Player Matchup

Artemis
Artemis
FlaK6183
Artemis
Level 59
God Stats
4W - 11L
1,258 SR
Queue Stats
5W - 15L
1,179 Elo+
Party 1
Scylla
Scylla
chiefmeltz
Scylla
Level 34
God Stats
2W - 7L
1,467 SR
Queue Stats
90W - 50L
1,660 Elo+
Solo
Jormungandr
Jormungandr
xKurupt81x
Jormungandr
Level 78
God Stats
1W - 4L
1,342 SR
Queue Stats
30W - 54L
1,224 Elo+
Party 1
Team Averages
Level 57
1,356 SR
1,354 Elo+

VS

Team Averages
Level 60
1,619 SR
1,604 Elo+
Izanami
Izanami
NottActuaIIyhim
Izanami
Level 4
God Stats
5W - 1L
1,820 SR
Queue Stats
5W - 3L
1,631 Elo+
Party 2
Olorun
Olorun
Ragnar7801
Olorun
Level 91
God Stats
9W - 7L
1,536 SR
Queue Stats
638W - 668L
1,530 Elo+
Solo
Set
Set
SighIQ
Set
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FlaK6183
Artemis
15
4 / 6 / 10
11,693
731
12,550
13,341
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
chiefmeltz
Scylla
14
5 / 9 / 6
11,510
719
12,831
13,860
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xKurupt81x
Jormungandr
15
6 / 5 / 4
11,444
715
10,855
15,606
8,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 13
11,611
726
7,687
15,968
5,135
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Ragnar7801
Olorun
15
5 / 5 / 10
11,401
713
14,841
16,543
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Set
SighIQ
Set
16
11 / 5 / 5
12,496
781
14,731
17,184
8,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
19
20
Deaths
15
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
FlaK6183
Artemis
4
6
10
1.5
W
3
5
13
1.9
W
Olorun
Ragnar7801
Olorun
5
5
10
2
W
Set
SighIQ
Set
11
5
5
2.7
L
Scylla
chiefmeltz
Scylla
5
9
6
0.89
L
Jormungandr
xKurupt81x
Jormungandr
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,236
Damage
37,259
42,807
Taken
49,695
17,432
Mitigated
19,722
4,577
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
FlaK6183
Artemis
12,550
4,764
0
1,180
13,341
4,932
2,098
5,906
7,435
0
29,646
W
7,687
3,693
638
3,888
15,968
5,135
687
6,761
8,971
0
41,074
W
Olorun
Ragnar7801
Olorun
14,841
6,008
1,195
6,360
16,543
5,950
1,344
7,523
8,714
35,692
3,203
W
Set
SighIQ
Set
14,731
6,125
531
2,791
17,184
8,637
658
8,998
7,858
0
52,045
L
Scylla
chiefmeltz
Scylla
12,831
1,011
0
1,191
13,860
3,512
413
3,928
9,932
35,143
0
L
Jormungandr
xKurupt81x
Jormungandr
10,855
2,960
0
2,206
15,606
8,988
540
3,738
11,868
36,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
35,508
151
Minions Killed
188
6
Camps Cleared
7
774,740
Distance Traveled
777,788
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,693
731
41
3
1
246,823
0
W
Izanami
11,611
726
75
5
1
248,346
4
W
Olorun
11,401
713
44
3
3
269,562
1
W
Set
12,496
781
69
4
3
259,880
0
L
Scylla
11,510
719
46
3
3
253,271
4
L
Jormungandr
11,444
715
64
4
2
274,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role