Player Matchup

Sol
Sol
falloutkatz
Sol
Level 144
God Stats
10W - 7L
1,545 SR
Queue Stats
960W - 1,024L
1,537 Elo+
Party 1
Ravana
Ravana
heartlessdissa
Ravana
Level 147
God Stats
25W - 21L
1,497 SR
Queue Stats
2,193W - 2,335L
1,511 Elo+
Party 1
Terra
Terra
icons_Slasher
Terra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 40L
1,352 Elo+
Solo
Team Averages
Level 109
1,514 SR
1,467 Elo+

VS

Team Averages
Level 68
1,543 SR
1,526 Elo+
Chaac
Chaac
KaZuuMaZ
Chaac
Level 32
God Stats
3W - 4L
1,497 SR
Queue Stats
49W - 24L
1,683 Elo+
Solo
Freya
Freya
Lilbubby049390
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,373 Elo+
Solo
Chernobog
Chernobog
SpecterKilo
Chernobog
Level 143
God Stats
6W - 7L
1,633 SR
Queue Stats
96W - 94L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 3
9,530
733
17,212
11,893
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 3 / 7
8,718
671
7,389
11,013
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 1 / 10
9,207
708
4,873
8,814
9,729
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KaZuuMaZ
Chaac
11
1 / 3 / 4
8,004
616
7,083
14,055
10,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 6 / 2
8,776
675
8,381
11,951
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
SpecterKilo
Chernobog
12
3 / 2 / 3
8,731
672
10,316
7,521
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
11
Kills
7
7
Deaths
11
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
KaZuuMaZ
Chaac
1
3
4
1
L
3
6
2
0.67
L
Chernobog
SpecterKilo
Chernobog
3
2
3
2.25
W
7
3
3
2.83
W
3
3
7
2.17
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,474
Damage
25,780
31,720
Taken
33,527
23,820
Mitigated
18,808
15,708
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KaZuuMaZ
Chaac
7,083
947
0
3,395
14,055
10,902
0
9,771
4,005
0
22,597
L
8,381
2,739
231
2,079
11,951
4,806
0
6,641
4,996
17,398
1,785
L
Chernobog
SpecterKilo
Chernobog
10,316
5,199
0
1,136
7,521
3,100
0
5,766
1,650
0
31,966
W
17,212
5,609
720
5,750
11,893
4,892
1,557
2,174
9,719
38,750
0
W
7,389
1,490
0
3,986
11,013
9,199
91
3,585
7,428
0
21,702
W
4,873
926
1,559
3,693
8,814
9,729
183
2,090
6,724
24,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
25,511
134
Minions Killed
114
8
Camps Cleared
4
764,707
Distance Traveled
679,248
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,004
616
33
3
0
263,601
0
L
Freya
8,776
675
27
2
0
207,136
3
L
Chernobog
8,731
672
54
4
4
208,511
3
W
Sol
9,530
733
59
5
4
228,048
2
W
Ravana
8,718
671
40
3
4
282,091
5
W
Terra
9,207
708
35
3
0
254,568
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role