Player Matchup

Anubis
Anubis
ITzBjörn
Anubis
Level 88
God Stats
2W - 0L
1,795 SR
Queue Stats
388W - 401L
1,479 Elo+
Party 3
Geb
Geb
MrSt1cks
Geb
Level 67
God Stats
61W - 60L
1,482 SR
Queue Stats
149W - 171L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
Rev0x6
Cliodhna
Level 89
God Stats
1W - 3L
1,133 SR
Queue Stats
405W - 416L
1,486 Elo+
Party 3
Neith
Neith
VanillaXChocola
Neith
Level 69
God Stats
1W - 0L
1,067 SR
Queue Stats
246W - 246L
1,522 Elo+
Party 1
Fenrir
Fenrir
ZombeyDraggy
Fenrir
Level 82
God Stats
22W - 17L
1,523 SR
Queue Stats
285W - 294L
1,517 Elo+
Party 1
Team Averages
Level 79
1,400 SR
1,497 Elo+

VS

Team Averages
Level 105
1,567 SR
1,511 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AlmightyJJFish
Apollo
Level 109
God Stats
11W - 5L
1,736 SR
Queue Stats
77W - 57L
1,555 Elo+
Party 2
Mercury
Mercury
DiehardLizard9
Mercury
Level 127
God Stats
15W - 18L
1,395 SR
Queue Stats
66W - 66L
1,489 Elo+
Solo
Athena
Athena
SandwhichGirl
Athena
Level 63
God Stats
5W - 5L
1,507 SR
Queue Stats
14W - 15L
1,459 Elo+
Party 2
Anubis
Anubis
be2key
Anubis
Level 85
God Stats
2W - 1L
1,696 SR
Queue Stats
300W - 278L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ITzBjörn
Anubis
11
1 / 2 / 2
6,555
596
3,475
5,967
2,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,553
596
2,560
5,622
2,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Rev0x6
Cliodhna
12
4 / 0 / 2
7,134
649
5,352
6,587
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 3
6,326
575
9,343
5,338
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
3 / 2 / 3
6,892
627
5,612
7,096
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 3 / 1
6,137
558
3,938
6,311
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,802
437
3,900
6,458
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
5,826
530
3,863
8,888
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,756
432
2,397
10,894
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
be2key
Anubis
11
2 / 1 / 0
6,020
547
3,294
6,138
2,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
4
4
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
0
3
0
0
L
1
2
1
0.75
W
Anubis
ITzBjörn
Anubis
1
2
2
1
W
1
0
3
2.5
W
Cliodhna
Rev0x6
Cliodhna
4
0
2
5
L
0
4
0
0
W
3
0
3
4.5
W
Fenrir
3
2
3
2.25
L
Anubis
be2key
Anubis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,342
Damage
17,392
30,610
Taken
38,689
13,384
Mitigated
13,339
14,022
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,938
402
0
1,824
6,311
3,045
0
253
6,058
30,421
0
L
3,900
1,753
0
1,846
6,458
1,612
0
842
5,616
0
29,220
L
3,863
1,228
0
2,900
8,888
2,482
0
1,970
6,918
0
32,970
W
Anubis
ITzBjörn
Anubis
3,475
140
0
2,505
5,967
2,381
0
3,288
2,679
35,092
0
W
2,560
414
1,885
2,449
5,622
2,835
219
969
4,653
19,325
0
W
Cliodhna
Rev0x6
Cliodhna
5,352
439
0
4,097
6,587
2,286
0
1,238
5,349
0
44,297
L
2,397
597
0
2,408
10,894
3,890
0
1,579
9,315
11,685
0
W
9,343
5,223
0
1,546
5,338
1,863
855
997
4,341
0
46,105
W
Fenrir
5,612
1,554
0
1,540
7,096
4,019
1,018
3,137
3,959
0
30,991
L
Anubis
be2key
Anubis
3,294
185
0
2,808
6,138
2,310
0
1,391
4,747
31,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,460
Gold Earned
27,541
362
Minions Killed
307
0
Camps Cleared
0
1,111,402
Distance Traveled
1,062,019
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,137
558
78
7
0
192,028
3
L
Apollo
4,802
437
61
6
0
203,722
1
L
Mercury
5,826
530
76
7
0
258,371
4
W
Anubis
6,555
596
85
8
0
186,485
2
W
Geb
6,553
596
26
2
0
218,574
2
W
Cliodhna
7,134
649
95
9
0
277,885
3
L
Athena
4,756
432
18
2
0
203,282
2
W
Neith
6,326
575
96
9
0
206,635
0
W
Fenrir
6,892
627
60
5
0
221,823
1
L
Anubis
6,020
547
74
7
0
204,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role