Player Matchup

Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SKLLShaDow
Gilgamesh
Level 120
God Stats
12W - 4L
1,665 SR
Queue Stats
316W - 260L
1,578 Elo+
Party 1
Freya
Freya
Storiedmarcus
Freya
Level 128
God Stats
2W - 1L
1,723 SR
Queue Stats
13W - 10L
1,688 Elo+
Solo
Baba Yaga
Baba Yaga
asebas24
Baba Yaga
Level 145
God Stats
6W - 7L
1,598 SR
Queue Stats
129W - 152L
1,540 Elo+
Party 1
Team Averages
Level 138
1,597 SR
1,561 Elo+

VS

Team Averages
Level 143
1,553 SR
1,617 Elo+
Fafnir
Fafnir
 
Fafnir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LrSlime
Chaac
Level 128
God Stats
71W - 51L
1,691 SR
Queue Stats
486W - 460L
1,607 Elo+
Solo
Thanatos
Thanatos
Pangio_15
Thanatos
Level 158
God Stats
0W - 1L
1,646 SR
Queue Stats
19W - 17L
1,682 Elo+
Solo
Ra
Ra
TheWalkerTR
Ra
Level 108
God Stats
0W - 4L
1,580 SR
Queue Stats
227W - 202L
1,578 Elo+
Solo
Hachiman
Hachiman
zCursedOne
Hachiman
Level 160
God Stats
0W - 1L
1,348 SR
Queue Stats
30W - 22L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 1 / 5
8,324
555
2,328
10,898
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
 
Arachne
15
0 / 1 / 0
8,207
547
1,905
8,800
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
SKLLShaDow
Gilgamesh
15
3 / 1 / 2
8,492
566
6,602
9,469
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 1
8,888
593
5,657
10,316
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
asebas24
Baba Yaga
14
2 / 3 / 3
8,147
543
6,400
8,669
2,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 1 / 0
6,247
416
1,766
3,776
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
LrSlime
Chaac
15
0 / 1 / 2
8,638
576
5,257
8,439
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Pangio_15
Thanatos
15
7 / 2 / 0
9,157
610
11,087
12,023
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 1
9,273
618
6,096
6,260
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
zCursedOne
Hachiman
13
0 / 3 / 1
8,041
536
4,656
7,947
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
8
8
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
5
4.5
W
Arachne
 
Arachne
0
1
0
0
L
Fafnir
 
Fafnir
0
1
0
0
L
Chaac
LrSlime
Chaac
0
1
2
1
L
Thanatos
Pangio_15
Thanatos
7
2
0
3.5
W
Gilgamesh
SKLLShaDow
Gilgamesh
3
1
2
4
W
3
2
1
1.75
L
1
3
1
0.5
W
Baba Yaga
asebas24
Baba Yaga
2
3
3
1.17
L
Hachiman
zCursedOne
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,892
Damage
28,862
48,152
Taken
38,445
22,946
Mitigated
19,503
16,481
Healing
19,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,328
578
0
1,843
10,898
10,106
0
2,909
7,941
0
23,384
W
Arachne
 
Arachne
1,905
1,115
0
4,643
8,800
3,866
902
283
8,234
0
48,921
L
Fafnir
 
Fafnir
1,766
315
0
1,208
3,776
2,282
0
935
2,841
7,451
0
L
Chaac
LrSlime
Chaac
5,257
619
0
3,001
8,439
8,619
363
2,407
6,032
0
61,292
L
Thanatos
Pangio_15
Thanatos
11,087
2,676
0
10,262
12,023
3,988
57
2,405
9,618
0
57,237
W
Gilgamesh
SKLLShaDow
Gilgamesh
6,602
1,815
0
3,944
9,469
3,595
0
2,304
7,120
0
54,066
W
5,657
2,024
0
4,600
10,316
2,918
0
627
9,689
60,519
0
L
6,096
237
1,171
1,709
6,260
2,378
0
3,376
2,578
84,532
0
W
Baba Yaga
asebas24
Baba Yaga
6,400
198
0
1,451
8,669
2,461
0
1,807
6,817
57,275
0
L
Hachiman
zCursedOne
Hachiman
4,656
2,534
0
2,157
7,947
2,236
814
2,934
4,911
0
60,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
41,356
496
Minions Killed
546
0
Camps Cleared
0
1,582,561
Distance Traveled
1,459,436
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,324
555
48
3
0
323,848
7
W
Arachne
8,207
547
107
7
0
335,257
0
L
Fafnir
6,247
416
10
1
0
187,773
1
L
Chaac
8,638
576
147
10
0
323,615
8
L
Thanatos
9,157
610
90
6
0
351,884
5
W
Gilgamesh
8,492
566
106
7
0
347,096
4
W
Freya
8,888
593
112
7
0
281,856
6
L
Ra
9,273
618
175
12
0
340,007
2
W
Baba Yaga
8,147
543
123
8
0
294,504
2
L
Hachiman
8,041
536
124
8
0
256,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role