Player Matchup

Hachiman
Hachiman
CerberusFury
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 1
Osiris
Osiris
Darkfoxtrot410
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Party 1
Tiamat
Tiamat
GoldMortis
Tiamat
Level 23
God Stats
0W - 1L
1,213 SR
Queue Stats
6W - 6L
1,532 Elo+
Party 1
Ares
Ares
karatekidxl
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 1
Nemesis
Nemesis
marzuniverse
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 18
1,443 SR
1,411 Elo+

VS

Team Averages
Level 79
1,481 SR
1,434 Elo+
Eset
Eset
Arlann
Eset
Level 142
God Stats
1W - 0L
1,686 SR
Queue Stats
42W - 53L
1,447 Elo+
Solo
Tyr
Tyr
Edward_Ironside
Tyr
Level 116
God Stats
1W - 4L
1,116 SR
Queue Stats
265W - 255L
1,458 Elo+
Party 3
Tsukuyomi
Tsukuyomi
S1mpIy
Tsukuyomi
Level 10
God Stats
6W - 7L
1,553 SR
Queue Stats
6W - 8L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
SirAnonymous
Cernunnos
Level 106
God Stats
1W - 0L
1,571 SR
Queue Stats
86W - 89L
1,510 Elo+
Party 2
Awilix
Awilix
sapopara
Awilix
Level 22
God Stats
3W - 1L
1,477 SR
Queue Stats
32W - 30L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CerberusFury
Hachiman
6
0 / 3 / 2
4,349
435
3,430
5,674
746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 0
4,874
487
1,653
5,554
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
GoldMortis
Tiamat
10
2 / 3 / 0
5,854
585
3,103
6,047
2,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,345
435
1,953
5,879
3,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
marzuniverse
Nemesis
7
0 / 5 / 2
4,783
478
1,254
6,756
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arlann
Eset
11
2 / 0 / 4
6,628
663
1,803
2,937
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 5
5,572
557
2,199
6,222
2,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
S1mpIy
Tsukuyomi
10
2 / 1 / 4
6,444
644
3,712
3,812
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
SirAnonymous
Cernunnos
12
9 / 1 / 0
7,278
728
9,739
7,688
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
sapopara
Awilix
11
4 / 1 / 4
6,360
636
3,905
7,464
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
18
18
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Eset
Arlann
Eset
2
0
4
4
L
Hachiman
CerberusFury
Hachiman
0
3
2
0.33
L
1
4
0
0.25
W
1
1
5
3.5
L
Tiamat
GoldMortis
Tiamat
2
3
0
0.67
W
Tsukuyomi
S1mpIy
Tsukuyomi
2
1
4
4
W
Cernunnos
SirAnonymous
Cernunnos
9
1
0
9
L
0
3
1
0.17
L
Nemesis
marzuniverse
Nemesis
0
5
2
0.2
W
Awilix
sapopara
Awilix
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
21,358
29,910
Taken
28,123
11,022
Mitigated
9,694
5,289
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Arlann
Eset
1,803
64
0
1,674
2,937
1,023
0
312
2,625
41,979
0
L
Hachiman
CerberusFury
Hachiman
3,430
2,352
0
698
5,674
746
0
0
5,674
0
14,131
L
1,653
393
0
645
5,554
2,687
0
0
5,554
0
10,132
W
2,199
379
102
1,359
6,222
2,805
0
1,361
4,861
0
12,302
L
Tiamat
GoldMortis
Tiamat
3,103
201
33
1,920
6,047
2,411
0
1,021
4,926
26,076
0
W
Tsukuyomi
S1mpIy
Tsukuyomi
3,712
742
0
1,357
3,812
1,216
1,084
211
3,601
0
23,889
W
Cernunnos
SirAnonymous
Cernunnos
9,739
4,932
0
3,224
7,688
2,545
30
2,373
5,315
0
45,301
L
1,953
217
0
440
5,879
3,695
0
0
5,879
6,561
0
L
Nemesis
marzuniverse
Nemesis
1,254
330
0
1,553
6,756
1,483
0
602
6,074
0
15,140
W
Awilix
sapopara
Awilix
3,905
1,594
0
2,864
7,464
2,105
0
858
6,606
0
36,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,205
Gold Earned
32,282
153
Minions Killed
331
0
Camps Cleared
0
867,954
Distance Traveled
1,046,173
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,628
663
92
9
0
182,698
2
L
Hachiman
4,349
435
29
3
0
173,405
0
L
Osiris
4,874
487
19
2
0
191,546
3
W
Tyr
5,572
557
23
2
0
209,367
2
L
Tiamat
5,854
585
57
6
0
178,473
0
W
Tsukuyomi
6,444
644
57
6
0
232,551
2
W
Cernunnos
7,278
728
86
9
0
204,378
1
L
Ares
4,345
435
11
1
0
180,251
4
L
Nemesis
4,783
478
37
4
0
144,279
1
W
Awilix
6,360
636
73
7
0
217,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role