Player Matchup

Thoth
Thoth
Elstoo
Thoth
Level 136
God Stats
0W - 1L
1,267 SR
Queue Stats
81W - 79L
1,495 Elo+
Party 1
Medusa
Medusa
Phantomlabs
Medusa
Level 36
God Stats
1W - 3L
1,205 SR
Queue Stats
23W - 27L
1,504 Elo+
Solo
Chaac
Chaac
StefEnti
Chaac
Level 149
God Stats
1W - 2L
1,734 SR
Queue Stats
123W - 114L
1,526 Elo+
Party 1
Thor
Thor
TPoJlb88
Thor
Level 44
God Stats
1W - 6L
1,249 SR
Queue Stats
45W - 65L
1,459 Elo+
Solo
Ymir
Ymir
oCallvino
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 30L
1,470 Elo+
Party 1
Team Averages
Level 78
1,391 SR
1,491 Elo+

VS

Team Averages
Level 35
1,518 SR
1,516 Elo+
Osiris
Osiris
 
Osiris
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Kite14
Ymir
Level 43
God Stats
4W - 2L
1,517 SR
Queue Stats
99W - 103L
1,501 Elo+
Solo
Pele
Pele
OhneRock
Pele
Level 57
God Stats
5W - 4L
1,574 SR
Queue Stats
204W - 173L
1,586 Elo+
Party 2
Anhur
Anhur
TheGermanHawk
Anhur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,476 Elo+
Party 2
Merlin
Merlin
veryfancyhat
Merlin
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 75L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Elstoo
Thoth
14
3 / 6 / 2
8,357
492
7,867
9,046
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
2 / 4 / 0
7,627
449
6,845
9,404
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
StefEnti
Chaac
15
2 / 4 / 1
9,182
540
7,413
15,963
8,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
14
3 / 4 / 1
8,393
494
5,101
11,310
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 5 / 3
7,193
423
2,422
15,324
9,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
2 / 2 / 6
10,122
595
8,359
11,310
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Kite14
Ymir
13
1 / 2 / 8
8,470
498
3,790
14,533
13,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
20
17 / 0 / 5
12,372
728
20,897
11,971
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 2 / 3
9,568
563
6,038
8,361
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
14
0 / 4 / 4
9,037
532
3,764
6,168
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
23
23
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
6
2.5
L
Thoth
Elstoo
Thoth
3
6
2
0.67
W
Ymir
Kite14
Ymir
1
2
8
2.5
W
Pele
17
0
5
19.5
L
Medusa
2
4
0
0.5
L
Chaac
StefEnti
Chaac
2
4
1
0.63
L
Thor
3
4
1
0.88
W
3
2
3
2.25
L
Ymir
0
5
3
0.3
W
Merlin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
42,848
61,047
Taken
52,343
28,044
Mitigated
32,872
14,550
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,359
1,688
205
2,203
11,310
9,847
0
0
10,804
8,634
55,266
L
Thoth
Elstoo
Thoth
7,867
432
0
380
9,046
2,282
0
1,037
7,963
52,637
0
W
Ymir
Kite14
Ymir
3,790
856
206
4,743
14,533
13,724
174
3,848
10,603
21,013
0
W
Pele
20,897
5,538
0
7,474
11,971
4,926
1,500
1,513
10,379
0
100,608
L
Medusa
6,845
3,062
0
2,077
9,404
2,284
0
392
9,012
0
54,995
L
Chaac
StefEnti
Chaac
7,413
1,670
0
6,811
15,963
8,652
0
1,623
13,616
0
67,116
L
Thor
5,101
717
0
2,363
11,310
4,969
0
1,798
9,426
0
59,119
W
6,038
1,765
0
2,625
8,361
2,311
1,262
1,467
6,894
0
69,623
L
Ymir
2,422
804
0
2,919
15,324
9,857
0
3,485
11,839
24,959
0
W
Merlin
3,764
42
0
403
6,168
2,064
1,188
3,504
2,664
56,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,752
Gold Earned
49,569
511
Minions Killed
563
0
Camps Cleared
0
1,555,571
Distance Traveled
1,609,399
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,122
595
138
8
0
324,223
4
L
Thoth
8,357
492
103
6
0
300,288
1
W
Ymir
8,470
498
27
2
0
315,972
2
W
Pele
12,372
728
154
9
0
389,098
8
L
Medusa
7,627
449
91
5
0
316,836
4
L
Chaac
9,182
540
149
9
0
320,920
7
L
Thor
8,393
494
114
7
0
338,724
4
W
Anhur
9,568
563
138
8
0
300,273
7
L
Ymir
7,193
423
54
3
0
278,803
8
W
Merlin
9,037
532
106
6
0
279,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role