Player Matchup

Fenrir
Fenrir
DiverSanTru38
Fenrir
Level 67
God Stats
0W - 3L
1,101 SR
Queue Stats
4W - 17L
1,130 Elo+
Party 4
Ratatoskr
Ratatoskr
OkamiPt311
Ratatoskr
Level 22
God Stats
1W - 2L
1,555 SR
Queue Stats
10W - 12L
1,469 Elo+
Party 3
Heimdallr
Heimdallr
RenanVilela35
Heimdallr
Level 59
God Stats
0W - 1L
1,680 SR
Queue Stats
2W - 8L
1,314 Elo+
Party 3
Guan Yu
Guan Yu
Vova_zgorodok
Guan Yu
Level 10
God Stats
0W - 3L
967 SR
Queue Stats
4W - 18L
1,009 Elo+
Party 4
Ra
Ra
r_A_c_U_c_T
Ra
Level 60
God Stats
0W - 2L
1,157 SR
Queue Stats
7W - 21L
1,122 Elo+
Party 4
Team Averages
Level 44
1,292 SR
1,209 Elo+

VS

Team Averages
Level 37
1,425 SR
1,348 Elo+
Medusa
Medusa
Azaltia
Medusa
Level 41
God Stats
5W - 4L
1,456 SR
Queue Stats
103W - 104L
1,396 Elo+
Party 2
Thanatos
Thanatos
Creepy-Chronic
Thanatos
Level 57
God Stats
6W - 9L
1,481 SR
Queue Stats
8W - 12L
1,360 Elo+
Party 1
Gilgamesh
Gilgamesh
KevinDreyer
Gilgamesh
Level 13
God Stats
1W - 1L
1,373 SR
Queue Stats
4W - 4L
1,330 Elo+
Party 1
Chaac
Chaac
Potiii
Chaac
Level 24
God Stats
3W - 6L
1,254 SR
Queue Stats
12W - 25L
1,282 Elo+
Party 1
Scylla
Scylla
nannardu49
Scylla
Level 51
God Stats
9W - 7L
1,559 SR
Queue Stats
107W - 118L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 14 / 3
11,495
460
11,281
24,149
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
OkamiPt311
Ratatoskr
18
7 / 10 / 7
12,013
481
14,933
26,976
8,301
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
RenanVilela35
Heimdallr
20
7 / 11 / 6
14,268
571
18,888
22,692
8,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
18
3 / 15 / 3
12,142
486
7,735
35,202
23,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 11 / 6
11,767
471
6,747
16,694
5,700
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azaltia
Medusa
20
19 / 6 / 8
15,318
613
31,867
24,543
10,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
15 / 8 / 8
15,214
609
17,654
19,112
9,974
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
KevinDreyer
Gilgamesh
20
10 / 3 / 13
14,156
566
13,974
18,500
15,277
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Potiii
Chaac
20
5 / 5 / 17
14,167
567
20,383
24,743
14,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
nannardu49
Scylla
20
12 / 7 / 9
14,470
579
21,942
17,026
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
26
Kills
61
61
Deaths
29
25
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azaltia
Medusa
19
6
8
3.83
W
Thanatos
15
8
8
2.38
L
7
14
3
0.61
W
Gilgamesh
KevinDreyer
Gilgamesh
10
3
13
5.5
L
Ratatoskr
OkamiPt311
Ratatoskr
7
10
7
1.05
W
Chaac
Potiii
Chaac
5
5
17
2.7
L
Heimdallr
RenanVilela35
Heimdallr
7
11
6
0.91
L
Guan Yu
3
15
3
0.3
W
Scylla
nannardu49
Scylla
12
7
9
2.36
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,584
Damage
105,820
125,713
Taken
103,924
53,782
Mitigated
55,188
20,984
Healing
45,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azaltia
Medusa
31,867
19,712
0
11,730
24,543
10,159
8,027
2,061
22,482
0
125,227
W
Thanatos
17,654
7,018
0
15,541
19,112
9,974
0
503
18,606
0
103,448
L
11,281
3,574
0
3,707
24,149
7,523
0
4,664
19,038
198
30,917
W
Gilgamesh
KevinDreyer
Gilgamesh
13,974
2,512
0
2,793
18,500
15,277
2,730
3,365
13,547
11,719
56,928
L
Ratatoskr
OkamiPt311
Ratatoskr
14,933
7,177
0
7,792
26,976
8,301
840
3,199
23,442
0
68,337
W
Chaac
Potiii
Chaac
20,383
3,399
506
11,549
24,743
14,107
5,651
872
23,871
0
96,791
L
Heimdallr
RenanVilela35
Heimdallr
18,888
10,348
0
3,978
22,692
8,802
660
2,415
19,835
0
67,137
L
Guan Yu
7,735
1,187
0
2,851
35,202
23,456
276
6,338
28,543
5,391
40,001
W
Scylla
nannardu49
Scylla
21,942
1,252
0
3,396
17,026
5,671
424
1,250
15,776
97,369
0
L
6,747
1,100
1,162
1,494
16,694
5,700
399
5,781
10,354
38,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,685
Gold Earned
73,325
396
Minions Killed
714
0
Camps Cleared
0
2,080,903
Distance Traveled
2,532,421
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,318
613
168
7
0
432,203
0
W
Thanatos
15,214
609
137
5
0
554,139
5
L
Fenrir
11,495
460
46
2
0
382,805
0
W
Gilgamesh
14,156
566
113
5
0
573,759
2
L
Ratatoskr
12,013
481
100
4
0
465,481
4
W
Chaac
14,167
567
144
6
0
541,107
1
L
Heimdallr
14,268
571
117
5
0
413,177
4
L
Guan Yu
12,142
486
67
3
0
392,472
0
W
Scylla
14,470
579
152
6
0
431,213
3
L
Ra
11,767
471
66
3
0
426,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role