Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chulgi
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,358 SR
Queue Stats
128W - 126L
1,577 Elo+
Party 2
Skadi
Skadi
Seifër
Skadi
Level 129
God Stats
2W - 1L
1,682 SR
Queue Stats
19W - 21L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
malfurion00778
Kuzenbo
Level 104
God Stats
2W - 0L
1,747 SR
Queue Stats
96W - 99L
1,475 Elo+
Party 3
Yemoja
Yemoja
popgazzi
Yemoja
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 53L
1,524 Elo+
Party 3
Team Averages
Level 116
1,557 SR
1,510 Elo+

VS

Team Averages
Level 115
1,533 SR
1,522 Elo+
Hera
Hera
Bentchris
Hera
Level 160
God Stats
5W - 10L
1,406 SR
Queue Stats
568W - 606L
1,567 Elo+
Party 1
Thor
Thor
MR_T-BERETTA
Thor
Level 158
God Stats
0W - 1L
1,314 SR
Queue Stats
26W - 38L
1,420 Elo+
Party 4
Yemoja
Yemoja
Thedarkevil09
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 191L
1,567 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
adrilioxxleyen
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,860 SR
Queue Stats
59W - 44L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xUkain64
Morgan Le Fay
Level 128
God Stats
0W - 1L
1,584 SR
Queue Stats
9W - 9L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 9
9,119
701
7,265
8,928
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
Chulgi
Ah Muzen Cab
18
6 / 1 / 8
10,858
835
16,549
11,924
5,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
Seifër
Skadi
16
6 / 4 / 8
10,311
793
18,066
12,556
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 12
10,928
841
7,997
20,139
31,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
popgazzi
Yemoja
16
2 / 2 / 10
10,373
798
3,192
14,358
8,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 3 / 9
8,559
658
13,447
7,732
3,171
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 6 / 3
9,383
722
7,535
14,682
7,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

15
0 / 2 / 10
8,318
640
8,131
11,455
9,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ah Muzen Cab
adrilioxxleyen
Ah Muzen Cab
14
1 / 6 / 8
8,292
638
6,707
11,807
4,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
xUkain64
Morgan Le Fay
17
4 / 3 / 6
9,676
744
20,047
14,389
6,131
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
19
Kills
11
11
Deaths
20
47
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
9
5.5
L
Hera
2
3
9
2.17
W
Ah Muzen Cab
Chulgi
Ah Muzen Cab
6
1
8
10
L
4
6
3
0.92
W
Skadi
Seifër
Skadi
6
4
8
2.5
L
0
2
10
2.5
L
Ah Muzen Cab
adrilioxxleyen
Ah Muzen Cab
1
6
8
0.83
W
4
3
12
3.33
W
Yemoja
popgazzi
Yemoja
2
2
10
3.5
L
Morgan Le Fay
xUkain64
Morgan Le Fay
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,069
Damage
55,867
67,905
Taken
60,065
53,558
Mitigated
29,829
36,699
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,265
88
1,460
1,874
8,928
3,611
605
5,749
3,179
23,523
0
L
Hera
13,447
2,511
0
0
7,732
3,171
338
2,701
5,031
23,582
0
W
Ah Muzen Cab
Chulgi
Ah Muzen Cab
16,549
4,638
1,430
4,074
11,924
5,077
2,314
9,044
2,880
0
36,581
L
7,535
435
1,443
1,502
14,682
7,014
340
5,790
8,892
0
16,226
W
Skadi
Seifër
Skadi
18,066
4,485
1,942
1,468
12,556
5,001
2,155
9,300
3,256
0
41,949
L
8,131
612
7,122
3,125
11,455
9,487
218
2,992
8,463
15,132
0
L
Ah Muzen Cab
adrilioxxleyen
Ah Muzen Cab
6,707
1,886
1,345
2,130
11,807
4,026
670
3,281
8,526
0
17,969
W
7,997
2,805
1,188
3,070
20,139
31,501
374
9,010
11,129
12,207
0
W
Yemoja
popgazzi
Yemoja
3,192
852
14,341
5,852
14,358
8,368
421
8,522
5,836
9,399
0
L
Morgan Le Fay
xUkain64
Morgan Le Fay
20,047
1,236
1,494
5,073
14,389
6,131
406
3,690
10,699
43,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
44,228
166
Minions Killed
131
0
Camps Cleared
0
1,222,811
Distance Traveled
1,063,244
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,119
701
30
2
0
267,418
0
L
Hera
8,559
658
18
1
0
167,158
3
W
Ah Muzen Cab
10,858
835
54
4
0
235,394
1
L
Thor
9,383
722
21
2
0
204,021
2
W
Skadi
10,311
793
57
4
0
226,779
0
L
Yemoja
8,318
640
8
1
0
227,578
0
L
Ah Muzen Cab
8,292
638
21
2
0
218,892
0
W
Kuzenbo
10,928
841
14
1
0
263,635
0
W
Yemoja
10,373
798
11
1
0
229,585
2
L
Morgan Le Fay
9,676
744
63
5
0
245,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role