Player Matchup

Odin
Odin
 
Odin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Brianess
King Arthur
Level 160
God Stats
1W - 4L
1,464 SR
Queue Stats
16W - 25L
1,474 Elo+
Solo
Zeus
Zeus
Exaltadinho
Zeus
Level 156
God Stats
1W - 2L
1,522 SR
Queue Stats
258W - 252L
1,556 Elo+
Solo
Chronos
Chronos
HellofChaos
Chronos
Level 160
God Stats
9W - 9L
1,600 SR
Queue Stats
307W - 324L
1,602 Elo+
Solo
Set
Set
Hualia
Set
Level 160
God Stats
4W - 4L
1,572 SR
Queue Stats
111W - 100L
1,589 Elo+
Solo
Team Averages
Level 152
1,531 SR
1,544 Elo+

VS

Team Averages
Level 146
1,604 SR
1,560 Elo+
Nemesis
Nemesis
Dsamace
Nemesis
Level 160
God Stats
5W - 2L
1,668 SR
Queue Stats
254W - 241L
1,542 Elo+
Solo
Artio
Artio
Ronilson8
Artio
Level 122
God Stats
104W - 80L
1,646 SR
Queue Stats
608W - 473L
1,655 Elo+
Solo
Skadi
Skadi
SrAluado
Skadi
Level 160
God Stats
3W - 1L
1,642 SR
Queue Stats
459W - 448L
1,494 Elo+
Solo
Mulan
Mulan
edisantomos
Mulan
Level 135
God Stats
1W - 0L
1,546 SR
Queue Stats
162W - 133L
1,568 Elo+
Solo
Poseidon
Poseidon
zFireBR
Poseidon
Level 152
God Stats
7W - 9L
1,516 SR
Queue Stats
327W - 319L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 5 / 1
9,897
450
10,852
18,131
12,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Brianess
King Arthur
17
6 / 4 / 4
10,945
498
9,337
15,852
18,210
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 8 / 5
11,424
519
13,252
12,853
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
HellofChaos
Chronos
18
2 / 6 / 3
11,496
523
13,777
20,510
12,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
Hualia
Set
17
2 / 10 / 4
10,267
467
9,242
20,160
9,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dsamace
Nemesis
20
11 / 5 / 11
14,283
649
18,371
18,782
8,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Ronilson8
Artio
17
3 / 2 / 15
12,130
551
5,011
20,993
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
SrAluado
Skadi
20
5 / 2 / 3
15,305
696
15,141
16,985
6,705
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 0 / 5
13,898
632
13,401
19,246
19,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
zFireBR
Poseidon
20
9 / 4 / 8
13,707
623
16,285
12,605
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
75
13
Kills
33
33
Deaths
13
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
L
King Arthur
Brianess
King Arthur
6
4
4
2
W
Nemesis
Dsamace
Nemesis
11
5
11
3.3
L
3
8
5
0.69
L
Chronos
HellofChaos
Chronos
2
6
3
0.58
L
Set
Hualia
Set
2
10
4
0.4
W
Artio
Ronilson8
Artio
3
2
15
5.25
W
Skadi
SrAluado
Skadi
5
2
3
3.25
W
5
0
5
7.5
W
Poseidon
zFireBR
Poseidon
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,460
Damage
68,209
87,506
Taken
88,611
56,213
Mitigated
65,190
12,461
Healing
33,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,852
2,976
0
4,499
18,131
12,965
0
3,562
14,569
0
62,985
L
King Arthur
Brianess
King Arthur
9,337
976
0
1,536
15,852
18,210
18
4,370
11,482
0
62,985
W
Nemesis
Dsamace
Nemesis
18,371
9,984
0
7,230
18,782
8,149
1,732
5,605
12,951
0
111,818
L
13,252
1,157
0
1,268
12,853
3,572
0
3,060
9,793
75,558
0
L
Chronos
HellofChaos
Chronos
13,777
7,015
0
3,809
20,510
12,292
1,492
3,512
16,998
84,704
8,295
L
Set
Hualia
Set
9,242
2,975
0
1,349
20,160
9,174
0
8,083
12,077
0
88,874
W
Artio
Ronilson8
Artio
5,011
453
1,755
6,200
20,993
25,025
520
5,648
15,275
16,478
0
W
Skadi
SrAluado
Skadi
15,141
9,361
0
6,599
16,985
6,705
2,668
8,588
8,325
0
141,693
W
13,401
2,550
0
8,685
19,246
19,732
576
1,669
17,553
8,604
85,691
W
Poseidon
zFireBR
Poseidon
16,285
2,920
0
2,921
12,605
5,579
2,252
3,707
8,664
102,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,029
Gold Earned
69,323
712
Minions Killed
739
0
Camps Cleared
0
2,038,290
Distance Traveled
2,335,009
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,897
450
134
6
0
424,905
7
L
King Arthur
10,945
498
95
4
0
434,060
4
W
Nemesis
14,283
649
123
6
0
476,192
0
L
Zeus
11,424
519
159
7
0
395,989
7
L
Chronos
11,496
523
186
8
0
399,226
6
L
Set
10,267
467
138
6
0
384,110
4
W
Artio
12,130
551
18
1
0
501,744
11
W
Skadi
15,305
696
231
11
0
473,659
14
W
Mulan
13,898
632
183
8
0
449,386
2
W
Poseidon
13,707
623
184
8
0
434,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role