Player Matchup

Erlang Shen
Erlang Shen
CrItIcALMaSs29
Erlang Shen
Level 109
God Stats
11W - 18L
1,465 SR
Queue Stats
214W - 222L
1,409 Elo+
Solo
Guan Yu
Guan Yu
DarthJohnson876
Guan Yu
Level 123
God Stats
6W - 8L
1,519 SR
Queue Stats
739W - 696L
1,509 Elo+
Party 1
Janus
Janus
Elmaik099189
Janus
Level 63
God Stats
6W - 2L
1,551 SR
Queue Stats
140W - 154L
1,439 Elo+
Solo
Freya
Freya
Fourth_Hokage876
Freya
Level 105
God Stats
4W - 7L
1,398 SR
Queue Stats
539W - 559L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
Ubetter_watchout
Cliodhna
Level 107
God Stats
69W - 51L
1,628 SR
Queue Stats
418W - 407L
1,451 Elo+
Party 1
Team Averages
Level 101
1,512 SR
1,458 Elo+

VS

Team Averages
Level 97
1,557 SR
1,467 Elo+
Sol
Sol
Band1co0t972
Sol
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 243L
1,496 Elo+
Party 2
Atlas
Atlas
EVIL KG 75
Atlas
Level 124
God Stats
9W - 10L
1,481 SR
Queue Stats
112W - 88L
1,469 Elo+
Solo
Cupid
Cupid
LeGrandNoub971
Cupid
Level 124
God Stats
1W - 2L
1,560 SR
Queue Stats
150W - 150L
1,445 Elo+
Party 2
Vulcan
Vulcan
Notlebowski3503
Vulcan
Level 50
God Stats
23W - 26L
1,471 SR
Queue Stats
168W - 197L
1,462 Elo+
Solo
Cliodhna
Cliodhna
TacticFanatic97
Cliodhna
Level 65
God Stats
2W - 1L
1,771 SR
Queue Stats
185W - 201L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CrItIcALMaSs29
Erlang Shen
11
1 / 0 / 10
7,579
541
3,455
8,383
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 7
8,299
593
4,759
9,257
7,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 6
8,207
586
6,351
6,382
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 8
7,987
571
3,143
4,615
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
9 / 2 / 3
8,479
606
9,267
8,213
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,760
483
5,031
8,729
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
8
0 / 2 / 1
5,775
413
2,199
7,421
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 0
6,506
465
1,048
6,242
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 5 / 1
6,037
431
4,550
7,512
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
9
1 / 6 / 1
6,190
442
3,946
10,390
2,486
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
18
Kills
2
2
Deaths
18
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Erlang Shen
CrItIcALMaSs29
Erlang Shen
1
0
10
6
W
2
0
7
5.5
L
Atlas
0
2
1
0.25
W
4
0
6
7
W
2
0
8
6
L
0
2
0
0
L
0
5
1
0.1
L
Cliodhna
1
6
1
0.25
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,975
Damage
16,774
36,850
Taken
40,294
20,679
Mitigated
13,281
15,511
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,031
1,804
0
3,747
8,729
1,934
1,036
1,034
7,437
37,550
0
W
Erlang Shen
CrItIcALMaSs29
Erlang Shen
3,455
760
0
2,971
8,383
7,318
216
3,431
4,797
0
19,685
W
4,759
320
2,388
5,226
9,257
7,235
270
2,253
7,000
0
46,536
L
Atlas
2,199
609
0
810
7,421
5,064
0
2,236
4,984
12,796
0
W
6,351
112
0
1,046
6,382
1,933
1,042
2,551
3,673
51,715
0
W
3,143
782
0
3,240
4,615
1,516
1,357
648
3,927
44,839
0
L
1,048
505
0
2,312
6,242
1,543
0
1,662
4,568
0
32,724
L
4,550
1,277
0
1,390
7,512
2,254
0
1,812
5,568
32,657
0
L
Cliodhna
3,946
270
366
2,142
10,390
2,486
0
2,302
7,785
0
26,013
W
9,267
1,418
0
640
8,213
2,677
766
2,802
5,365
0
44,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
31,268
406
Minions Killed
286
0
Camps Cleared
0
1,483,363
Distance Traveled
1,274,140
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,760
483
75
5
0
241,981
4
W
Erlang Shen
7,579
541
23
2
0
312,066
3
W
Guan Yu
8,299
593
110
8
0
294,576
3
L
Atlas
5,775
413
17
1
0
261,818
3
W
Janus
8,207
586
93
7
0
294,962
4
W
Freya
7,987
571
98
7
0
259,750
4
L
Cupid
6,506
465
78
6
0
261,814
3
L
Vulcan
6,037
431
63
5
0
257,623
1
L
Cliodhna
6,190
442
53
4
0
250,904
2
W
Cliodhna
8,479
606
82
6
0
322,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role