Player Matchup

Sol
Sol
 
Sol
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FlockHope3421
Janus
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 91L
1,529 Elo+
Party 3
Fenrir
Fenrir
MAGICuwuGHOST
Fenrir
Level 126
God Stats
2W - 5L
1,407 SR
Queue Stats
353W - 367L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
o Zephyr
Erlang Shen
Level 138
God Stats
17W - 17L
1,507 SR
Queue Stats
342W - 324L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
whitey148
Cernunnos
Level 155
God Stats
15W - 15L
1,513 SR
Queue Stats
449W - 460L
1,472 Elo+
Party 1
Team Averages
Level 132
1,486 SR
1,491 Elo+

VS

Team Averages
Level 97
1,487 SR
1,456 Elo+
Ra
Ra
CloseGryphon27
Ra
Level 119
God Stats
5W - 2L
1,610 SR
Queue Stats
140W - 160L
1,385 Elo+
Solo
Susano
Susano
JuicyWar
Susano
Level 69
God Stats
1W - 2L
1,168 SR
Queue Stats
32W - 44L
1,353 Elo+
Solo
Charybdis
Charybdis
Ouni--Yayon
Charybdis
Level 61
God Stats
7W - 4L
1,581 SR
Queue Stats
229W - 206L
1,510 Elo+
Party 2
Fenrir
Fenrir
XianLucky
Fenrir
Level 149
God Stats
32W - 28L
1,618 SR
Queue Stats
209W - 206L
1,514 Elo+
Solo
Cerberus
Cerberus
fatherson504
Cerberus
Level 88
God Stats
19W - 21L
1,459 SR
Queue Stats
513W - 478L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
1
0 / 0 / 0
2,906
415
0
11
2
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 1
4,293
613
4,770
2,212
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,385
626
2,435
5,794
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
o Zephyr
Erlang Shen
6
0 / 0 / 0
3,967
567
1,901
4,233
1,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
whitey148
Cernunnos
6
0 / 3 / 0
3,729
533
1,787
3,951
560

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,105
729
1,688
5,086
1,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
JuicyWar
Susano
7
0 / 0 / 2
4,423
632
1,837
4,600
1,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Ouni--Yayon
Charybdis
8
3 / 0 / 0
4,753
679
3,254
2,952
672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
XianLucky
Fenrir
8
0 / 1 / 0
4,461
637
896
4,538
1,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
fatherson504
Cerberus
6
0 / 0 / 2
4,201
600
1,906
4,369
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
2
1
0
2
L
1
0
1
1.5
W
Susano
JuicyWar
Susano
0
0
2
1
L
1
2
1
0.75
W
Charybdis
Ouni--Yayon
Charybdis
3
0
0
3
W
Fenrir
XianLucky
Fenrir
0
1
0
0
W
Cerberus
fatherson504
Cerberus
0
0
2
1
L
Erlang Shen
o Zephyr
Erlang Shen
0
0
0
0
L
Cernunnos
whitey148
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,893
Damage
9,581
16,201
Taken
21,545
3,763
Mitigated
7,001
5,167
Healing
11,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
0
0
0
0
11
2
0
0
11
197
163
W
1,688
313
442
2,771
5,086
1,646
418
1,816
2,966
26,967
0
L
4,770
228
0
625
2,212
484
0
609
1,603
19,383
0
W
Susano
JuicyWar
Susano
1,837
283
0
1,963
4,600
1,187
0
812
3,628
0
14,413
L
2,435
447
0
1,844
5,794
1,662
0
1,867
3,927
0
15,349
W
Charybdis
Ouni--Yayon
Charybdis
3,254
1,569
316
1,974
2,952
672
0
452
2,430
0
26,540
W
Fenrir
XianLucky
Fenrir
896
291
0
1,207
4,538
1,758
703
481
4,015
0
16,590
W
Cerberus
fatherson504
Cerberus
1,906
73
268
2,509
4,369
1,738
0
549
3,736
8,769
0
L
Erlang Shen
o Zephyr
Erlang Shen
1,901
270
457
1,662
4,233
1,055
0
618
3,615
0
10,594
L
Cernunnos
whitey148
Cernunnos
1,787
652
0
579
3,951
560
0
500
3,451
0
17,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,280
Gold Earned
22,943
134
Minions Killed
201
0
Camps Cleared
0
585,587
Distance Traveled
664,543
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
2,906
415
0
0
0
27,755
0
W
Ra
5,105
729
54
8
0
125,792
0
L
Janus
4,293
613
41
6
0
150,767
1
W
Susano
4,423
632
37
5
0
141,415
1
L
Fenrir
4,385
626
39
6
0
153,049
0
W
Charybdis
4,753
679
47
7
0
128,670
3
W
Fenrir
4,461
637
37
5
0
132,292
0
W
Cerberus
4,201
600
26
4
0
136,374
2
L
Erlang Shen
3,967
567
21
3
0
124,497
2
L
Cernunnos
3,729
533
33
5
0
129,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role