Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Aleziuo
Chaac
Level 108
God Stats
2W - 1L
1,559 SR
Queue Stats
5W - 4L
1,550 Elo+
Solo
Olorun
Olorun
Greg401
Olorun
Level 27
God Stats
3W - 3L
1,401 SR
Queue Stats
37W - 52L
1,313 Elo+
Party 1
Da Ji
Da Ji
Setrielite
Da Ji
Level 62
God Stats
5W - 7L
1,415 SR
Queue Stats
120W - 141L
1,404 Elo+
Party 1
Neith
Neith
iricksizzler
Neith
Level 65
God Stats
35W - 40L
1,480 SR
Queue Stats
55W - 66L
1,376 Elo+
Solo
Team Averages
Level 65
1,471 SR
1,429 Elo+

VS

Team Averages
Level 55
1,488 SR
1,359 Elo+
Eset
Eset
Biliboba8899
Eset
Level 41
God Stats
52W - 53L
1,500 SR
Queue Stats
95W - 113L
1,439 Elo+
Party 2
Thor
Thor
Goshwashere
Thor
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,284 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
PatikliPandaa
Morgan Le Fay
Level 61
God Stats
0W - 2L
1,330 SR
Queue Stats
13W - 23L
1,371 Elo+
Party 3
Cerberus
Cerberus
Temm1
Cerberus
Level 60
God Stats
12W - 10L
1,593 SR
Queue Stats
70W - 96L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
rubensikuu
Gilgamesh
Level 106
God Stats
1W - 3L
1,517 SR
Queue Stats
3W - 6L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
3 / 1 / 3
7,946
497
5,110
15,162
10,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Aleziuo
Chaac
15
2 / 0 / 5
9,026
564
4,684
8,611
9,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
Greg401
Olorun
13
5 / 2 / 4
8,588
537
9,276
11,263
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
13
5 / 2 / 4
7,887
493
10,396
9,675
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 1 / 7
8,012
501
10,855
10,133
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,296
456
9,480
10,475
3,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,414
401
3,705
11,240
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
PatikliPandaa
Morgan Le Fay
11
2 / 6 / 0
6,911
432
7,270
10,898
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Temm1
Cerberus
9
1 / 4 / 2
6,604
413
4,202
13,705
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
rubensikuu
Gilgamesh
13
0 / 2 / 1
7,502
469
8,010
14,093
10,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
6
6
Deaths
20
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
3
4.5
W
Chaac
Aleziuo
Chaac
2
0
5
4.5
L
2
3
1
0.83
L
1
5
1
0.3
W
Olorun
Greg401
Olorun
5
2
4
3.5
L
Morgan Le Fay
PatikliPandaa
Morgan Le Fay
2
6
0
0.33
W
Da Ji
5
2
4
3.5
L
Cerberus
Temm1
Cerberus
1
4
2
0.5
W
5
1
7
8.5
L
Gilgamesh
rubensikuu
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
32,667
54,844
Taken
60,411
31,395
Mitigated
26,797
17,924
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,110
1,499
154
2,269
15,162
10,645
77
8,780
6,289
46,952
0
W
Chaac
Aleziuo
Chaac
4,684
735
0
2,695
8,611
9,449
442
2,159
5,793
1,232
54,906
L
9,480
1,094
241
3,940
10,475
3,103
218
2,134
8,341
48,215
0
L
3,705
1,417
0
2,533
11,240
3,097
0
2,443
8,745
0
24,909
W
Olorun
Greg401
Olorun
9,276
4,335
54
3,702
11,263
4,151
0
4,647
6,164
42,160
0
L
Morgan Le Fay
PatikliPandaa
Morgan Le Fay
7,270
1,509
0
1,571
10,898
3,372
0
5,281
5,334
28,262
0
W
Da Ji
10,396
2,818
0
3,176
9,675
3,763
0
1,546
8,061
0
40,732
L
Cerberus
Temm1
Cerberus
4,202
429
0
3,065
13,705
6,747
0
2,366
11,339
22,142
0
W
10,855
5,721
0
5,874
10,133
3,387
675
5,005
5,024
0
40,191
L
Gilgamesh
rubensikuu
Gilgamesh
8,010
874
0
4,590
14,093
10,478
0
1,743
12,266
10,060
37,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
34,727
410
Minions Killed
324
0
Camps Cleared
0
1,414,459
Distance Traveled
1,438,582
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,946
497
82
5
0
269,419
3
W
Chaac
9,026
564
132
8
0
302,447
5
L
Eset
7,296
456
81
5
0
296,953
6
L
Thor
6,414
401
50
3
0
279,198
0
W
Olorun
8,588
537
80
5
0
282,037
5
L
Morgan Le Fay
6,911
432
62
4
0
265,254
0
W
Da Ji
7,887
493
56
4
0
263,496
3
L
Cerberus
6,604
413
33
2
0
281,049
2
W
Neith
8,012
501
60
4
0
297,060
1
L
Gilgamesh
7,502
469
98
6
0
316,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role