Player Matchup

Merlin
Merlin
GlennRhe
Merlin
Level 120
God Stats
0W - 1L
1,604 SR
Queue Stats
48W - 37L
1,558 Elo+
Party 1
Skadi
Skadi
OldLoneWolf65
Skadi
Level 129
God Stats
52W - 74L
1,326 SR
Queue Stats
247W - 396L
1,247 Elo+
Solo
Hercules
Hercules
SonderUltra
Hercules
Level 28
God Stats
1W - 4L
1,354 SR
Queue Stats
30W - 20L
1,550 Elo+
Party 1
Team Averages
Level 92
1,428 SR
1,452 Elo+

VS

Team Averages
Level 101
1,479 SR
1,408 Elo+
Bellona
Bellona
ICE 177
Bellona
Level 159
God Stats
14W - 8L
1,631 SR
Queue Stats
126W - 153L
1,520 Elo+
Party 2
Atlas
Atlas
MrKrabZ 177
Atlas
Level 85
God Stats
10W - 10L
1,472 SR
Queue Stats
32W - 41L
1,445 Elo+
Party 2
Neith
Neith
StValgar
Neith
Level 59
God Stats
7W - 14L
1,334 SR
Queue Stats
25W - 42L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GlennRhe
Merlin
14
2 / 3 / 4
10,544
620
16,092
9,742
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 4
9,312
548
9,385
8,106
2,607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
SonderUltra
Hercules
15
5 / 1 / 1
11,043
650
10,168
15,206
13,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ICE 177
Bellona
17
7 / 2 / 1
11,491
676
14,280
22,245
20,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 7
10,921
642
11,612
20,316
14,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
StValgar
Neith
14
1 / 3 / 4
10,157
597
2,720
10,057
3,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
9
9
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
GlennRhe
Merlin
2
3
4
1.33
W
Bellona
ICE 177
Bellona
7
2
1
3.75
W
1
2
7
2.25
L
0
5
4
0.4
L
Hercules
SonderUltra
Hercules
5
1
1
5.5
W
Neith
StValgar
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,645
Damage
28,612
33,054
Taken
52,618
19,485
Mitigated
38,252
3,832
Healing
21,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GlennRhe
Merlin
16,092
1,009
0
250
9,742
3,591
0
4,440
5,302
52,138
0
W
Bellona
ICE 177
Bellona
14,280
5,178
829
10,078
22,245
20,246
602
9,637
12,608
0
63,323
W
11,612
3,290
684
8,146
20,316
14,231
551
6,762
13,554
44,195
0
L
9,385
4,436
99
687
8,106
2,607
1,064
2,659
5,447
0
22,860
L
Hercules
SonderUltra
Hercules
10,168
2,221
0
2,796
15,206
13,287
171
4,876
10,330
8,774
18,820
W
Neith
StValgar
Neith
2,720
1,259
0
1,731
10,057
3,775
1,576
3,623
6,434
0
32,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
32,569
159
Minions Killed
197
5
Camps Cleared
11
875,717
Distance Traveled
946,606
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,544
620
83
5
4
313,163
8
W
Bellona
11,491
676
94
6
10
357,723
3
W
Atlas
10,921
642
37
2
0
313,985
6
L
Skadi
9,312
548
31
2
1
226,544
3
L
Hercules
11,043
650
45
3
0
336,010
0
W
Neith
10,157
597
66
4
1
274,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role