9,968
997
14,161
7,928
3,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Sleepybear91
Baron Samedi
14
2 / 1 / 15
8,431
843
12,289
10,035
6,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 5 / 3
6,492
649
7,577
7,227
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Akіra
Ymir
11
1 / 5 / 3
7,052
705
3,961
16,508
16,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 3
6,345
635
5,567
9,330
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
aNGrux
Gilgamesh
12
1 / 4 / 3
6,742
674
9,040
13,234
12,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 3 / 3
7,662
766
8,446
9,674
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
20
20
Kills
5
5
Deaths
20
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
16
11
L
Eset
 
Eset
1
5
3
0.5
L
Ymir
Akіra
Ymir
1
5
3
0.5
W
Jing Wei
DjnoahJr
Jing Wei
4
0
14
11
W
0
2
13
3.25
W
Raijin
11
2
7
7.25
L
0
3
3
0.5
W
Baron Samedi
Sleepybear91
Baron Samedi
2
1
15
9.5
L
Gilgamesh
aNGrux
Gilgamesh
1
4
3
0.63
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,374
Damage
34,591
46,658
Taken
55,973
31,244
Mitigated
49,141
23,722
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,165
3,022
930
1,059
6,336
3,448
1,671
2,066
4,199
0
14,393
L
Eset
 
Eset
7,577
349
1,869
256
7,227
3,516
366
5,545
1,682
12,126
0
L
Ymir
Akіra
Ymir
3,961
404
554
2,653
16,508
16,897
91
6,930
9,212
8,032
0
W
Jing Wei
DjnoahJr
Jing Wei
10,340
6,021
1,524
2,098
8,804
4,540
2,173
3,511
5,056
0
25,820
W
5,419
264
1,436
3,912
13,555
13,268
272
3,828
9,395
7,085
0
W
Raijin
14,161
1,075
458
713
7,928
3,684
787
3,307
4,351
30,360
0
L
5,567
345
1,611
2,163
9,330
10,770
34
5,794
3,382
0
7,647
W
Baron Samedi
Sleepybear91
Baron Samedi
12,289
174
6,361
5,231
10,035
6,304
831
5,650
4,010
24,434
0
L
Gilgamesh
aNGrux
Gilgamesh
9,040
688
1,063
1,872
13,234
12,283
44
6,657
6,427
0
13,479
L
8,446
3,235
2,184
3,058
9,674
5,675
390
6,189
3,401
25,905
1,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,694
Gold Earned
34,293
106
Minions Killed
66
0
Camps Cleared
0
931,778
Distance Traveled
859,468
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,762
876
22
2
0
193,496
2
L
Eset
6,492
649
10
1
0
156,201
2
L
Ymir
7,052
705
4
0
0
180,678
3
W
Jing Wei
8,979
898
35
4
0
183,183
5
W
Geb
7,554
755
5
1
0
192,352
2
W
Raijin
9,968
997
31
3
0
176,332
0
L
Tyr
6,345
635
2
0
0
185,193
5
W
Baron Samedi
8,431
843
13
1
0
186,415
0
L
Gilgamesh
6,742
674
18
2
0
169,489
0
L
Olorun
7,662
766
32
3
0
167,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role