Player Matchup

Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RanaMosh
Jing Wei
Level 153
God Stats
10W - 10L
1,463 SR
Queue Stats
853W - 871L
1,423 Elo+
Solo
Sol
Sol
Shaun0fth3Dead0
Sol
Level 67
God Stats
2W - 2L
1,526 SR
Queue Stats
34W - 32L
1,456 Elo+
Solo
Jormungandr
Jormungandr
zuuuw
Jormungandr
Level 148
God Stats
9W - 1L
1,791 SR
Queue Stats
411W - 364L
1,520 Elo+
Solo
Team Averages
Level 121
1,556 SR
1,480 Elo+

VS

Team Averages
Level 113
1,508 SR
1,456 Elo+
Nox
Nox
 
Nox
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BettyPhuckzer
Erlang Shen
Level 103
God Stats
1W - 2L
1,353 SR
Queue Stats
542W - 523L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
Sanguis Yeti
Baba Yaga
Level 104
God Stats
11W - 8L
1,564 SR
Queue Stats
410W - 497L
1,427 Elo+
Solo
Cliodhna
Cliodhna
ShadowBannedXD
Cliodhna
Level 81
God Stats
7W - 4L
1,622 SR
Queue Stats
28W - 42L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 2 / 0
9,186
656
6,570
9,789
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
 
Mulan
14
1 / 2 / 1
8,109
579
7,361
10,406
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
RanaMosh
Jing Wei
12
1 / 4 / 4
7,534
538
6,181
11,741
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 2
7,905
565
4,929
5,085
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
zuuuw
Jormungandr
12
0 / 1 / 5
7,863
562
4,127
10,585
8,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
4 / 2 / 2
6,949
496
8,589
6,937
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
 
Danzaburou
9
0 / 1 / 4
5,645
403
4,353
5,257
1,552
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
BettyPhuckzer
Erlang Shen
13
3 / 3 / 0
7,910
565
8,403
13,759
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
Sanguis Yeti
Baba Yaga
5
0 / 1 / 0
4,857
347
566
2,365
601
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cliodhna
13
2 / 3 / 3
7,374
527
6,344
11,175
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
10
Kills
9
9
Deaths
10
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
2
0
3.5
W
Mulan
 
Mulan
1
2
1
0.75
L
Nox
 
Nox
4
2
2
2.5
L
Danzaburou
 
Danzaburou
0
1
4
2
L
Erlang Shen
BettyPhuckzer
Erlang Shen
3
3
0
1
W
Jing Wei
RanaMosh
Jing Wei
1
4
4
0.75
L
Baba Yaga
Sanguis Yeti
Baba Yaga
0
1
0
0
L
Cliodhna
2
3
3
1.17
W
1
0
2
2
W
Jormungandr
zuuuw
Jormungandr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
28,255
47,606
Taken
39,493
23,431
Mitigated
16,462
17,400
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,570
2,860
0
5,145
9,789
3,501
41
2,030
7,515
0
55,821
W
Mulan
 
Mulan
7,361
1,896
0
3,264
10,406
5,860
657
0
9,754
0
47,232
L
Nox
 
Nox
8,589
766
0
510
6,937
2,472
0
3,065
3,872
19,283
0
L
Danzaburou
 
Danzaburou
4,353
1,892
0
1,099
5,257
1,552
0
1,627
3,630
0
26,303
L
Erlang Shen
BettyPhuckzer
Erlang Shen
8,403
4,133
39
6,627
13,759
7,981
0
1,646
11,606
0
44,603
W
Jing Wei
RanaMosh
Jing Wei
6,181
4,338
117
3,900
11,741
3,994
96
3,174
8,167
0
46,723
L
Baba Yaga
Sanguis Yeti
Baba Yaga
566
41
0
794
2,365
601
0
367
1,998
9,429
0
L
Cliodhna
6,344
1,450
0
3,850
11,175
3,856
0
1,996
9,147
0
45,654
W
4,929
1,115
0
1,944
5,085
1,891
5,487
1,659
3,364
38,395
2,997
W
Jormungandr
zuuuw
Jormungandr
4,127
872
328
2,702
10,585
8,185
234
1,803
8,590
35,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,597
Gold Earned
32,735
469
Minions Killed
295
0
Camps Cleared
0
1,287,251
Distance Traveled
1,149,614
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,186
656
120
9
0
274,483
5
W
Mulan
8,109
579
106
8
0
275,816
0
L
Nox
6,949
496
32
2
0
246,198
3
L
Danzaburou
5,645
403
49
4
0
228,030
4
L
Erlang Shen
7,910
565
100
7
0
283,876
1
W
Jing Wei
7,534
538
78
6
0
252,760
5
L
Baba Yaga
4,857
347
24
2
0
105,341
0
L
Cliodhna
7,374
527
90
6
0
286,169
2
W
Sol
7,905
565
100
7
0
259,271
1
W
Jormungandr
7,863
562
65
5
0
224,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role