Player Matchup

Mercury
Mercury
Davbob
Mercury
Level 119
God Stats
3W - 2L
1,703 SR
Queue Stats
21W - 21L
1,524 Elo+
Party 3
Cerberus
Cerberus
Flipp17
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 60L
1,624 Elo+
Party 3
Set
Set
Heaky
Set
Level 127
God Stats
0W - 1L
1,853 SR
Queue Stats
1W - 4L
1,458 Elo+
Solo
Janus
Janus
Papergami45
Janus
Level 60
God Stats
1W - 2L
1,381 SR
Queue Stats
7W - 7L
1,527 Elo+
Party 3
Xbalanque
Xbalanque
Whizzywig
Xbalanque
Level 118
God Stats
13W - 8L
1,768 SR
Queue Stats
154W - 111L
1,559 Elo+
Party 3
Team Averages
Level 107
1,641 SR
1,538 Elo+

VS

Team Averages
Level 86
1,582 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MrSt1cks
Gilgamesh
Level 67
God Stats
4W - 1L
1,651 SR
Queue Stats
149W - 171L
1,470 Elo+
Party 1
Mercury
Mercury
StevieSkyWalker
Mercury
Level 147
God Stats
5W - 2L
1,678 SR
Queue Stats
347W - 338L
1,494 Elo+
Solo
Horus
Horus
Trincavel
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 169L
1,524 Elo+
Party 2
Thoth
Thoth
VanillaXChocola
Thoth
Level 69
God Stats
10W - 5L
1,581 SR
Queue Stats
246W - 246L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Davbob
Mercury
5
0 / 2 / 0
3,271
654
439
2,259
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cerberus
Flipp17
Cerberus
4
0 / 2 / 0
2,945
589
555
3,418
1,167
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
Heaky
Set
5
0 / 2 / 0
3,176
635
1,155
2,941
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
906
181
0
0
0
Xbalanque
Whizzywig
Xbalanque
4
0 / 0 / 0
2,946
589
1,372
2,125
331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
2 / 0 / 0
3,403
681
1,582
1,052
243
Mace

Mace

+10
Physical Power

Gilgamesh
MrSt1cks
Gilgamesh
6
1 / 0 / 0
3,695
739
1,488
3,082
853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
1 / 0 / 1
3,751
750
1,021
2,424
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Horus
Trincavel
Horus
5
0 / 0 / 3
3,622
724
1,389
2,529
672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 1
4,001
800
541
631
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
L
Mercury
Davbob
Mercury
0
2
0
0
L
Cerberus
Flipp17
Cerberus
0
2
0
0
L
Set
Heaky
Set
0
2
0
0
W
Gilgamesh
MrSt1cks
Gilgamesh
1
0
0
1
L
0
0
0
0
W
1
0
1
1.5
W
Horus
Trincavel
Horus
0
0
3
1.5
W
1
0
1
1.5
L
Xbalanque
Whizzywig
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,521
Damage
6,021
10,743
Taken
9,718
2,925
Mitigated
2,387
3,799
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,582
1,305
0
132
1,052
243
0
154
898
0
13,885
L
Mercury
Davbob
Mercury
439
122
0
428
2,259
710
0
133
2,126
0
12,653
L
Cerberus
Flipp17
Cerberus
555
0
86
1,406
3,418
1,167
0
0
3,418
4,995
0
L
Set
Heaky
Set
1,155
603
0
945
2,941
717
0
408
2,533
0
10,512
W
Gilgamesh
MrSt1cks
Gilgamesh
1,488
391
65
1,279
3,082
853
0
0
3,082
0
10,643
L
0
0
0
0
0
0
0
0
0
0
0
W
1,021
677
0
1,763
2,424
501
0
104
2,320
0
10,999
W
Horus
Trincavel
Horus
1,389
721
519
1,196
2,529
672
0
297
2,232
0
5,761
W
541
90
0
326
631
118
436
0
631
15,947
0
L
Xbalanque
Whizzywig
Xbalanque
1,372
782
0
934
2,125
331
0
0
2,125
0
10,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,244
Gold Earned
18,472
96
Minions Killed
139
0
Camps Cleared
0
365,534
Distance Traveled
493,212
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,403
681
36
7
0
91,173
1
L
Mercury
3,271
654
37
7
0
112,303
0
L
Cerberus
2,945
589
16
3
0
93,127
0
L
Set
3,176
635
20
4
0
80,683
1
W
Gilgamesh
3,695
739
24
5
0
97,207
2
L
Janus
906
181
0
0
0
0
0
W
Mercury
3,751
750
33
7
0
109,070
2
W
Horus
3,622
724
10
2
0
100,036
2
W
Thoth
4,001
800
36
7
0
95,726
1
L
Xbalanque
2,946
589
23
5
0
79,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role