Player Matchup

Scylla
Scylla
MisticPridPUM
Scylla
Level 13
God Stats
2W - 0L
1,814 SR
Queue Stats
13W - 5L
1,655 Elo+
Party 1
Chaac
Chaac
Niksan91
Chaac
Level 101
God Stats
3W - 1L
1,587 SR
Queue Stats
101W - 70L
1,602 Elo+
Party 1
Gilgamesh
Gilgamesh
SamataryPov
Gilgamesh
Level 6
God Stats
2W - 0L
1,749 SR
Queue Stats
4W - 3L
1,561 Elo+
Party 1
Sobek
Sobek
SobakaSTALINa
Sobek
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 57L
1,550 Elo+
Party 3
Izanami
Izanami
juciepork
Izanami
Level 62
God Stats
85W - 83L
1,494 SR
Queue Stats
189W - 231L
1,435 Elo+
Party 3
Team Averages
Level 42
1,629 SR
1,560 Elo+

VS

Team Averages
Level 64
1,557 SR
1,546 Elo+
Anubis
Anubis
MrFlexaverde
Anubis
Level 119
God Stats
3W - 3L
1,558 SR
Queue Stats
176W - 132L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
TheOriol
Jing Wei
Level 40
God Stats
1W - 2L
1,374 SR
Queue Stats
27W - 36L
1,450 Elo+
Solo
Achilles
Achilles
jimmystrik
Achilles
Level 95
God Stats
3W - 5L
1,424 SR
Queue Stats
159W - 133L
1,537 Elo+
Party 2
Bastet
Bastet
kiyuTG
Bastet
Level 62
God Stats
7W - 7L
1,531 SR
Queue Stats
174W - 148L
1,558 Elo+
Party 2
Ymir
Ymir
rendeloscielos
Ymir
Level 6
God Stats
2W - 1L
1,896 SR
Queue Stats
3W - 2L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 6
12,795
556
8,882
11,035
4,630
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Niksan91
Chaac
19
3 / 3 / 2
12,029
523
10,208
16,012
14,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
SamataryPov
Gilgamesh
20
7 / 0 / 5
13,106
570
19,411
12,998
8,251
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 10
10,645
463
7,474
22,387
23,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
juciepork
Izanami
20
5 / 3 / 3
13,718
596
11,691
14,343
5,454
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
0 / 4 / 1
10,600
461
8,848
11,725
5,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
TheOriol
Jing Wei
17
3 / 4 / 2
10,353
450
9,700
13,163
3,986
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
jimmystrik
Achilles
18
3 / 5 / 1
10,883
473
9,924
20,577
18,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bastet
kiyuTG
Bastet
19
4 / 4 / 5
11,557
502
13,109
16,492
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 7
10,224
445
8,007
21,775
21,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
11
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Anubis
0
4
1
0.13
W
Chaac
Niksan91
Chaac
3
3
2
1.33
W
Gilgamesh
SamataryPov
Gilgamesh
7
0
5
9.5
W
2
4
10
1.75
L
Jing Wei
TheOriol
Jing Wei
3
4
2
1
L
Achilles
jimmystrik
Achilles
3
5
1
0.7
W
Izanami
juciepork
Izanami
5
3
3
2.17
L
Bastet
kiyuTG
Bastet
4
4
5
1.63
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
49,588
76,775
Taken
83,732
56,991
Mitigated
55,435
23,131
Healing
26,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,882
875
0
1,059
11,035
4,630
0
2,731
8,256
116,945
0
L
Anubis
8,848
594
0
5,031
11,725
5,497
339
2,824
8,743
84,316
0
W
Chaac
Niksan91
Chaac
10,208
2,622
91
5,886
16,012
14,703
886
1,205
14,104
8,156
71,087
W
Gilgamesh
SamataryPov
Gilgamesh
19,411
8,105
0
1,666
12,998
8,251
0
4,066
8,801
0
128,141
W
7,474
915
0
7,838
22,387
23,953
62
8,037
14,304
23,342
0
L
Jing Wei
TheOriol
Jing Wei
9,700
6,704
0
5,543
13,163
3,986
598
2,282
10,875
0
60,869
L
Achilles
jimmystrik
Achilles
9,924
2,545
306
2,874
20,577
18,837
416
4,359
15,396
10,275
56,752
W
Izanami
juciepork
Izanami
11,691
8,332
0
6,591
14,343
5,454
702
2,682
11,661
0
135,286
L
Bastet
kiyuTG
Bastet
13,109
3,326
0
6,593
16,492
5,709
930
1,577
14,780
0
86,723
L
8,007
1,217
200
6,221
21,775
21,406
0
6,312
15,192
38,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,293
Gold Earned
53,617
824
Minions Killed
596
0
Camps Cleared
0
2,259,696
Distance Traveled
2,070,365
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,795
556
215
9
0
438,408
1
L
Anubis
10,600
461
169
7
0
384,935
8
W
Chaac
12,029
523
168
7
0
432,750
0
W
Gilgamesh
13,106
570
172
7
0
545,993
3
W
Sobek
10,645
463
28
1
0
436,535
10
L
Jing Wei
10,353
450
120
5
0
413,254
5
L
Achilles
10,883
473
112
5
0
426,890
1
W
Izanami
13,718
596
241
10
0
406,010
4
L
Bastet
11,557
502
133
6
0
461,247
1
L
Ymir
10,224
445
62
3
0
384,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role