Player Matchup

Fenrir
Fenrir
Chris-aka-SASUKE
Fenrir
Level 86
God Stats
8W - 4L
1,462 SR
Queue Stats
191W - 198L
1,511 Elo+
Party 1
Xing Tian
Xing Tian
LULO369
Xing Tian
Level 104
God Stats
1W - 0L
1,305 SR
Queue Stats
24W - 41L
1,392 Elo+
Solo
Sol
Sol
isaiah1gx
Sol
Level 54
God Stats
3W - 0L
1,599 SR
Queue Stats
174W - 211L
1,459 Elo+
Party 1
Team Averages
Level 81
1,455 SR
1,454 Elo+

VS

Team Averages
Level 38
1,486 SR
1,480 Elo+
Camazotz
Camazotz
SamuraiKuroko
Camazotz
Level 14
God Stats
5W - 4L
1,568 SR
Queue Stats
11W - 8L
1,491 Elo+
Party 2
Ymir
Ymir
VaFellkaaa
Ymir
Level 56
God Stats
4W - 4L
1,602 SR
Queue Stats
13W - 11L
1,472 Elo+
Party 2
Sol
Sol
WhYouSuck
Sol
Level 43
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
11,247
750
18,225
8,283
5,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
LULO369
Xing Tian
13
3 / 1 / 10
9,685
646
6,443
11,975
12,167
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 1 / 10
10,451
697
13,305
8,541
2,848
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
SamuraiKuroko
Camazotz
12
2 / 5 / 1
9,255
617
6,876
17,823
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 2
9,001
600
3,908
16,636
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 3
8,286
552
8,143
10,579
4,210
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Xing Tian
LULO369
Xing Tian
3
1
10
8
L
Camazotz
SamuraiKuroko
Camazotz
2
5
1
0.5
L
1
5
2
0.4
L
0
7
3
0.21
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,973
Damage
18,927
28,799
Taken
45,038
20,900
Mitigated
33,848
6,547
Healing
7,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,225
3,397
0
2,698
8,283
5,885
224
3,226
4,739
0
36,309
W
Xing Tian
LULO369
Xing Tian
6,443
613
241
1,036
11,975
12,167
57
5,359
6,261
21,646
0
L
Camazotz
SamuraiKuroko
Camazotz
6,876
2,042
95
3,654
17,823
12,267
0
7,050
10,773
0
17,682
L
3,908
604
0
1,603
16,636
17,371
0
6,804
9,832
17,266
0
L
8,143
1,657
0
1,836
10,579
4,210
0
6,162
4,417
28,966
0
W
13,305
4,657
0
2,572
8,541
2,848
2,416
4,183
4,219
56,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
26,542
141
Minions Killed
104
8
Camps Cleared
4
825,092
Distance Traveled
766,790
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,247
750
20
1
4
306,684
4
W
Xing Tian
9,685
646
26
2
0
254,091
0
L
Camazotz
9,255
617
20
1
2
276,385
0
L
Ymir
9,001
600
30
2
1
250,413
4
L
Sol
8,286
552
54
4
1
239,992
2
W
Sol
10,451
697
95
6
4
264,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role