Player Matchup

Cthulhu
Cthulhu
Frostyfrancis
Cthulhu
Level 14
God Stats
1W - 2L
1,697 SR
Queue Stats
4W - 12L
1,240 Elo+
Party 2
Neith
Neith
Klirka
Neith
Level 29
God Stats
0W - 2L
1,053 SR
Queue Stats
2W - 3L
1,463 Elo+
Party 2
Thanatos
Thanatos
Menthy
Thanatos
Level 89
God Stats
1W - 1L
1,817 SR
Queue Stats
5W - 12L
1,273 Elo+
Party 2
Terra
Terra
MiamLesChocapics
Terra
Level 5
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ricoo77
Poseidon
Level 65
God Stats
3W - 7L
1,668 SR
Queue Stats
5W - 13L
1,240 Elo+
Party 2
Team Averages
Level 40
1,587 SR
1,343 Elo+

VS

Team Averages
Level 82
1,464 SR
1,423 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CalebWidowgast
Arachne
Level 97
God Stats
56W - 33L
1,613 SR
Queue Stats
139W - 188L
1,403 Elo+
Party 1
Geb
Geb
Peludomart
Geb
Level 105
God Stats
33W - 23L
1,620 SR
Queue Stats
432W - 479L
1,448 Elo+
Party 1
Ra
Ra
QualityLagerBeer
Ra
Level 99
God Stats
2W - 10L
1,225 SR
Queue Stats
343W - 420L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
SlushyD
Jing Wei
Level 22
God Stats
16W - 24L
1,360 SR
Queue Stats
19W - 28L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 5 / 0
6,698
478
6,302
11,284
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Klirka
Neith
8
0 / 3 / 0
5,177
370
1,766
4,018
1,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Thanatos
Menthy
Thanatos
11
1 / 3 / 2
6,900
493
2,034
9,127
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 0
6,688
478
1,104
9,761
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Ricoo77
Poseidon
9
0 / 6 / 0
5,433
388
2,747
5,906
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
4 / 3 / 3
8,133
581
5,945
9,497
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
12 / 1 / 2
9,912
708
10,875
10,846
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
2 / 0 / 6
7,300
521
2,418
6,321
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 1 / 5
9,287
663
6,540
6,258
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
SlushyD
Jing Wei
12
0 / 0 / 2
6,802
486
1,366
2,544
832
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
21
21
Deaths
5
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
3
1.83
W
12
1
2
13
L
Cthulhu
3
5
0
0.6
L
Neith
Klirka
Neith
0
3
0
0
L
Thanatos
Menthy
Thanatos
1
3
2
0.67
L
1
4
0
0.25
W
2
0
6
5
W
3
1
5
5.5
L
Poseidon
Ricoo77
Poseidon
0
6
0
0
W
Jing Wei
SlushyD
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,953
Damage
27,144
40,096
Taken
35,466
18,349
Mitigated
17,256
11,466
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,945
1,306
0
3,019
9,497
5,069
400
4,113
4,988
1,672
32,288
W
10,875
7,287
0
5,835
10,846
4,852
0
2,621
8,148
0
84,283
L
Cthulhu
6,302
1,196
107
2,424
11,284
6,431
0
1,335
9,907
27,738
0
L
Neith
Klirka
Neith
1,766
327
0
362
4,018
1,143
0
1,331
2,651
0
21,693
L
Thanatos
Menthy
Thanatos
2,034
391
0
6,717
9,127
2,752
0
1,780
7,305
0
32,387
L
1,104
143
190
1,358
9,761
6,559
0
1,592
7,903
8,167
0
W
2,418
36
0
598
6,321
3,711
0
912
5,409
21,438
0
W
6,540
684
726
2,498
6,258
2,792
138
1,993
4,225
70,518
0
L
Poseidon
Ricoo77
Poseidon
2,747
170
0
308
5,906
1,464
0
2,864
3,042
28,433
0
W
Jing Wei
SlushyD
Jing Wei
1,366
835
0
1,626
2,544
832
540
241
2,303
0
31,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
41,434
243
Minions Killed
437
0
Camps Cleared
0
1,221,980
Distance Traveled
1,358,662
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,133
581
88
6
0
214,207
2
W
Arachne
9,912
708
126
9
0
331,090
3
L
Cthulhu
6,698
478
55
4
0
212,077
2
L
Neith
5,177
370
57
4
0
206,982
2
L
Thanatos
6,900
493
70
5
0
281,583
7
L
Terra
6,688
478
19
1
0
256,381
3
W
Geb
7,300
521
29
2
0
272,090
5
W
Ra
9,287
663
133
10
0
301,378
4
L
Poseidon
5,433
388
42
3
0
264,957
4
W
Jing Wei
6,802
486
61
4
0
239,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role