Player Matchup

Kukulkan
Kukulkan
Gold0Fur
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,313 Elo+
Solo
Apollo
Apollo
MrGuy93
Apollo
Level 86
God Stats
2W - 5L
1,225 SR
Queue Stats
169W - 183L
1,359 Elo+
Party 2
Vulcan
Vulcan
YellowBananas00
Vulcan
Level 94
God Stats
12W - 10L
1,548 SR
Queue Stats
421W - 449L
1,381 Elo+
Solo
Atlas
Atlas
Zemie
Atlas
Level 129
God Stats
1W - 0L
1,806 SR
Queue Stats
356W - 397L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
nlaw1234
Baron Samedi
Level 84
God Stats
5W - 3L
1,561 SR
Queue Stats
181W - 180L
1,367 Elo+
Party 2
Team Averages
Level 92
1,528 SR
1,357 Elo+

VS

Team Averages
Level 103
1,437 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Du3s Amo
Baron Samedi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,350 Elo+
Party 1
Loki
Loki
Etc6988
Loki
Level 109
God Stats
0W - 3L
1,187 SR
Queue Stats
353W - 357L
1,414 Elo+
Solo
Chronos
Chronos
Roadblock1115
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,395 Elo+
Solo
Scylla
Scylla
XxUNTAMEDxX
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gold0Fur
Kukulkan
20
6 / 1 / 18
13,656
719
16,806
11,766
5,155
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MrGuy93
Apollo
20
6 / 2 / 19
13,314
701
21,917
13,854
11,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 19
13,110
690
21,524
17,174
7,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Zemie
Atlas
20
5 / 3 / 20
12,863
677
16,656
23,899
34,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
nlaw1234
Baron Samedi
20
7 / 5 / 15
13,221
696
14,956
14,415
6,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
19
2 / 7 / 7
11,987
631
9,521
36,079
54,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Du3s Amo
Baron Samedi
19
4 / 7 / 8
12,328
649
24,403
20,396
12,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Etc6988
Loki
19
3 / 5 / 6
11,099
584
15,725
16,782
12,628
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
20
4 / 4 / 6
12,312
648
14,937
17,375
8,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
14
1 / 8 / 2
9,578
504
2,074
12,180
4,943

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
31
Kills
14
15
Deaths
31
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
7
7
0.79
L
Baron Samedi
Du3s Amo
Baron Samedi
4
7
8
1.14
L
Loki
Etc6988
Loki
3
5
6
1.2
W
Kukulkan
Gold0Fur
Kukulkan
6
1
18
15
W
Apollo
MrGuy93
Apollo
6
2
19
7.75
L
Chronos
4
4
6
1.75
L
Scylla
1
8
2
0.25
W
7
4
19
4.13
W
Atlas
Zemie
Atlas
5
3
20
5
W
Baron Samedi
nlaw1234
Baron Samedi
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,859
Damage
66,660
81,108
Taken
102,812
65,535
Mitigated
92,250
41,121
Healing
40,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
9,521
583
1,853
9,814
36,079
54,504
0
22,162
13,917
24,583
0
L
Baron Samedi
Du3s Amo
Baron Samedi
24,403
458
5,702
7,075
20,396
12,063
0
15,513
4,883
44,737
0
L
Loki
Etc6988
Loki
15,725
1,766
2,429
4,974
16,782
12,628
0
10,661
6,121
0
27,666
W
Kukulkan
Gold0Fur
Kukulkan
16,806
1,784
1,617
2,683
11,766
5,155
1,013
9,456
1,975
51,573
0
W
Apollo
MrGuy93
Apollo
21,917
11,541
2,572
4,234
13,854
11,503
2,154
7,114
6,332
0
42,866
L
Chronos
14,937
1,027
2,211
5,031
17,375
8,112
0
12,651
4,724
57,490
0
L
Scylla
2,074
294
387
677
12,180
4,943
46
8,955
3,225
6,129
0
W
21,524
6,095
3,496
5,602
17,174
7,237
1,027
11,685
5,060
36,781
0
W
Atlas
Zemie
Atlas
16,656
4,652
2,794
6,325
23,899
34,724
204
13,419
9,624
29,839
0
W
Baron Samedi
nlaw1234
Baron Samedi
14,956
2,417
7,778
4,020
14,415
6,916
1,095
9,261
4,580
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,164
Gold Earned
57,304
207
Minions Killed
194
0
Camps Cleared
0
1,750,429
Distance Traveled
1,607,994
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,987
631
29
2
0
333,251
0
L
Baron Samedi
12,328
649
36
2
0
287,038
0
L
Loki
11,099
584
24
1
0
367,420
0
W
Kukulkan
13,656
719
86
5
0
378,625
3
W
Apollo
13,314
701
36
2
0
367,632
3
L
Chronos
12,312
648
90
5
0
361,258
0
L
Scylla
9,578
504
15
1
0
259,027
2
W
Vulcan
13,110
690
35
2
0
368,134
1
W
Atlas
12,863
677
19
1
0
328,263
0
W
Baron Samedi
13,221
696
31
2
0
307,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role