Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Backer535
Cabrakan
Level 119
God Stats
2W - 0L
1,774 SR
Queue Stats
55W - 40L
1,523 Elo+
Party 1
Anhur
Anhur
Drlang
Anhur
Level 81
God Stats
1W - 3L
1,390 SR
Queue Stats
21W - 19L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
Hanavat
Guan Yu
Level 119
God Stats
16W - 14L
1,536 SR
Queue Stats
170W - 174L
1,485 Elo+
Party 1
Team Averages
Level 119
1,540 SR
1,499 Elo+

VS

Team Averages
Level 86
1,394 SR
1,456 Elo+
Bacchus
Bacchus
Ciqrus
Bacchus
Level 104
God Stats
11W - 11L
1,465 SR
Queue Stats
199W - 227L
1,419 Elo+
Party 2
Cabrakan
Cabrakan
Girqo
Cabrakan
Level 109
God Stats
0W - 3L
946 SR
Queue Stats
253W - 234L
1,496 Elo+
Party 2
Scylla
Scylla
Sciqt
Scylla
Level 76
God Stats
5W - 4L
1,638 SR
Queue Stats
152W - 189L
1,431 Elo+
Party 2
Izanami
Izanami
WeebyDeeby
Izanami
Level 65
God Stats
4W - 10L
1,422 SR
Queue Stats
75W - 83L
1,475 Elo+
Solo
Odin
Odin
guienbild
Odin
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 7 / 7
10,191
599
13,362
11,862
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
 
Freya
15
3 / 3 / 15
9,569
563
11,778
12,606
4,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Backer535
Cabrakan
13
5 / 5 / 12
9,381
552
8,601
14,590
12,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Drlang
Anhur
13
4 / 6 / 10
8,578
505
7,315
11,387
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Hanavat
Guan Yu
16
12 / 0 / 8
10,522
619
12,949
14,595
12,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ciqrus
Bacchus
11
5 / 5 / 4
7,810
459
8,642
17,441
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Girqo
Cabrakan
11
6 / 6 / 2
7,640
449
7,366
14,349
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Sciqt
Scylla
13
3 / 5 / 4
7,962
468
7,519
9,173
2,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
WeebyDeeby
Izanami
13
5 / 9 / 5
8,569
504
11,613
15,828
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
12
2 / 4 / 4
7,490
441
5,903
11,495
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
40
29
Kills
21
21
Deaths
29
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
7
7
1.21
W
Freya
 
Freya
3
3
15
3.5
W
Cabrakan
Backer535
Cabrakan
5
5
12
2.2
L
Bacchus
Ciqrus
Bacchus
5
5
4
1.4
W
Anhur
Drlang
Anhur
4
6
10
1.5
L
Cabrakan
Girqo
Cabrakan
6
6
2
1.17
W
Guan Yu
Hanavat
Guan Yu
12
0
8
16
L
Scylla
Sciqt
Scylla
3
5
4
1
L
Izanami
WeebyDeeby
Izanami
5
9
5
0.83
L
Odin
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,005
Damage
41,043
65,040
Taken
68,286
36,144
Mitigated
28,131
21,370
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,362
2,440
675
3,324
11,862
3,809
1,308
5,518
6,275
73,620
0
W
Freya
 
Freya
11,778
4,846
0
3,852
12,606
4,312
934
4,451
8,124
70,178
0
W
Cabrakan
Backer535
Cabrakan
8,601
1,854
533
2,514
14,590
12,185
855
6,406
8,184
21,632
0
L
Bacchus
Ciqrus
Bacchus
8,642
481
82
5,221
17,441
9,418
0
9,717
7,724
21,305
0
W
Anhur
Drlang
Anhur
7,315
3,635
0
2,281
11,387
3,371
413
3,176
8,211
0
40,474
L
Cabrakan
Girqo
Cabrakan
7,366
1,067
0
2,135
14,349
6,639
0
7,872
6,477
33,145
0
W
Guan Yu
Hanavat
Guan Yu
12,949
905
2,207
5,984
14,595
12,467
1,040
3,976
10,163
12,213
43,655
L
Scylla
Sciqt
Scylla
7,519
871
0
1,007
9,173
2,934
0
5,587
3,586
45,384
0
L
Izanami
WeebyDeeby
Izanami
11,613
8,235
0
2,855
15,828
3,736
226
8,263
7,565
0
51,636
L
Odin
5,903
2,389
0
1,406
11,495
5,404
0
5,335
6,160
0
26,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
39,471
411
Minions Killed
306
0
Camps Cleared
0
1,568,287
Distance Traveled
1,374,957
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,191
599
127
7
0
291,477
1
W
Freya
9,569
563
107
6
0
315,699
6
W
Cabrakan
9,381
552
30
2
0
323,633
3
L
Bacchus
7,810
459
25
1
0
305,245
7
W
Anhur
8,578
505
56
3
0
290,366
3
L
Cabrakan
7,640
449
62
4
0
254,857
2
W
Guan Yu
10,522
619
91
5
0
347,112
5
L
Scylla
7,962
468
88
5
0
244,613
11
L
Izanami
8,569
504
91
5
0
254,644
3
L
Odin
7,490
441
40
2
0
315,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role