Player Matchup

Baron Samedi
Baron Samedi
Leokus
Baron Samedi
Level 104
God Stats
1W - 4L
1,353 SR
Queue Stats
195W - 213L
1,516 Elo+
Party 3
Sylvanus
Sylvanus
MightyMini
Sylvanus
Level 54
God Stats
35W - 40L
1,496 SR
Queue Stats
168W - 188L
1,470 Elo+
Party 3
Medusa
Medusa
iCeDorian59
Medusa
Level 87
God Stats
6W - 4L
1,626 SR
Queue Stats
157W - 160L
1,465 Elo+
Solo
Bastet
Bastet
kimaary
Bastet
Level 103
God Stats
5W - 7L
1,493 SR
Queue Stats
34W - 39L
1,377 Elo+
Party 2
Nike
Nike
maxander17
Nike
Level 36
God Stats
3W - 5L
1,508 SR
Queue Stats
34W - 39L
1,377 Elo+
Party 2
Team Averages
Level 77
1,495 SR
1,441 Elo+

VS

Team Averages
Level 48
1,501 SR
1,737 Elo+
Guan Yu
Guan Yu
Mereshiit
Guan Yu
Level 27
God Stats
2W - 0L
1,742 SR
Queue Stats
25W - 3L
1,961 Elo+
Party 1
Ravana
Ravana
NaTsoOMix
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,752 Elo+
Party 1
Achilles
Achilles
Staekfritz
Achilles
Level 44
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 17L
1,408 Elo+
Solo
Anhur
Anhur
TheKinj
Anhur
Level 116
God Stats
9W - 1L
1,696 SR
Queue Stats
40W - 11L
1,873 Elo+
Party 1
Merlin
Merlin
thebadplayer1
Merlin
Level 29
God Stats
1W - 1L
1,269 SR
Queue Stats
139W - 71L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Leokus
Baron Samedi
9
1 / 6 / 0
5,150
515
2,214
6,923
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MightyMini
Sylvanus
7
0 / 4 / 1
4,375
438
3,296
7,668
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
6
0 / 3 / 1
4,205
421
2,478
4,949
417
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
kimaary
Bastet
7
0 / 1 / 1
4,711
471
3,772
6,832
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
5,927
593
5,124
7,082
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mereshiit
Guan Yu
10
3 / 1 / 3
5,434
543
4,088
9,017
5,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
NaTsoOMix
Ravana
11
3 / 0 / 4
6,339
634
4,517
4,737
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Staekfritz
Achilles
10
1 / 1 / 1
5,245
525
3,296
7,115
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
TheKinj
Anhur
9
4 / 0 / 3
5,543
554
7,324
5,658
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
6,770
677
3,586
3,712
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Leokus
Baron Samedi
1
6
0
0.17
W
Guan Yu
Mereshiit
Guan Yu
3
1
3
4.5
L
Sylvanus
MightyMini
Sylvanus
0
4
1
0.13
W
Ravana
NaTsoOMix
Ravana
3
0
4
5
W
Achilles
Staekfritz
Achilles
1
1
1
1.5
W
Anhur
TheKinj
Anhur
4
0
3
5.5
L
Medusa
0
3
1
0.17
L
Bastet
kimaary
Bastet
0
1
1
0.5
L
1
1
0
1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,884
Damage
22,811
33,454
Taken
30,239
12,165
Mitigated
12,967
10,839
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Leokus
Baron Samedi
2,214
232
0
1,169
6,923
2,062
0
3,128
3,575
22,959
0
W
Guan Yu
Mereshiit
Guan Yu
4,088
540
936
3,358
9,017
5,103
0
1,449
7,568
0
17,472
L
Sylvanus
MightyMini
Sylvanus
3,296
1,174
1,142
2,505
7,668
4,850
538
48
7,620
12,023
3,687
W
Ravana
NaTsoOMix
Ravana
4,517
1,659
0
2,104
4,737
1,613
0
604
4,102
0
41,535
W
Achilles
Staekfritz
Achilles
3,296
959
0
2,292
7,115
3,372
0
0
6,563
0
16,390
W
Anhur
TheKinj
Anhur
7,324
3,696
0
2,422
5,658
1,641
24
1,655
4,003
0
30,902
L
Medusa
2,478
1,043
0
992
4,949
417
272
0
4,949
0
15,612
L
Bastet
kimaary
Bastet
3,772
761
0
2,349
6,832
1,203
0
118
6,642
0
20,627
L
5,124
1,030
0
2,682
7,082
3,633
0
0
7,082
0
31,839
W
3,586
0
0
1,047
3,712
1,238
0
1,374
2,338
41,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
29,331
203
Minions Killed
312
0
Camps Cleared
0
902,150
Distance Traveled
1,016,405
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,150
515
38
4
0
172,252
1
W
Guan Yu
5,434
543
17
2
0
211,119
2
L
Sylvanus
4,375
438
31
3
0
170,435
0
W
Ravana
6,339
634
90
9
0
225,483
1
W
Achilles
5,245
525
37
4
0
205,925
6
W
Anhur
5,543
554
69
7
0
174,001
1
L
Medusa
4,205
421
29
3
0
160,556
0
L
Bastet
4,711
471
35
4
0
219,702
0
L
Nike
5,927
593
70
7
0
179,205
1
W
Merlin
6,770
677
99
10
0
199,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role