Player Matchup

Kumbhakarna
Kumbhakarna
Attoy-RL
Kumbhakarna
Level 68
God Stats
12W - 17L
1,436 SR
Queue Stats
265W - 294L
1,418 Elo+
Party 1
Thanatos
Thanatos
DieOrYouWillDie
Thanatos
Level 148
God Stats
49W - 36L
1,612 SR
Queue Stats
330W - 309L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
VERMANDO
Gilgamesh
Level 130
God Stats
3W - 0L
1,656 SR
Queue Stats
114W - 106L
1,471 Elo+
Solo
The Morrigan
The Morrigan
lalalalalalalisa
The Morrigan
Level 139
God Stats
13W - 10L
1,472 SR
Queue Stats
395W - 349L
1,496 Elo+
Solo
Skadi
Skadi
moha00
Skadi
Level 121
God Stats
11W - 8L
1,475 SR
Queue Stats
67W - 54L
1,503 Elo+
Party 1
Team Averages
Level 121
1,530 SR
1,488 Elo+

VS

Team Averages
Level 121
1,533 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Coolburst
Rama
Level 138
God Stats
3W - 6L
1,404 SR
Queue Stats
177W - 177L
1,509 Elo+
Solo
Ganesha
Ganesha
VaryaGG
Ganesha
Level 145
God Stats
0W - 1L
1,432 SR
Queue Stats
34W - 39L
1,466 Elo+
Solo
Atlas
Atlas
guienbild
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,483 Elo+
Solo
Arachne
Arachne
spinococaneo05
Arachne
Level 88
God Stats
4W - 1L
1,829 SR
Queue Stats
150W - 141L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Attoy-RL
Kumbhakarna
11
0 / 3 / 5
6,933
462
3,089
12,603
7,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
14
7 / 1 / 5
8,937
596
6,519
10,403
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
VERMANDO
Gilgamesh
15
1 / 1 / 3
8,607
574
5,045
11,344
8,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
lalalalalalalisa
The Morrigan
16
7 / 1 / 4
9,546
636
11,769
6,194
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
moha00
Skadi
13
4 / 3 / 3
8,319
555
6,928
7,346
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 5 / 1
7,046
470
2,511
8,969
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
15
7 / 3 / 0
8,807
587
8,016
8,969
2,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
VaryaGG
Ganesha
12
0 / 4 / 7
7,436
496
4,817
12,497
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
guienbild
Atlas
12
1 / 2 / 0
6,738
449
4,456
7,855
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,479
432
4,942
12,196
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
8
9
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Kumbhakarna
Attoy-RL
Kumbhakarna
0
3
5
0.83
L
Rama
7
3
0
2.33
W
Thanatos
7
1
5
9.5
W
Gilgamesh
VERMANDO
Gilgamesh
1
1
3
2.5
L
Ganesha
VaryaGG
Ganesha
0
4
7
0.88
L
Atlas
guienbild
Atlas
1
2
0
0.5
W
The Morrigan
lalalalalalalisa
The Morrigan
7
1
4
9
W
Skadi
moha00
Skadi
4
3
3
1.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,350
Damage
24,742
47,890
Taken
50,486
22,448
Mitigated
24,483
20,184
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,511
606
0
1,183
8,969
2,269
0
5,077
3,892
43,534
0
W
Kumbhakarna
Attoy-RL
Kumbhakarna
3,089
416
0
3,585
12,603
7,041
0
4,242
8,337
15,027
0
L
Rama
8,016
6,772
0
3,813
8,969
2,384
168
2,134
6,835
0
66,245
W
Thanatos
6,519
1,500
0
12,133
10,403
3,892
388
3,249
6,982
0
48,085
W
Gilgamesh
VERMANDO
Gilgamesh
5,045
1,063
0
1,852
11,344
8,057
324
3,916
6,670
0
46,827
L
Ganesha
VaryaGG
Ganesha
4,817
431
0
1,784
12,497
8,728
0
4,939
7,558
26,031
0
L
Atlas
guienbild
Atlas
4,456
1,638
0
2,114
7,855
6,271
0
544
7,311
26,979
0
W
The Morrigan
lalalalalalalisa
The Morrigan
11,769
2,454
0
922
6,194
1,933
320
2,209
3,928
69,107
445
W
Skadi
moha00
Skadi
6,928
3,766
0
1,692
7,346
1,525
3,710
1,334
6,012
0
51,111
L
4,942
3,526
0
3,148
12,196
4,831
0
2,761
9,435
0
38,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
36,506
420
Minions Killed
351
0
Camps Cleared
0
1,411,802
Distance Traveled
1,343,004
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,046
470
102
7
0
250,329
3
W
Kumbhakarna
6,933
462
20
1
0
295,849
2
L
Rama
8,807
587
139
9
0
245,445
2
W
Thanatos
8,937
596
78
5
0
301,480
8
W
Gilgamesh
8,607
574
104
7
0
287,711
0
L
Ganesha
7,436
496
10
1
0
284,889
8
L
Atlas
6,738
449
35
2
0
242,110
5
W
The Morrigan
9,546
636
123
8
0
260,327
4
W
Skadi
8,319
555
95
6
0
266,435
0
L
Arachne
6,479
432
65
4
0
320,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role