Player Matchup

Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Greggori
Gilgamesh
Level 147
God Stats
6W - 0L
1,666 SR
Queue Stats
59W - 41L
1,582 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LaBigkahuna
Ah Muzen Cab
Level 129
God Stats
2W - 3L
1,297 SR
Queue Stats
67W - 72L
1,508 Elo+
Party 1
Team Averages
Level 144
1,487 SR
1,530 Elo+

VS

Team Averages
Level 123
1,484 SR
1,577 Elo+
Hera
Hera
Fubernuber
Hera
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,442 Elo+
Solo
Horus
Horus
IKIKI
Horus
Level 134
God Stats
53W - 41L
1,727 SR
Queue Stats
160W - 127L
1,780 Elo+
Solo
Ymir
Ymir
VGTO88
Ymir
Level 159
God Stats
0W - 2L
1,224 SR
Queue Stats
18W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 3
8,655
787
15,251
4,805
1,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Greggori
Gilgamesh
12
3 / 0 / 7
7,972
725
7,807
11,682
7,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
LaBigkahuna
Ah Muzen Cab
12
2 / 1 / 7
7,824
711
5,582
5,836
2,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,061
642
6,123
8,315
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
IKIKI
Horus
10
0 / 3 / 1
6,513
592
7,400
13,138
12,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
VGTO88
Ymir
10
0 / 3 / 1
7,069
643
1,951
11,952
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
3
7.5
L
1
5
0
0.2
W
Gilgamesh
Greggori
Gilgamesh
3
0
7
6.5
L
Horus
IKIKI
Horus
0
3
1
0.17
W
Ah Muzen Cab
LaBigkahuna
Ah Muzen Cab
2
1
7
5.5
L
Ymir
VGTO88
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,640
Damage
15,474
22,323
Taken
33,405
10,914
Mitigated
26,069
5,228
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,251
1,301
0
1,198
4,805
1,345
508
1,786
2,906
40,662
0
L
6,123
1,620
416
643
8,315
2,922
0
3,345
4,831
28,966
0
W
Gilgamesh
Greggori
Gilgamesh
7,807
1,753
0
1,732
11,682
7,484
0
4,615
6,415
0
23,964
L
Horus
IKIKI
Horus
7,400
2,841
1,237
2,802
13,138
12,989
0
6,400
6,518
0
10,519
W
Ah Muzen Cab
LaBigkahuna
Ah Muzen Cab
5,582
1,783
0
2,298
5,836
2,085
1,377
1,882
3,578
0
24,657
L
Ymir
VGTO88
Ymir
1,951
393
0
1,530
11,952
10,158
0
5,887
5,761
12,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,451
Gold Earned
20,643
134
Minions Killed
116
7
Camps Cleared
3
682,796
Distance Traveled
605,271
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,655
787
70
6
5
215,185
4
L
Hera
7,061
642
70
6
1
195,554
3
W
Gilgamesh
7,972
725
29
3
1
241,407
2
L
Horus
6,513
592
19
2
1
207,199
4
W
Ah Muzen Cab
7,824
711
35
3
1
226,204
0
L
Ymir
7,069
643
27
2
1
202,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role