Player Matchup

Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CoachGflexin
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,362 Elo+
Solo
Charybdis
Charybdis
Mišiak
Charybdis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Poseidon
Poseidon
QwertryX
Poseidon
Level 27
God Stats
0W - 3L
1,153 SR
Queue Stats
36W - 35L
1,528 Elo+
Party 3
Ah Puch
Ah Puch
VindiF
Ah Puch
Level 127
God Stats
0W - 1L
1,826 SR
Queue Stats
10W - 12L
1,546 Elo+
Solo
Team Averages
Level 70
1,496 SR
1,487 Elo+

VS

Team Averages
Level 64
1,463 SR
1,463 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
DynastyOfGamers
Eset
Level 89
God Stats
6W - 4L
1,569 SR
Queue Stats
421W - 405L
1,508 Elo+
Party 2
Baron Samedi
Baron Samedi
Feelatioh
Baron Samedi
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
74W - 95L
1,479 Elo+
Solo
Chaac
Chaac
HarD1NeR02
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Osiris
Osiris
OscarScripeTV
Osiris
Level 160
God Stats
3W - 4L
1,451 SR
Queue Stats
238W - 251L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
4 / 5 / 11
10,847
775
10,861
17,223
14,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
17
6 / 5 / 8
10,728
766
11,010
13,167
6,422
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
Mišiak
Charybdis
16
1 / 10 / 13
9,922
709
6,938
14,863
5,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
QwertryX
Poseidon
15
2 / 10 / 6
9,713
694
6,058
14,171
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
VindiF
Ah Puch
20
6 / 5 / 7
12,295
878
17,634
13,120
5,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 5 / 9
9,548
682
7,301
10,705
4,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 4 / 19
12,148
868
10,999
15,463
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Feelatioh
Baron Samedi
18
6 / 3 / 16
11,052
789
11,147
10,914
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
8 / 5 / 21
12,410
886
18,778
20,264
25,509
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
14 / 3 / 15
12,572
898
17,680
23,088
21,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
114
19
Kills
34
35
Deaths
20
45
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
5
11
1.9
W
Izanami
 
Izanami
2
5
9
1.3
L
Medusa
6
5
8
2
W
4
4
19
3.38
W
Baron Samedi
Feelatioh
Baron Samedi
6
3
16
4.67
W
Chaac
8
5
21
3.7
L
Charybdis
Mišiak
Charybdis
1
10
13
0.75
W
14
3
15
7.17
L
Poseidon
QwertryX
Poseidon
2
10
6
0.5
L
Ah Puch
VindiF
Ah Puch
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,501
Damage
65,905
72,544
Taken
80,434
37,011
Mitigated
67,875
17,280
Healing
32,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,861
5,560
4,448
4,552
17,223
14,151
1,341
3,592
13,400
0
19,915
W
Izanami
 
Izanami
7,301
4,844
145
1,226
10,705
4,191
3,037
4,914
5,791
0
16,057
L
Medusa
11,010
4,431
668
2,046
13,167
6,422
1,381
1,603
11,185
0
26,107
W
10,999
531
3,544
3,732
15,463
9,737
639
5,846
9,617
35,239
0
W
Baron Samedi
Feelatioh
Baron Samedi
11,147
444
3,667
3,451
10,914
7,364
917
4,674
6,240
24,443
0
W
Chaac
18,778
2,378
17
4,288
20,264
25,509
604
4,041
16,223
0
38,657
L
Charybdis
Mišiak
Charybdis
6,938
3,194
284
211
14,863
5,825
292
5,528
8,916
0
12,532
W
17,680
5,252
2,659
10,004
23,088
21,074
1,067
4,217
18,871
0
28,322
L
Poseidon
QwertryX
Poseidon
6,058
629
237
854
14,171
5,073
0
5,214
8,564
12,031
0
L
Ah Puch
VindiF
Ah Puch
17,634
472
424
3,556
13,120
5,540
436
6,209
6,877
45,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,505
Gold Earned
57,730
147
Minions Killed
180
0
Camps Cleared
0
1,159,360
Distance Traveled
1,350,380
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,847
775
24
2
0
250,130
1
W
Izanami
9,548
682
40
3
0
222,749
2
L
Medusa
10,728
766
29
2
0
270,620
1
W
Eset
12,148
868
72
5
0
268,519
0
W
Baron Samedi
11,052
789
23
2
0
263,327
0
W
Chaac
12,410
886
30
2
0
297,001
0
L
Charybdis
9,922
709
11
1
0
209,954
0
W
Osiris
12,572
898
15
1
0
298,784
0
L
Poseidon
9,713
694
20
1
0
222,049
1
L
Ah Puch
12,295
878
63
5
0
206,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role